bevy/crates/bevy_ui/src/widget/text.rs
bilsen 63fee2572b ParamSet for conflicting SystemParam:s (#2765)
# Objective
Add a system parameter `ParamSet` to be used as container for conflicting parameters.

## Solution
Added two methods to the SystemParamState trait, which gives the access used by the parameter. Did the implementation. Added some convenience methods to FilteredAccessSet. Changed `get_conflicts` to return every conflicting component instead of breaking on the first conflicting `FilteredAccess`.


Co-authored-by: bilsen <40690317+bilsen@users.noreply.github.com>
2022-03-29 23:39:38 +00:00

130 lines
4.6 KiB
Rust

use crate::{CalculatedSize, Style, Val};
use bevy_asset::Assets;
use bevy_ecs::{
entity::Entity,
query::{Changed, Or, With},
system::{Local, ParamSet, Query, Res, ResMut},
};
use bevy_math::Size;
use bevy_render::texture::Image;
use bevy_sprite::TextureAtlas;
use bevy_text::{DefaultTextPipeline, Font, FontAtlasSet, Text, TextError};
use bevy_window::{WindowId, Windows};
#[derive(Debug, Default)]
pub struct QueuedText {
entities: Vec<Entity>,
}
fn scale_value(value: f32, factor: f64) -> f32 {
(value as f64 * factor) as f32
}
/// Defines how `min_size`, `size`, and `max_size` affects the bounds of a text
/// block.
pub fn text_constraint(min_size: Val, size: Val, max_size: Val, scale_factor: f64) -> f32 {
// Needs support for percentages
match (min_size, size, max_size) {
(_, _, Val::Px(max)) => scale_value(max, scale_factor),
(Val::Px(min), _, _) => scale_value(min, scale_factor),
(Val::Undefined, Val::Px(size), Val::Undefined) => scale_value(size, scale_factor),
(Val::Auto, Val::Px(size), Val::Auto) => scale_value(size, scale_factor),
_ => f32::MAX,
}
}
/// Updates the layout and size information whenever the text or style is changed.
/// This information is computed by the `TextPipeline` on insertion, then stored.
#[allow(clippy::too_many_arguments, clippy::type_complexity)]
pub fn text_system(
mut queued_text: Local<QueuedText>,
mut last_scale_factor: Local<f64>,
mut textures: ResMut<Assets<Image>>,
fonts: Res<Assets<Font>>,
windows: Res<Windows>,
mut texture_atlases: ResMut<Assets<TextureAtlas>>,
mut font_atlas_set_storage: ResMut<Assets<FontAtlasSet>>,
mut text_pipeline: ResMut<DefaultTextPipeline>,
mut text_queries: ParamSet<(
Query<Entity, Or<(Changed<Text>, Changed<Style>)>>,
Query<Entity, (With<Text>, With<Style>)>,
Query<(&Text, &Style, &mut CalculatedSize)>,
)>,
) {
let scale_factor = windows.scale_factor(WindowId::primary());
let inv_scale_factor = 1. / scale_factor;
#[allow(clippy::float_cmp)]
if *last_scale_factor == scale_factor {
// Adds all entities where the text or the style has changed to the local queue
for entity in text_queries.p0().iter() {
queued_text.entities.push(entity);
}
} else {
// If the scale factor has changed, queue all text
for entity in text_queries.p1().iter() {
queued_text.entities.push(entity);
}
*last_scale_factor = scale_factor;
}
if queued_text.entities.is_empty() {
return;
}
// Computes all text in the local queue
let mut new_queue = Vec::new();
let mut query = text_queries.p2();
for entity in queued_text.entities.drain(..) {
if let Ok((text, style, mut calculated_size)) = query.get_mut(entity) {
let node_size = Size::new(
text_constraint(
style.min_size.width,
style.size.width,
style.max_size.width,
scale_factor,
),
text_constraint(
style.min_size.height,
style.size.height,
style.max_size.height,
scale_factor,
),
);
match text_pipeline.queue_text(
entity,
&fonts,
&text.sections,
scale_factor,
text.alignment,
node_size,
&mut *font_atlas_set_storage,
&mut *texture_atlases,
&mut *textures,
) {
Err(TextError::NoSuchFont) => {
// There was an error processing the text layout, let's add this entity to the
// queue for further processing
new_queue.push(entity);
}
Err(e @ TextError::FailedToAddGlyph(_)) => {
panic!("Fatal error when processing text: {}.", e);
}
Ok(()) => {
let text_layout_info = text_pipeline.get_glyphs(&entity).expect(
"Failed to get glyphs from the pipeline that have just been computed",
);
calculated_size.size = Size {
width: scale_value(text_layout_info.size.width, inv_scale_factor),
height: scale_value(text_layout_info.size.height, inv_scale_factor),
};
}
}
}
}
queued_text.entities = new_queue;
}