# Objective - Resolves #10853 ## Solution - ~~Changed the name of `Input` struct to `PressableInput`.~~ - Changed the name of `Input` struct to `ButtonInput`. ## Migration Guide - Breaking Change: Users need to rename `Input` to `ButtonInput` in their projects. |
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| .. | ||
| animate_shader.rs | ||
| array_texture.rs | ||
| compute_shader_game_of_life.rs | ||
| custom_vertex_attribute.rs | ||
| extended_material.rs | ||
| fallback_image.rs | ||
| post_processing.rs | ||
| shader_defs.rs | ||
| shader_instancing.rs | ||
| shader_material_2d.rs | ||
| shader_material_glsl.rs | ||
| shader_material_screenspace_texture.rs | ||
| shader_material.rs | ||
| shader_prepass.rs | ||
| texture_binding_array.rs | ||