bevy/crates
Robin KAY 6734abe3f5
Expose symbols needed to replicate SetMeshBindGroup in ecosystem crates. (#18613)
# Objective

My ecosystem crate, bevy_mod_outline, currently uses `SetMeshBindGroup`
as part of its custom rendering pipeline. I would like to allow for
possibility that, due to changes in 0.16, I need to customise the
behaviour of `SetMeshBindGroup` in order to make it work. However, not
all of the symbol needed to implement this render command are public
outside of Bevy.

## Solution

- Include `MorphIndices` in re-export list. I feel this is morally
equivalent to `SkinUniforms` already being exported.
- Change `MorphIndex::index` field to be public. I feel this is morally
equivalent to the `SkinByteOffset::byte_offset` field already being
public.
- Change `RenderMeshIntances::mesh_asset_id()` to be public (although
since all the fields of `RenderMeshInstances` are public it's possible
to work around this one by reimplementing).

These changes exclude:
- Making any change to the `RenderLightmaps` type as I don't need to
bind the light-maps for my use-case and I wanted to keep these changes
minimal. It has a private field which would need to be public or have
access methods.
- The changes already included in #18612.

## Testing

Confirmed that a copy of `SetMeshBindGroup` can be compiled outside of
Bevy with these changes, provided that the light-map code is removed.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2025-03-31 18:27:40 +00:00
..
bevy_a11y Update accesskit and accesskit_winit requirements (#18285) 2025-03-25 04:04:28 +00:00
bevy_animation Fix animation transitions affecting other entities (#18572) 2025-03-27 21:33:25 +00:00
bevy_anti_aliasing Remove Image::from_buffer name argument (only present in debug "dds" builds) (#18538) 2025-03-25 19:25:01 +00:00
bevy_app Fix misleading documentation of Main schedule (#18579) 2025-03-28 01:12:19 +00:00
bevy_asset Only send unused event when final handle is dropped. (#18641) 2025-03-31 18:05:59 +00:00
bevy_audio bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
bevy_color bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
bevy_core_pipeline reexport entity set collections in entity module (#18413) 2025-03-30 03:51:14 +00:00
bevy_derive Link iOS example with rustc, and avoid C trampoline (#14780) 2025-03-17 21:14:07 +00:00
bevy_dev_tools Generic system config (#17962) 2025-03-12 00:12:30 +00:00
bevy_diagnostic Fix LogDiagnosticsPlugin log target typo (#18534) 2025-03-29 17:07:21 +00:00
bevy_dylib Switch from OnceCell to LazyLock in bevy_tasks (#18506) 2025-03-24 07:43:22 +00:00
bevy_ecs Improve Query's top-level documentation (#18622) 2025-03-31 18:12:24 +00:00
bevy_encase_derive Internalize BevyManifest logic. Switch to RwLock (#18263) 2025-03-12 00:46:01 +00:00
bevy_gilrs reexport entity set collections in entity module (#18413) 2025-03-30 03:51:14 +00:00
bevy_gizmos Rename EntityBorrow/TrustedEntityBorrow to ContainsEntity/EntityEquivalent (#18470) 2025-03-30 06:04:26 +00:00
bevy_gltf reexport entity set collections in entity module (#18413) 2025-03-30 03:51:14 +00:00
bevy_image bevy_image: derive TypePath when Reflect is not available (#18501) 2025-03-30 02:50:24 +00:00
bevy_input bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
bevy_input_focus reexport entity set collections in entity module (#18413) 2025-03-30 03:51:14 +00:00
bevy_internal Remove Image::from_buffer name argument (only present in debug "dds" builds) (#18538) 2025-03-25 19:25:01 +00:00
bevy_log Add print_stdout and print_stderr lints (#17446) (#18233) 2025-03-11 19:35:48 +00:00
bevy_macro_utils Switch to ImDocument in BevyManifest (#18272) 2025-03-12 20:15:39 +00:00
bevy_math Add no_std compatible ceil method (#18498) 2025-03-25 04:18:00 +00:00
bevy_mesh Reduce dependencies on bevy_render by preferring bevy_mesh imports (#18437) 2025-03-25 04:14:42 +00:00
bevy_mikktspace Add print_stdout and print_stderr lints (#17446) (#18233) 2025-03-11 19:35:48 +00:00
bevy_pbr Expose symbols needed to replicate SetMeshBindGroup in ecosystem crates. (#18613) 2025-03-31 18:27:40 +00:00
bevy_picking Make RayMap map public (#18544) 2025-03-25 19:15:20 +00:00
bevy_platform_support Address lints in bevy_platform_support (#18477) 2025-03-22 11:21:18 +00:00
bevy_ptr
bevy_reflect Update the version of glam required by bevy_reflect to 0.29.2 (#18592) 2025-03-30 02:13:53 +00:00
bevy_remote fix error and lints when building for wasm32 (#18500) 2025-03-23 22:06:28 +00:00
bevy_render Use GpuPreprocessingMode::None if features not supported. (#18630) 2025-03-31 18:10:22 +00:00
bevy_scene reexport entity set collections in entity module (#18413) 2025-03-30 03:51:14 +00:00
bevy_sprite Remove entities from specialization caches when despawned. (#18627) 2025-03-31 18:15:11 +00:00
bevy_state Fix misleading documentation of Main schedule (#18579) 2025-03-28 01:12:19 +00:00
bevy_tasks Switch from OnceCell to LazyLock in bevy_tasks (#18506) 2025-03-24 07:43:22 +00:00
bevy_text reexport entity set collections in entity module (#18413) 2025-03-30 03:51:14 +00:00
bevy_time Fix clippy::unnecessary-literal-unwrap in bevy_time (#18485) 2025-03-22 13:27:37 +00:00
bevy_transform Transform Propagation Optimization: Static Subtree Marking (#18589) 2025-03-30 02:43:39 +00:00
bevy_ui Rename EntityBorrow/TrustedEntityBorrow to ContainsEntity/EntityEquivalent (#18470) 2025-03-30 06:04:26 +00:00
bevy_utils Address clippy::let_and_return in bevy_utils (#18480) 2025-03-22 11:44:49 +00:00
bevy_window Rename EntityBorrow/TrustedEntityBorrow to ContainsEntity/EntityEquivalent (#18470) 2025-03-30 06:04:26 +00:00
bevy_winit reexport entity set collections in entity module (#18413) 2025-03-30 03:51:14 +00:00