# Objective Add two features to switch bevy to use `NativeActivity` or `GameActivity` on Android, use `GameActivity` by default. Also close #12058 and probably #12026 . ## Solution Add two features to the corresponding crates so you can toggle it, like what `winit` and `android-activity` crate did. --- ## Changelog Removed default `NativeActivity` feature implementation for Android, added two new features to enable `NativeActivity` and `GameActivity`, and use `GameActivity` by default. ## Migration Guide Because `cargo-apk` is not compatible with `GameActivity`, building/running using `cargo apk build/run -p bevy_mobile_example` is no longer possible. Users should follow the new workflow described in document. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com> Co-authored-by: Rich Churcher <rich.churcher@gmail.com>
		
			
				
	
	
		
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			22 lines
		
	
	
		
			508 B
		
	
	
	
		
			TOML
		
	
	
	
	
	
[package]
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name = "bevy_mobile_example"
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# Version is required by `cargo-apk`, though this value will never change.
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version = "0.0.0"
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edition = "2021"
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description = "Example for building an iOS or Android app with Bevy"
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publish = false
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license = "MIT OR Apache-2.0"
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[lib]
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name = "bevy_mobile_example"
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crate-type = ["staticlib", "cdylib"]
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[dependencies]
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bevy = { path = "../../" }
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[target.aarch64-apple-ios-sim.dependencies]
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bevy = { path = "../../", features = ["ios_simulator"] }
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[lints]
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workspace = true
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