bevy/examples/input
Benjamin Brienen 64efd08e13
Prefer Display over Debug (#16112)
# Objective

Fixes #16104

## Solution

I removed all instances of `:?` and put them back one by one where it
caused an error.

I removed some bevy_utils helper functions that were only used in 2
places and don't add value. See: #11478

## Testing

CI should catch the mistakes

## Migration Guide

`bevy::utils::{dbg,info,warn,error}` were removed. Use
`bevy::utils::tracing::{debug,info,warn,error}` instead.

---------

Co-authored-by: SpecificProtagonist <vincentjunge@posteo.net>
2024-12-27 00:40:06 +00:00
..
char_input_events.rs Fix inconsistency in KeyboardInput examples to match migration guide (#14185) 2024-07-15 15:03:48 +00:00
gamepad_input_events.rs Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00
gamepad_input.rs Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00
gamepad_rumble.rs Revert most of #16222 and add gamepad accessors (#16425) 2024-11-19 00:00:16 +00:00
keyboard_input_events.rs
keyboard_input.rs
keyboard_modifiers.rs
mouse_grab.rs Migrate from Query::single and friends to Single (#15872) 2024-10-13 20:32:06 +00:00
mouse_input_events.rs rename touchpad to gesture, and add new gestures (#13660) 2024-06-04 12:44:25 +00:00
mouse_input.rs Mouse input accumulation (#14044) 2024-07-01 14:27:21 +00:00
text_input.rs Expose text field from winit in KeyboardInput (#16864) 2024-12-17 22:42:54 +00:00
touch_input_events.rs
touch_input.rs Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00