bevy/crates
Rich Churcher 69f2a6b68c
Support creating asset directories (#16220)
# Objective

Exposes a means to create an asset directory (and its parent
directories). Wasn't sure whether we also wanted the variant to create
directories without the parent (i.e. `mkdir` instead of `mkdir -p`)?

Fixes https://github.com/bevyengine/bevy_editor_prototypes/issues/144
2024-11-05 22:42:16 +01:00
..
bevy_a11y Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_animation Undeprecate is_playing_animation (#16121) 2024-11-05 22:27:28 +01:00
bevy_app Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_asset Support creating asset directories (#16220) 2024-11-05 22:42:16 +01:00
bevy_audio Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_color Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_core Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_core_pipeline Fix blending for CameraOutputMode::Skip (#16157) 2024-11-05 22:42:15 +01:00
bevy_derive Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_dev_tools Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_diagnostic Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_dylib Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_ecs Remove unused debug identifiers for ComponentHooks methods (#16228) 2024-11-05 22:42:15 +01:00
bevy_encase_derive Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_gilrs Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_gizmos Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_gltf Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_hierarchy Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_image Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_input Gamepad improvements (#16222) 2024-11-05 22:42:16 +01:00
bevy_internal Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_log Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_macro_utils Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_math Implement Measured2d for Arc2d-based primitives. (#16213) 2024-11-05 22:31:36 +01:00
bevy_mesh Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_mikktspace Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_pbr Fix WGSL formatting inconsistency on mesh_view_binding (#16202) 2024-11-05 22:42:15 +01:00
bevy_picking Expose picking pointer state as a resource (#16229) 2024-11-05 22:42:16 +01:00
bevy_ptr Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_reflect Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_remote Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_render Fix and improve MSAA documentation (#16196) 2024-11-05 22:31:35 +01:00
bevy_scene Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_sprite Improved UiImage and Sprite scaling and slicing APIs (#16088) 2024-11-05 22:42:12 +01:00
bevy_state Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_tasks Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_text Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_time Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_transform Improved the global transform api to access rotation and scale (#16211) 2024-11-05 22:42:15 +01:00
bevy_ui Improved UiImage and Sprite scaling and slicing APIs (#16088) 2024-11-05 22:42:12 +01:00
bevy_utils Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_window Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_winit Correctly feature gate custom_cursor (#16093) 2024-11-05 22:31:36 +01:00