bevy/crates/bevy_core_pipeline
Lura 42412f3500
Fix error/typo in SMAA shader (#14338)
# Objective

- Actually use the value assigned to `d_xz`, like in [the original SMAA
implementation](https://github.com/iryoku/smaa/blob/master/SMAA.hlsl#L960).
This not already being the case was likely a mistake when converting
from HLSL to WGSL

## Solution

- Use `d_xz.x` and `d_xz.y` instead of `d.x` and `d.z`

## Testing

- Quickly tested on Windows 11, `x86_64-pc-windows-gnu` `1.79.0` with
the latest NVIDIA drivers. App runs with SMAA enabled and everything
seems to work as intended
- I didn't observe any major visual difference between this and the
previous version, though this should be more correct as it matches the
original SMAA implementation
2024-08-02 19:19:14 +02:00
..
src Fix error/typo in SMAA shader (#14338) 2024-08-02 19:19:14 +02:00
Cargo.toml Release 0.14.0 version bump (#14126) 2024-07-03 18:22:10 -07:00
README.md Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00

Bevy Core Pipeline

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