bevy/crates/bevy_sprite/src
François 107dd73687 update ColorMaterial when Texture changed (#1461)
fixes #1161, fixes #1243

this adds two systems:
- first is keeping an hashmap of textures and their containing color materials, then listening to events on textures to select color materials that should be updated
- second is chained to send a modified event for all color materials that need updating
2021-03-17 19:53:24 +00:00
..
render fix flip of contributor bird (#1573) 2021-03-07 19:50:19 +00:00
collide_aabb.rs Fix collision detection by calculating positive penetration depth. (#966) 2020-12-01 00:33:52 -08:00
color_material.rs update ColorMaterial when Texture changed (#1461) 2021-03-17 19:53:24 +00:00
dynamic_texture_atlas_builder.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
entity.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
lib.rs update ColorMaterial when Texture changed (#1461) 2021-03-17 19:53:24 +00:00
rect.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
sprite.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
texture_atlas_builder.rs use std clamp instead of Bevy's (#1644) 2021-03-13 18:07:14 +00:00
texture_atlas.rs Add Sprite Flipping (#1407) 2021-03-03 19:26:45 +00:00