 5c67cfc8b7
			
		
	
	
		5c67cfc8b7
		
			
		
	
	
	
	
		
			
			# Objective This PR continues the work of `bevy_input_focus` by adding a pluggable tab navigation framework. As part of this work, `FocusKeyboardEvent` now propagates to the window after exhausting all ancestors. ## Testing Unit tests and manual tests. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
		
			
				
	
	
		
			222 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			222 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! This example illustrates the use of tab navigation.
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| 
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| use bevy::{
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|     color::palettes::basic::*,
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|     input_focus::{
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|         tab_navigation::{TabGroup, TabIndex, TabNavigationPlugin},
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|         InputDispatchPlugin, InputFocus,
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|     },
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|     prelude::*,
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|     winit::WinitSettings,
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| };
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| 
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| fn main() {
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|     App::new()
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|         .add_plugins((DefaultPlugins, InputDispatchPlugin, TabNavigationPlugin))
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|         // Only run the app when there is user input. This will significantly reduce CPU/GPU use.
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|         .insert_resource(WinitSettings::desktop_app())
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|         .add_systems(Startup, setup)
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|         .add_systems(Update, (button_system, focus_system))
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|         .run();
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| }
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| 
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| const NORMAL_BUTTON: Color = Color::srgb(0.15, 0.15, 0.15);
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| const HOVERED_BUTTON: Color = Color::srgb(0.25, 0.25, 0.25);
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| const PRESSED_BUTTON: Color = Color::srgb(0.35, 0.75, 0.35);
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| 
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| fn button_system(
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|     mut interaction_query: Query<
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|         (
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|             &Interaction,
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|             &mut BackgroundColor,
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|             &mut BorderColor,
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|             &Children,
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|         ),
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|         (Changed<Interaction>, With<Button>),
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|     >,
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|     mut text_query: Query<&mut Text>,
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| ) {
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|     for (interaction, mut color, mut border_color, children) in &mut interaction_query {
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|         let mut text = text_query.get_mut(children[0]).unwrap();
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|         match *interaction {
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|             Interaction::Pressed => {
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|                 **text = "Press".to_string();
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|                 *color = PRESSED_BUTTON.into();
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|                 border_color.0 = RED.into();
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|             }
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|             Interaction::Hovered => {
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|                 **text = "Hover".to_string();
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|                 *color = HOVERED_BUTTON.into();
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|                 border_color.0 = Color::WHITE;
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|             }
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|             Interaction::None => {
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|                 **text = "Button".to_string();
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|                 *color = NORMAL_BUTTON.into();
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|                 border_color.0 = Color::BLACK;
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|             }
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|         }
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|     }
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| }
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| 
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| fn focus_system(
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|     mut commands: Commands,
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|     focus: Res<InputFocus>,
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|     mut query: Query<Entity, With<Button>>,
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| ) {
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|     if focus.is_changed() {
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|         for button in query.iter_mut() {
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|             if focus.0 == Some(button) {
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|                 commands.entity(button).insert(Outline {
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|                     color: Color::WHITE,
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|                     width: Val::Px(2.0),
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|                     offset: Val::Px(2.0),
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|                 });
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|             } else {
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|                 commands.entity(button).remove::<Outline>();
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|             }
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|         }
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|     }
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| }
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| 
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| fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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|     // ui camera
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|     commands.spawn(Camera2d);
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|     commands
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|         .spawn(Node {
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|             width: Val::Percent(100.0),
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|             height: Val::Percent(100.0),
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|             display: Display::Flex,
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|             flex_direction: FlexDirection::Column,
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|             align_items: AlignItems::Center,
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|             justify_content: JustifyContent::Center,
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|             ..default()
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|         })
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|         .observe(
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|             |mut trigger: Trigger<Pointer<Click>>, mut focus: ResMut<InputFocus>| {
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|                 focus.0 = None;
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|                 trigger.propagate(false);
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|             },
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|         )
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|         .with_children(|parent| {
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|             parent.spawn(Text::new("Tab Group 0"));
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|             parent
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|                 .spawn((
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|                     Node {
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|                         display: Display::Flex,
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|                         flex_direction: FlexDirection::Row,
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|                         column_gap: Val::Px(6.0),
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|                         margin: UiRect {
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|                             bottom: Val::Px(10.0),
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|                             ..default()
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|                         },
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|                         ..default()
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|                     },
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|                     TabGroup::new(0),
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|                 ))
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|                 .with_children(|parent| {
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                 });
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| 
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|             parent.spawn(Text::new("Tab Group 2"));
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|             parent
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|                 .spawn((
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|                     Node {
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|                         display: Display::Flex,
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|                         flex_direction: FlexDirection::Row,
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|                         column_gap: Val::Px(6.0),
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|                         margin: UiRect {
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|                             bottom: Val::Px(10.0),
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|                             ..default()
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|                         },
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|                         ..default()
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|                     },
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|                     TabGroup::new(2),
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|                 ))
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|                 .with_children(|parent| {
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                 });
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| 
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|             parent.spawn(Text::new("Tab Group 1"));
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|             parent
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|                 .spawn((
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|                     Node {
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|                         display: Display::Flex,
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|                         flex_direction: FlexDirection::Row,
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|                         column_gap: Val::Px(6.0),
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|                         margin: UiRect {
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|                             bottom: Val::Px(10.0),
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|                             ..default()
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|                         },
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|                         ..default()
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|                     },
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|                     TabGroup::new(1),
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|                 ))
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|                 .with_children(|parent| {
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                 });
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| 
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|             parent.spawn(Text::new("Modal Tab Group"));
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|             parent
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|                 .spawn((
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|                     Node {
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|                         display: Display::Flex,
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|                         flex_direction: FlexDirection::Row,
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|                         column_gap: Val::Px(6.0),
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|                         ..default()
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|                     },
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|                     TabGroup::modal(),
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|                 ))
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|                 .with_children(|parent| {
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                     create_button(parent, &asset_server);
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|                 });
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|         });
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| }
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| 
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| fn create_button(parent: &mut ChildBuilder<'_>, asset_server: &AssetServer) {
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|     parent
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|         .spawn((
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|             Button,
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|             Node {
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|                 width: Val::Px(150.0),
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|                 height: Val::Px(65.0),
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|                 border: UiRect::all(Val::Px(5.0)),
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|                 // horizontally center child text
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|                 justify_content: JustifyContent::Center,
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|                 // vertically center child text
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|                 align_items: AlignItems::Center,
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|                 ..default()
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|             },
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|             BorderColor(Color::BLACK),
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|             BorderRadius::MAX,
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|             BackgroundColor(NORMAL_BUTTON),
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|             TabIndex(0),
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|         ))
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|         .observe(
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|             |mut trigger: Trigger<Pointer<Click>>, mut focus: ResMut<InputFocus>| {
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|                 focus.0 = Some(trigger.target());
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|                 trigger.propagate(false);
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|             },
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|         )
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|         .with_child((
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|             Text::new("Button"),
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|             TextFont {
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|                 font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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|                 font_size: 23.0,
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|                 ..default()
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|             },
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|             TextColor(Color::srgb(0.9, 0.9, 0.9)),
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|         ));
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| }
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