# Objective Change `ScrollPosition` to newtype `Vec2`. It's easier to work with a `Vec2` wrapper than individual fields. I'm not sure why this wasn't newtyped to start with. Maybe the intent was to support responsive coordinates eventually but that probably isn't very useful or straightforward to implement. And even if we do want to support responsive coords in the future, it can newtype `Val2`. ## Solution Change `ScrollPosition` to newtype `Vec2`. Also added some extra details to the doc comments. ## Testing Try the `scroll` example. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
		
			
				
	
	
		
			348 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			348 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! This example illustrates scrolling in Bevy UI.
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use accesskit::{Node as Accessible, Role};
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use bevy::{
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    a11y::AccessibilityNode,
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    ecs::spawn::SpawnIter,
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    input::mouse::{MouseScrollUnit, MouseWheel},
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    picking::hover::HoverMap,
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    prelude::*,
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    winit::WinitSettings,
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};
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fn main() {
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    let mut app = App::new();
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    app.add_plugins(DefaultPlugins)
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        .insert_resource(WinitSettings::desktop_app())
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        .add_systems(Startup, setup)
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        .add_systems(Update, update_scroll_position);
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    app.run();
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}
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const FONT_SIZE: f32 = 20.;
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const LINE_HEIGHT: f32 = 21.;
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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    // Camera
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    commands.spawn((Camera2d, IsDefaultUiCamera));
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    // Font
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    let font_handle = asset_server.load("fonts/FiraSans-Bold.ttf");
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    // root node
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    commands
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        .spawn(Node {
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            width: Val::Percent(100.0),
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            height: Val::Percent(100.0),
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            justify_content: JustifyContent::SpaceBetween,
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            flex_direction: FlexDirection::Column,
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            ..default()
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        })
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        .insert(Pickable::IGNORE)
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        .with_children(|parent| {
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            // horizontal scroll example
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            parent
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                .spawn(Node {
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                    width: Val::Percent(100.),
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                    flex_direction: FlexDirection::Column,
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                    ..default()
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                })
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                .with_children(|parent| {
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                    // header
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                    parent.spawn((
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                        Text::new("Horizontally Scrolling list (Ctrl + MouseWheel)"),
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                        TextFont {
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                            font: font_handle.clone(),
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                            font_size: FONT_SIZE,
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                            ..default()
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                        },
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                        Label,
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                    ));
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                    // horizontal scroll container
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                    parent
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                        .spawn((
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                            Node {
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                                width: Val::Percent(80.),
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                                margin: UiRect::all(Val::Px(10.)),
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                                flex_direction: FlexDirection::Row,
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                                overflow: Overflow::scroll_x(), // n.b.
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                                ..default()
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                            },
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                            BackgroundColor(Color::srgb(0.10, 0.10, 0.10)),
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                        ))
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                        .with_children(|parent| {
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                            for i in 0..100 {
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                                parent
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                                    .spawn((
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                                        Text(format!("Item {i}")),
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                                        TextFont {
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                                            font: font_handle.clone(),
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                                            ..default()
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                                        },
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                                        Label,
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                                        AccessibilityNode(Accessible::new(Role::ListItem)),
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                                    ))
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                                    .insert(Node {
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                                        min_width: Val::Px(200.),
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                                        align_content: AlignContent::Center,
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                                        ..default()
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                                    })
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                                    .insert(Pickable {
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                                        should_block_lower: false,
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                                        ..default()
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                                    })
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                                    .observe(
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                                        |trigger: On<Pointer<Press>>, mut commands: Commands| {
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                                            if trigger.event().button == PointerButton::Primary {
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                                                commands.entity(trigger.target()).despawn();
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                                            }
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                                        },
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                                    );
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                            }
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                        });
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                });
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            // container for all other examples
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            parent.spawn((
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                Node {
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                    width: Val::Percent(100.),
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                    height: Val::Percent(100.),
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                    flex_direction: FlexDirection::Row,
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                    justify_content: JustifyContent::SpaceBetween,
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                    ..default()
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                },
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                children![
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                    vertically_scrolling_list(asset_server.load("fonts/FiraSans-Bold.ttf")),
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                    bidirectional_scrolling_list(asset_server.load("fonts/FiraSans-Bold.ttf")),
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                    nested_scrolling_list(asset_server.load("fonts/FiraSans-Bold.ttf")),
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                ],
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            ));
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        });
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}
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fn vertically_scrolling_list(font_handle: Handle<Font>) -> impl Bundle {
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    (
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        Node {
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            flex_direction: FlexDirection::Column,
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            justify_content: JustifyContent::Center,
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            align_items: AlignItems::Center,
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            width: Val::Px(200.),
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            ..default()
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        },
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        children![
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            (
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                // Title
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                Text::new("Vertically Scrolling List"),
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                TextFont {
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                    font: font_handle.clone(),
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                    font_size: FONT_SIZE,
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                    ..default()
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                },
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                Label,
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            ),
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            (
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                // Scrolling list
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                Node {
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                    flex_direction: FlexDirection::Column,
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                    align_self: AlignSelf::Stretch,
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                    height: Val::Percent(50.),
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                    overflow: Overflow::scroll_y(), // n.b.
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                    ..default()
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                },
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                BackgroundColor(Color::srgb(0.10, 0.10, 0.10)),
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                Children::spawn(SpawnIter((0..25).map(move |i| {
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                    (
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                        Node {
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                            min_height: Val::Px(LINE_HEIGHT),
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                            max_height: Val::Px(LINE_HEIGHT),
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                            ..default()
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                        },
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                        Pickable {
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                            should_block_lower: false,
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                            ..default()
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                        },
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                        children![(
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                            Text(format!("Item {i}")),
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                            TextFont {
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                                font: font_handle.clone(),
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                                ..default()
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                            },
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                            Label,
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                            AccessibilityNode(Accessible::new(Role::ListItem)),
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                            Pickable {
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                                should_block_lower: false,
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                                ..default()
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                            }
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                        )],
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                    )
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                })))
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            ),
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        ],
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    )
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}
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fn bidirectional_scrolling_list(font_handle: Handle<Font>) -> impl Bundle {
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    (
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        Node {
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            flex_direction: FlexDirection::Column,
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            justify_content: JustifyContent::Center,
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            align_items: AlignItems::Center,
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            width: Val::Px(200.),
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            ..default()
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        },
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        children![
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            (
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                Text::new("Bidirectionally Scrolling List"),
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                TextFont {
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                    font: font_handle.clone(),
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                    font_size: FONT_SIZE,
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                    ..default()
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                },
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                Label,
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            ),
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            (
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                Node {
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                    flex_direction: FlexDirection::Column,
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                    align_self: AlignSelf::Stretch,
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                    height: Val::Percent(50.),
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                    overflow: Overflow::scroll(), // n.b.
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                    ..default()
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                },
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                BackgroundColor(Color::srgb(0.10, 0.10, 0.10)),
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                Children::spawn(SpawnIter((0..25).map(move |oi| {
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                    (
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                        Node {
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                            flex_direction: FlexDirection::Row,
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                            ..default()
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                        },
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                        Pickable::IGNORE,
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                        Children::spawn(SpawnIter((0..10).map({
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                            let value = font_handle.clone();
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                            move |i| {
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                                (
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                                    Text(format!("Item {}", (oi * 10) + i)),
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                                    TextFont {
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                                        font: value.clone(),
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                                        ..default()
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                                    },
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                                    Label,
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                                    AccessibilityNode(Accessible::new(Role::ListItem)),
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                                    Pickable {
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                                        should_block_lower: false,
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                                        ..default()
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                                    },
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                                )
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                            }
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                        }))),
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                    )
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                })))
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            )
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        ],
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    )
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}
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fn nested_scrolling_list(font_handle: Handle<Font>) -> impl Bundle {
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    (
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        Node {
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            flex_direction: FlexDirection::Column,
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            justify_content: JustifyContent::Center,
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            align_items: AlignItems::Center,
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            width: Val::Px(200.),
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            ..default()
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        },
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        children![
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            (
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                // Title
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                Text::new("Nested Scrolling Lists"),
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                TextFont {
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                    font: font_handle.clone(),
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                    font_size: FONT_SIZE,
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                    ..default()
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                },
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                Label,
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            ),
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            (
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                // Outer, horizontal scrolling container
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                Node {
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                    column_gap: Val::Px(20.),
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                    flex_direction: FlexDirection::Row,
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                    align_self: AlignSelf::Stretch,
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                    height: Val::Percent(50.),
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                    overflow: Overflow::scroll_x(), // n.b.
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                    ..default()
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                },
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                BackgroundColor(Color::srgb(0.10, 0.10, 0.10)),
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                // Inner, scrolling columns
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                Children::spawn(SpawnIter((0..30).map(move |oi| {
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                    (
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                        Node {
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                            flex_direction: FlexDirection::Column,
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                            align_self: AlignSelf::Stretch,
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                            overflow: Overflow::scroll_y(),
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                            ..default()
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                        },
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                        BackgroundColor(Color::srgb(0.05, 0.05, 0.05)),
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                        Pickable {
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                            should_block_lower: false,
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                            ..default()
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                        },
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                        Children::spawn(SpawnIter((0..30).map({
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                            let value = font_handle.clone();
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                            move |i| {
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                                (
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                                    Text(format!("Item {}", (oi * 25) + i)),
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                                    TextFont {
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                                        font: value.clone(),
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                                        ..default()
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                                    },
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                                    Label,
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                                    AccessibilityNode(Accessible::new(Role::ListItem)),
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                                    Pickable {
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                                        should_block_lower: false,
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                                        ..default()
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                                    },
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                                )
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                            }
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                        }))),
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                    )
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                })))
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            )
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        ],
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    )
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}
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/// Updates the scroll position of scrollable nodes in response to mouse input
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pub fn update_scroll_position(
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    mut mouse_wheel_events: EventReader<MouseWheel>,
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    hover_map: Res<HoverMap>,
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    mut scrolled_node_query: Query<&mut ScrollPosition>,
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    keyboard_input: Res<ButtonInput<KeyCode>>,
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) {
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    for mouse_wheel_event in mouse_wheel_events.read() {
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        let (mut dx, mut dy) = match mouse_wheel_event.unit {
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            MouseScrollUnit::Line => (
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                mouse_wheel_event.x * LINE_HEIGHT,
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                mouse_wheel_event.y * LINE_HEIGHT,
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            ),
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            MouseScrollUnit::Pixel => (mouse_wheel_event.x, mouse_wheel_event.y),
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        };
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        if keyboard_input.pressed(KeyCode::ControlLeft)
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            || keyboard_input.pressed(KeyCode::ControlRight)
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        {
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            std::mem::swap(&mut dx, &mut dy);
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        }
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        for (_pointer, pointer_map) in hover_map.iter() {
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            for (entity, _hit) in pointer_map.iter() {
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                if let Ok(mut scroll_position) = scrolled_node_query.get_mut(*entity) {
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                    scroll_position.x -= dx;
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                    scroll_position.y -= dy;
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                }
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            }
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        }
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    }
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}
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