![]() # Objective Allow `Mesh2d` shaders to work with meshes that have vertex tangents ## Solution Correctly pass `mesh.model` into `mesh2d_tangent_local_to_world` |
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src | ||
Cargo.toml |
![]() # Objective Allow `Mesh2d` shaders to work with meshes that have vertex tangents ## Solution Correctly pass `mesh.model` into `mesh2d_tangent_local_to_world` |
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---|---|---|
.. | ||
src | ||
Cargo.toml |