bevy/crates
François 5e70ad96c6 animations: don't ignore curves with one keyframe (#4406)
# Objective

- While playing with animated models, I noticed some were a little off

## Solution

- Some animations curves only have one keyframe, they are used to set a transform to a given value
- Those were ignored as we're never exactly at the ts 0.0 of an animation. going there explicitly (`.set_elapsed(0.0).pause()`) would crash
- Special case this as there isn't much to animate in this case
2022-04-04 19:45:51 +00:00
..
bevy_animation animations: don't ignore curves with one keyframe (#4406) 2022-04-04 19:45:51 +00:00
bevy_app Prevent event from getting registered twice (#4258) 2022-03-20 21:54:10 +00:00
bevy_asset Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_audio Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_core Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_core_pipeline Compute Pipeline Specialization (#3979) 2022-03-23 00:27:26 +00:00
bevy_crevice Add a helper for storage buffers similar to UniformVec (#4079) 2022-03-22 21:23:50 +00:00
bevy_derive bevy_derive: Add derives for Deref and DerefMut (#4328) 2022-03-29 02:10:06 +00:00
bevy_diagnostic Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_dylib Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_dynamic_plugin Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_ecs Fix derive(SystemParam) macro (#4400) 2022-04-04 19:22:28 +00:00
bevy_ecs_compile_fail_tests Rename get_multiple APIs to get_many (#4384) 2022-03-31 20:59:26 +00:00
bevy_gilrs Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_gltf animation player (#4375) 2022-04-02 22:36:02 +00:00
bevy_hierarchy Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_input Fix gamepad connection system ordering (#4313) 2022-03-29 22:39:21 +00:00
bevy_internal animation player (#4375) 2022-04-02 22:36:02 +00:00
bevy_log Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_macro_utils Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_math Remove face_toward.rs (#4277) 2022-04-03 14:40:46 +00:00
bevy_pbr Fix animation: shadow and wireframe support (#4367) 2022-03-30 19:56:16 +00:00
bevy_reflect Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_render Fixed case of R == G, following original conversion formula (#4383) 2022-04-04 18:59:00 +00:00
bevy_scene Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_sprite impl Reflect and Debug for Mesh2dHandle (#4368) 2022-03-30 19:56:17 +00:00
bevy_tasks CI runs cargo miri test -p bevy_ecs (#4310) 2022-03-25 00:26:07 +00:00
bevy_text ParamSet for conflicting SystemParam:s (#2765) 2022-03-29 23:39:38 +00:00
bevy_transform bevy_transform: Use Changed in the query for much faster transform_propagate_system (#4180) 2022-03-29 03:05:01 +00:00
bevy_ui ParamSet for conflicting SystemParam:s (#2765) 2022-03-29 23:39:38 +00:00
bevy_utils use error scope to handle errors on shader module creation (#3675) 2022-03-29 22:39:14 +00:00
bevy_window Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_winit Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00