# Objective - `Sprite` components are not included in scene (de)serialization. - Fixes #8206 ## Solution - Add `#[reflect(Component, Default)]` to `Sprite` - Add `#[derive(FromReflect)]` to `Sprite` and `Anchor` --------- Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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| .. | ||
| mesh2d | ||
| render | ||
| bundle.rs | ||
| collide_aabb.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| lib.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||