
Didn't remove WgpuWrapper. Not sure if it's needed or not still. ## Testing - Did you test these changes? If so, how? Example runner - Are there any parts that need more testing? Web (portable atomics thingy?), DXC. ## Migration Guide - Bevy has upgraded to [wgpu v24](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md#v2400-2025-01-15). - When using the DirectX 12 rendering backend, the new priority system for choosing a shader compiler is as follows: - If the `WGPU_DX12_COMPILER` environment variable is set at runtime, it is used - Else if the new `statically-linked-dxc` feature is enabled, a custom version of DXC will be statically linked into your app at compile time. - Else Bevy will look in the app's working directory for `dxcompiler.dll` and `dxil.dll` at runtime. - Else if they are missing, Bevy will fall back to FXC (not recommended) --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: IceSentry <c.giguere42@gmail.com> Co-authored-by: François Mockers <francois.mockers@vleue.com>
76 lines
2.7 KiB
TOML
76 lines
2.7 KiB
TOML
[package]
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name = "bevy_winit"
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version = "0.16.0-dev"
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edition = "2021"
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description = "A winit window and input backend for Bevy Engine"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT OR Apache-2.0"
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keywords = ["bevy"]
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[features]
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trace = []
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wayland = ["winit/wayland", "winit/wayland-csd-adwaita"]
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x11 = ["winit/x11"]
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accesskit_unix = ["accesskit_winit/accesskit_unix", "accesskit_winit/async-io"]
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serialize = [
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"serde",
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"bevy_input/serialize",
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"bevy_window/serialize",
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"bevy_platform_support/serialize",
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]
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android-native-activity = ["winit/android-native-activity"]
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android-game-activity = ["winit/android-game-activity"]
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custom_cursor = ["bevy_image", "bevy_asset", "bytemuck", "wgpu-types"]
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[dependencies]
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# bevy
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bevy_a11y = { path = "../bevy_a11y", version = "0.16.0-dev" }
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bevy_app = { path = "../bevy_app", version = "0.16.0-dev" }
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bevy_derive = { path = "../bevy_derive", version = "0.16.0-dev" }
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bevy_ecs = { path = "../bevy_ecs", version = "0.16.0-dev" }
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bevy_input = { path = "../bevy_input", version = "0.16.0-dev" }
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bevy_input_focus = { path = "../bevy_input_focus", version = "0.16.0-dev" }
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bevy_log = { path = "../bevy_log", version = "0.16.0-dev" }
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bevy_math = { path = "../bevy_math", version = "0.16.0-dev" }
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bevy_reflect = { path = "../bevy_reflect", version = "0.16.0-dev" }
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bevy_window = { path = "../bevy_window", version = "0.16.0-dev" }
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bevy_utils = { path = "../bevy_utils", version = "0.16.0-dev" }
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bevy_tasks = { path = "../bevy_tasks", version = "0.16.0-dev" }
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bevy_platform_support = { path = "../bevy_platform_support", version = "0.16.0-dev", default-features = false, features = [
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"std",
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] }
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# bevy optional
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bevy_asset = { path = "../bevy_asset", version = "0.16.0-dev", optional = true }
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bevy_image = { path = "../bevy_image", version = "0.16.0-dev", optional = true }
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# other
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# feature rwh_06 refers to window_raw_handle@v0.6
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winit = { version = "0.30", default-features = false, features = ["rwh_06"] }
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accesskit_winit = { version = "0.23", default-features = false, features = [
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"rwh_06",
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] }
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approx = { version = "0.5", default-features = false }
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cfg-if = "1.0"
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raw-window-handle = "0.6"
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serde = { version = "1.0", features = ["derive"], optional = true }
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bytemuck = { version = "1.5", optional = true }
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wgpu-types = { version = "24", optional = true }
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accesskit = "0.17"
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tracing = { version = "0.1", default-features = false, features = ["std"] }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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wasm-bindgen = { version = "0.2" }
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web-sys = "0.3"
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crossbeam-channel = "0.5"
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[lints]
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workspace = true
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[package.metadata.docs.rs]
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rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
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all-features = true
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