Data for the other batches is only accessed by the GPU, not the CPU, so it's a waste of time and memory to store information relating to those other batches. On Bistro, this reduces time spent in `batch_and_prepare_binned_render_phase` from 85.9 us to 61.2 us, a 40% speedup.  |
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| .. | ||
| macros | ||
| src | ||
| Cargo.toml | ||
| README.md | ||