bevy/crates/bevy_gilrs/src
Joshua Holmes 770f10bc19
Remove remaining internal use of !Send resources (#18386)
# Objective

Remaining work for and closes #17682. First half of work for that issue
was completed in [PR
17730](https://github.com/bevyengine/bevy/pull/17730). However, the rest
of the work ended up getting blocked because we needed a way of forcing
systems to run on the main thread without the use of `!Send` resources.
That was unblocked by [PR
18301](https://github.com/bevyengine/bevy/pull/18301).

This work should finish unblocking the resources-as-components effort.

# Testing

Ran several examples using my Linux machine, just to make sure things
are working as expected and no surprises pop up.

---------

Co-authored-by: Chris Russell <8494645+chescock@users.noreply.github.com>
Co-authored-by: François Mockers <francois.mockers@vleue.com>
2025-05-06 22:23:59 +00:00
..
converter.rs Implement gamepads as entities (#12770) 2024-09-27 20:07:20 +00:00
gilrs_system.rs Replace some !Send resources with thread_local! (#17730) 2025-03-04 07:48:02 +00:00
lib.rs Remove remaining internal use of !Send resources (#18386) 2025-05-06 22:23:59 +00:00
rumble.rs Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00