| .. | 
		
		
			
			
			
			
				| batching | Rename WorldQueryData&WorldQueryFiltertoQueryData&QueryFilter(#10779) | 2023-12-12 19:45:50 +00:00 | 
		
			
			
			
			
				| camera | Change Windowscale factor to f32 (adopted) (#10897) | 2023-12-14 14:56:40 +00:00 | 
		
			
			
			
			
				| color | Replace deprecated elements (#10991) | 2023-12-16 02:25:12 +00:00 | 
		
			
			
			
			
				| mesh | Explain how RegularPolygon mesh is generated (#10927) | 2023-12-12 21:40:33 +00:00 | 
		
			
			
			
			
				| primitives | Add a method to compute a bounding box enclosing a set of points (#9630) | 2023-08-31 01:33:13 +00:00 | 
		
			
			
			
			
				| render_graph | Rename WorldQueryData&WorldQueryFiltertoQueryData&QueryFilter(#10779) | 2023-12-12 19:45:50 +00:00 | 
		
			
			
			
			
				| render_phase | Rename WorldQueryData&WorldQueryFiltertoQueryData&QueryFilter(#10779) | 2023-12-12 19:45:50 +00:00 | 
		
			
			
			
			
				| render_resource | Update to wgpu 0.18 (#10266) | 2023-12-14 02:45:47 +00:00 | 
		
			
			
			
			
				| renderer | Update to wgpu 0.18 (#10266) | 2023-12-14 02:45:47 +00:00 | 
		
			
			
			
			
				| texture | Remove unnecessary path prefixes (#10749) | 2023-11-28 23:43:40 +00:00 | 
		
			
			
			
			
				| view | Fix typo in docs for ViewVisibility(#10979) | 2023-12-14 17:25:48 +00:00 | 
		
			
			
			
			
				| extract_component.rs | Rename WorldQueryData&WorldQueryFiltertoQueryData&QueryFilter(#10779) | 2023-12-12 19:45:50 +00:00 | 
		
			
			
			
			
				| extract_instances.rs | Rename WorldQueryData&WorldQueryFiltertoQueryData&QueryFilter(#10779) | 2023-12-12 19:45:50 +00:00 | 
		
			
			
			
			
				| extract_param.rs | Improve doc formatting. (#9840) | 2023-09-18 19:43:56 +00:00 | 
		
			
			
			
			
				| extract_resource.rs | Allow optional extraction of resources from the main world (#10109) | 2023-10-14 16:07:49 +00:00 | 
		
			
			
			
			
				| globals.rs | Unify FixedTimeandTimewhile fixing several problems (#8964) | 2023-10-16 01:57:55 +00:00 | 
		
			
			
			
			
				| globals.wgsl |  |  | 
		
			
			
			
			
				| gpu_component_array_buffer.rs | Reorder render sets, refactor bevy_sprite to take advantage (#9236) | 2023-08-27 14:33:49 +00:00 | 
		
			
			
			
			
				| instance_index.wgsl | Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2 (#9383) | 2023-08-09 18:38:45 +00:00 | 
		
			
			
			
			
				| lib.rs | Auto insert sync points (#9822) | 2023-12-14 16:34:01 +00:00 | 
		
			
			
			
			
				| maths.wgsl | Use instancing for sprites (#9597) | 2023-09-02 18:03:19 +00:00 | 
		
			
			
			
			
				| pipelined_rendering.rs | Remove unnecessary path prefixes (#10749) | 2023-11-28 23:43:40 +00:00 | 
		
			
			
			
			
				| render_asset.rs | Derive Error for more error types (#10240) | 2023-10-28 22:20:37 +00:00 | 
		
			
			
			
			
				| settings.rs | Update to wgpu 0.18 (#10266) | 2023-12-14 02:45:47 +00:00 | 
		
			
			
			
			
				| spatial_bundle.rs | Implement Clone for VisibilityBundle and SpatialBundle (#10394) | 2023-11-07 21:25:00 +00:00 |