# Objective - Changing the underlying image would not update a sprite ## Solution - 'Detect' if the underlying image changes to update the sprite Currently, we don't support change detection on `RenderAssets`, so we have to manually check it. This method at least maintains the bind groups when the image isn't changing. They were cached, so I assume that's important. This gives us correct behaviour here. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
||
|---|---|---|
| .. | ||
| src | ||
| Cargo.toml | ||