![]() # Objective - Use `std140_size_static()` everywhere instead of manual sizes as the crevice rewrite appears to have fixed all the problems as it claimed to do. I've tested `3d_scene_pipelined`, `bevymark_pipelined`, and `load_gltf_pipelined` and all three look fine. |
||
---|---|---|
.. | ||
render | ||
bundle.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
rect.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |