bevy/crates/bevy_render/src
2020-06-13 18:34:50 -07:00
..
base_render_graph render: "Immediate Mode" draw api 2020-06-09 23:16:48 -07:00
batch cargo fmt 2020-06-03 20:08:20 -07:00
camera add texture atlases 2020-06-06 00:12:38 -07:00
pass render: "Immediate Mode" draw api 2020-06-09 23:16:48 -07:00
pipeline render: "Immediate Mode" draw api 2020-06-09 23:16:48 -07:00
render_graph render: support arbitrary RenderResource byte lengths and temporarily disable RenderResource asset change events 2020-06-13 18:34:50 -07:00
render_resource include buffer range when hashing RenderResourceAssignments 2020-06-11 11:12:23 -07:00
renderer render: "Immediate Mode" draw api 2020-06-09 23:16:48 -07:00
shader render: "Immediate Mode" draw api 2020-06-09 23:16:48 -07:00
texture remove old uniform system 2020-06-07 22:32:55 -07:00
color.rs remove old uniform system 2020-06-07 22:32:55 -07:00
draw.rs RenderResourceSet builder pattern 2020-06-10 15:45:33 -07:00
entity.rs render: "Immediate Mode" draw api 2020-06-09 23:16:48 -07:00
lib.rs AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState. 2020-06-10 18:54:17 -07:00
mesh.rs render: "Immediate Mode" draw api 2020-06-09 23:16:48 -07:00
vertex.rs split AsVertexBufferDescriptor out from Uniforms 2020-06-07 13:00:58 -07:00