bevy/crates/bevy_math/src/geometry.rs
Nathan Jeffords 6531fcdfd2
HIDPI Text (#1132)
HIDPI Text 
* add more operator overloads to `bevy::math::Size`
* render UI text at physical resolution
2020-12-30 16:40:50 -06:00

183 lines
3.7 KiB
Rust

use bevy_reflect::Reflect;
use glam::Vec2;
use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};
/// A two dimensional "size" as defined by a width and height
#[derive(Copy, Clone, PartialEq, Debug, Reflect)]
pub struct Size<T: Reflect = f32> {
pub width: T,
pub height: T,
}
impl<T: Reflect> Size<T> {
pub fn new(width: T, height: T) -> Self {
Size { width, height }
}
}
impl<T: Default + Reflect> Default for Size<T> {
fn default() -> Self {
Self {
width: Default::default(),
height: Default::default(),
}
}
}
/// A rect, as defined by its "side" locations
#[derive(Copy, Clone, PartialEq, Debug, Reflect)]
pub struct Rect<T: Reflect> {
pub left: T,
pub right: T,
pub top: T,
pub bottom: T,
}
impl<T: Reflect> Rect<T> {
pub fn all(value: T) -> Self
where
T: Clone,
{
Rect {
left: value.clone(),
right: value.clone(),
top: value.clone(),
bottom: value,
}
}
}
impl<T: Default + Reflect> Default for Rect<T> {
fn default() -> Self {
Self {
left: Default::default(),
right: Default::default(),
top: Default::default(),
bottom: Default::default(),
}
}
}
impl<T: Reflect> Add<Vec2> for Size<T>
where
T: Add<f32, Output = T>,
{
type Output = Size<T>;
fn add(self, rhs: Vec2) -> Self::Output {
Self {
width: self.width + rhs.x,
height: self.height + rhs.y,
}
}
}
impl<T: Reflect> AddAssign<Vec2> for Size<T>
where
T: AddAssign<f32>,
{
fn add_assign(&mut self, rhs: Vec2) {
self.width += rhs.x;
self.height += rhs.y;
}
}
impl<T: Reflect> Sub<Vec2> for Size<T>
where
T: Sub<f32, Output = T>,
{
type Output = Size<T>;
fn sub(self, rhs: Vec2) -> Self::Output {
Self {
width: self.width - rhs.x,
height: self.height - rhs.y,
}
}
}
impl<T: Reflect> SubAssign<Vec2> for Size<T>
where
T: SubAssign<f32>,
{
fn sub_assign(&mut self, rhs: Vec2) {
self.width -= rhs.x;
self.height -= rhs.y;
}
}
impl<T: Reflect> Mul<f32> for Size<T>
where
T: Mul<f32, Output = T>,
{
type Output = Size<T>;
fn mul(self, rhs: f32) -> Self::Output {
Self::Output {
width: self.width * rhs,
height: self.height * rhs,
}
}
}
impl<T: Reflect> MulAssign<f32> for Size<T>
where
T: MulAssign<f32>,
{
fn mul_assign(&mut self, rhs: f32) {
self.width *= rhs;
self.height *= rhs;
}
}
impl<T: Reflect> Div<f32> for Size<T>
where
T: Div<f32, Output = T>,
{
type Output = Size<T>;
fn div(self, rhs: f32) -> Self::Output {
Self::Output {
width: self.width / rhs,
height: self.height / rhs,
}
}
}
impl<T: Reflect> DivAssign<f32> for Size<T>
where
T: DivAssign<f32>,
{
fn div_assign(&mut self, rhs: f32) {
self.width /= rhs;
self.height /= rhs;
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn size_ops() {
type SizeF = Size<f32>;
assert_eq!(
SizeF::new(10., 10.) + Vec2::new(10., 10.),
SizeF::new(20., 20.)
);
assert_eq!(
SizeF::new(20., 20.) - Vec2::new(10., 10.),
SizeF::new(10., 10.)
);
assert_eq!(SizeF::new(10., 10.) * 2., SizeF::new(20., 20.));
assert_eq!(SizeF::new(20., 20.) / 2., SizeF::new(10., 10.));
let mut size = SizeF::new(10., 10.);
size += Vec2::new(10., 10.);
assert_eq!(size, SizeF::new(20., 20.));
}
}