bevy/crates/bevy_ecs/src/query/fetch.rs

3252 lines
102 KiB
Rust

use crate::{
archetype::{Archetype, Archetypes},
bundle::Bundle,
change_detection::{MaybeLocation, Ticks, TicksMut},
component::{Component, ComponentId, Components, Mutable, StorageType, Tick},
entity::{Entities, Entity, EntityLocation},
query::{Access, DebugCheckedUnwrap, FilteredAccess, WorldQuery},
storage::{ComponentSparseSet, Table, TableRow},
world::{
unsafe_world_cell::UnsafeWorldCell, EntityMut, EntityMutExcept, EntityRef, EntityRefExcept,
FilteredEntityMut, FilteredEntityRef, Mut, Ref, World,
},
};
use bevy_ptr::{ThinSlicePtr, UnsafeCellDeref};
use bevy_utils::prelude::DebugName;
use core::{cell::UnsafeCell, marker::PhantomData, panic::Location};
use smallvec::SmallVec;
use variadics_please::all_tuples;
/// Types that can be fetched from a [`World`] using a [`Query`].
///
/// There are many types that natively implement this trait:
///
/// - **Component references. (&T and &mut T)**
/// Fetches a component by reference (immutably or mutably).
/// - **`QueryData` tuples.**
/// If every element of a tuple implements `QueryData`, then the tuple itself also implements the same trait.
/// This enables a single `Query` to access multiple components.
/// Due to the current lack of variadic generics in Rust, the trait has been implemented for tuples from 0 to 15 elements,
/// but nesting of tuples allows infinite `WorldQuery`s.
/// - **[`Entity`].**
/// Gets the identifier of the queried entity.
/// - **[`EntityLocation`].**
/// Gets the location metadata of the queried entity.
/// - **[`SpawnDetails`].**
/// Gets the tick the entity was spawned at.
/// - **[`EntityRef`].**
/// Read-only access to arbitrary components on the queried entity.
/// - **[`EntityMut`].**
/// Mutable access to arbitrary components on the queried entity.
/// - **[`&Archetype`](Archetype).**
/// Read-only access to the archetype-level metadata of the queried entity.
/// - **[`Option`].**
/// By default, a world query only tests entities that have the matching component types.
/// Wrapping it into an `Option` will increase the query search space, and it will return `None` if an entity doesn't satisfy the `WorldQuery`.
/// - **[`AnyOf`].**
/// Equivalent to wrapping each world query inside it into an `Option`.
/// - **[`Ref`].**
/// Similar to change detection filters but it is used as a query fetch parameter.
/// It exposes methods to check for changes to the wrapped component.
/// - **[`Mut`].**
/// Mutable component access, with change detection data.
/// - **[`Has`].**
/// Returns a bool indicating whether the entity has the specified component.
///
/// Implementing the trait manually can allow for a fundamentally new type of behavior.
///
/// # Trait derivation
///
/// Query design can be easily structured by deriving `QueryData` for custom types.
/// Despite the added complexity, this approach has several advantages over using `QueryData` tuples.
/// The most relevant improvements are:
///
/// - Reusability across multiple systems.
/// - There is no need to destructure a tuple since all fields are named.
/// - Subqueries can be composed together to create a more complex query.
/// - Methods can be implemented for the query items.
/// - There is no hardcoded limit on the number of elements.
///
/// This trait can only be derived for structs, if each field also implements `QueryData`.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// use bevy_ecs::query::QueryData;
/// #
/// # #[derive(Component)]
/// # struct ComponentA;
/// # #[derive(Component)]
/// # struct ComponentB;
///
/// #[derive(QueryData)]
/// struct MyQuery {
/// entity: Entity,
/// // It is required that all reference lifetimes are explicitly annotated, just like in any
/// // struct. Each lifetime should be 'static.
/// component_a: &'static ComponentA,
/// component_b: &'static ComponentB,
/// }
///
/// fn my_system(query: Query<MyQuery>) {
/// for q in &query {
/// q.component_a;
/// }
/// }
/// # bevy_ecs::system::assert_is_system(my_system);
/// ```
///
/// ## Macro expansion
///
/// Expanding the macro will declare one or three additional structs, depending on whether or not the struct is marked as mutable.
/// For a struct named `X`, the additional structs will be:
///
/// |Struct name|`mutable` only|Description|
/// |:---:|:---:|---|
/// |`XItem`|---|The type of the query item for `X`|
/// |`XReadOnlyItem`|✓|The type of the query item for `XReadOnly`|
/// |`XReadOnly`|✓|[`ReadOnly`] variant of `X`|
///
/// ## Adding mutable references
///
/// Simply adding mutable references to a derived `QueryData` will result in a compilation error:
///
/// ```compile_fail
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs::query::QueryData;
/// #
/// # #[derive(Component)]
/// # struct ComponentA;
/// #
/// #[derive(QueryData)]
/// struct CustomQuery {
/// component_a: &'static mut ComponentA,
/// }
/// ```
///
/// To grant mutable access to components, the struct must be marked with the `#[query_data(mutable)]` attribute.
/// This will also create three more structs that will be used for accessing the query immutably (see table above).
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs::query::QueryData;
/// #
/// # #[derive(Component)]
/// # struct ComponentA;
/// #
/// #[derive(QueryData)]
/// #[query_data(mutable)]
/// struct CustomQuery {
/// component_a: &'static mut ComponentA,
/// }
/// ```
///
/// ## Adding methods to query items
///
/// It is possible to add methods to query items in order to write reusable logic about related components.
/// This will often make systems more readable because low level logic is moved out from them.
/// It is done by adding `impl` blocks with methods for the `-Item` or `-ReadOnlyItem` generated structs.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs::query::QueryData;
/// #
/// #[derive(Component)]
/// struct Health(f32);
///
/// #[derive(Component)]
/// struct Buff(f32);
///
/// #[derive(QueryData)]
/// #[query_data(mutable)]
/// struct HealthQuery {
/// health: &'static mut Health,
/// buff: Option<&'static mut Buff>,
/// }
///
/// // `HealthQueryItem` is only available when accessing the query with mutable methods.
/// impl<'w, 's> HealthQueryItem<'w, 's> {
/// fn damage(&mut self, value: f32) {
/// self.health.0 -= value;
/// }
///
/// fn total(&self) -> f32 {
/// self.health.0 + self.buff.as_deref().map_or(0.0, |Buff(buff)| *buff)
/// }
/// }
///
/// // `HealthQueryReadOnlyItem` is only available when accessing the query with immutable methods.
/// impl<'w, 's> HealthQueryReadOnlyItem<'w, 's> {
/// fn total(&self) -> f32 {
/// self.health.0 + self.buff.map_or(0.0, |Buff(buff)| *buff)
/// }
/// }
///
/// fn my_system(mut health_query: Query<HealthQuery>) {
/// // The item returned by the iterator is of type `HealthQueryReadOnlyItem`.
/// for health in health_query.iter() {
/// println!("Total: {}", health.total());
/// }
/// // The item returned by the iterator is of type `HealthQueryItem`.
/// for mut health in &mut health_query {
/// health.damage(1.0);
/// println!("Total (mut): {}", health.total());
/// }
/// }
/// # bevy_ecs::system::assert_is_system(my_system);
/// ```
///
/// ## Deriving traits for query items
///
/// The `QueryData` derive macro does not automatically implement the traits of the struct to the query item types.
/// Something similar can be done by using the `#[query_data(derive(...))]` attribute.
/// This will apply the listed derivable traits to the query item structs.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs::query::QueryData;
/// #
/// # #[derive(Component, Debug)]
/// # struct ComponentA;
/// #
/// #[derive(QueryData)]
/// #[query_data(mutable, derive(Debug))]
/// struct CustomQuery {
/// component_a: &'static ComponentA,
/// }
///
/// // This function statically checks that `T` implements `Debug`.
/// fn assert_debug<T: std::fmt::Debug>() {}
///
/// assert_debug::<CustomQueryItem>();
/// assert_debug::<CustomQueryReadOnlyItem>();
/// ```
///
/// ## Query composition
///
/// It is possible to use any `QueryData` as a field of another one.
/// This means that a `QueryData` can also be used as a subquery, potentially in multiple places.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs::query::QueryData;
/// #
/// # #[derive(Component)]
/// # struct ComponentA;
/// # #[derive(Component)]
/// # struct ComponentB;
/// # #[derive(Component)]
/// # struct ComponentC;
/// #
/// #[derive(QueryData)]
/// struct SubQuery {
/// component_a: &'static ComponentA,
/// component_b: &'static ComponentB,
/// }
///
/// #[derive(QueryData)]
/// struct MyQuery {
/// subquery: SubQuery,
/// component_c: &'static ComponentC,
/// }
/// ```
///
/// # Generic Queries
///
/// When writing generic code, it is often necessary to use [`PhantomData`]
/// to constrain type parameters. Since `QueryData` is implemented for all
/// `PhantomData<T>` types, this pattern can be used with this macro.
///
/// ```
/// # use bevy_ecs::{prelude::*, query::QueryData};
/// # use std::marker::PhantomData;
/// #[derive(QueryData)]
/// pub struct GenericQuery<T> {
/// id: Entity,
/// marker: PhantomData<T>,
/// }
/// # fn my_system(q: Query<GenericQuery<()>>) {}
/// # bevy_ecs::system::assert_is_system(my_system);
/// ```
///
/// # Safety
///
/// - Component access of `Self::ReadOnly` must be a subset of `Self`
/// and `Self::ReadOnly` must match exactly the same archetypes/tables as `Self`
/// - `IS_READ_ONLY` must be `true` if and only if `Self: ReadOnlyQueryData`
///
/// [`Query`]: crate::system::Query
/// [`ReadOnly`]: Self::ReadOnly
#[diagnostic::on_unimplemented(
message = "`{Self}` is not valid to request as data in a `Query`",
label = "invalid `Query` data",
note = "if `{Self}` is a component type, try using `&{Self}` or `&mut {Self}`"
)]
pub unsafe trait QueryData: WorldQuery {
/// True if this query is read-only and may not perform mutable access.
const IS_READ_ONLY: bool;
/// The read-only variant of this [`QueryData`], which satisfies the [`ReadOnlyQueryData`] trait.
type ReadOnly: ReadOnlyQueryData<State = <Self as WorldQuery>::State>;
/// The item returned by this [`WorldQuery`]
/// This will be the data retrieved by the query,
/// and is visible to the end user when calling e.g. `Query<Self>::get`.
type Item<'w, 's>;
/// This function manually implements subtyping for the query items.
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's>;
/// Offers additional access above what we requested in `update_component_access`.
/// Implementations may add additional access that is a subset of `available_access`
/// and does not conflict with anything in `access`,
/// and must update `access` to include that access.
///
/// This is used by [`WorldQuery`] types like [`FilteredEntityRef`]
/// and [`FilteredEntityMut`] to support dynamic access.
///
/// Called when constructing a [`QueryLens`](crate::system::QueryLens) or calling [`QueryState::from_builder`](super::QueryState::from_builder)
fn provide_extra_access(
_state: &mut Self::State,
_access: &mut Access<ComponentId>,
_available_access: &Access<ComponentId>,
) {
}
/// Fetch [`Self::Item`](`QueryData::Item`) for either the given `entity` in the current [`Table`],
/// or for the given `entity` in the current [`Archetype`]. This must always be called after
/// [`WorldQuery::set_table`] with a `table_row` in the range of the current [`Table`] or after
/// [`WorldQuery::set_archetype`] with an `entity` in the current archetype.
/// Accesses components registered in [`WorldQuery::update_component_access`].
///
/// # Safety
///
/// - Must always be called _after_ [`WorldQuery::set_table`] or [`WorldQuery::set_archetype`]. `entity` and
/// `table_row` must be in the range of the current table and archetype.
/// - There must not be simultaneous conflicting component access registered in `update_component_access`.
unsafe fn fetch<'w, 's>(
state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow,
) -> Self::Item<'w, 's>;
}
/// A [`QueryData`] that is read only.
///
/// # Safety
///
/// This must only be implemented for read-only [`QueryData`]'s.
pub unsafe trait ReadOnlyQueryData: QueryData<ReadOnly = Self> {}
/// The item type returned when a [`WorldQuery`] is iterated over
pub type QueryItem<'w, 's, Q> = <Q as QueryData>::Item<'w, 's>;
/// The read-only variant of the item type returned when a [`QueryData`] is iterated over immutably
pub type ROQueryItem<'w, 's, D> = QueryItem<'w, 's, <D as QueryData>::ReadOnly>;
/// A [`QueryData`] that does not borrow from its [`QueryState`](crate::query::QueryState).
///
/// This is implemented by most `QueryData` types.
/// The main exceptions are [`FilteredEntityRef`], [`FilteredEntityMut`], [`EntityRefExcept`], and [`EntityMutExcept`],
/// which borrow an access list from their query state.
/// Consider using a full [`EntityRef`] or [`EntityMut`] if you would need those.
pub trait ReleaseStateQueryData: QueryData {
/// Releases the borrow from the query state by converting an item to have a `'static` state lifetime.
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static>;
}
/// SAFETY:
/// `update_component_access` does nothing.
/// This is sound because `fetch` does not access components.
unsafe impl WorldQuery for Entity {
type Fetch<'w> = ();
type State = ();
fn shrink_fetch<'wlong: 'wshort, 'wshort>(_: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {}
unsafe fn init_fetch<'w, 's>(
_world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
_last_run: Tick,
_this_run: Tick,
) -> Self::Fetch<'w> {
}
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &Table,
) {
}
#[inline]
unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_table: &'w Table,
) {
}
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {}
fn get_state(_components: &Components) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl QueryData for Entity {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = Entity;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
_fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
entity
}
}
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for Entity {}
impl ReleaseStateQueryData for Entity {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// SAFETY:
/// `update_component_access` does nothing.
/// This is sound because `fetch` does not access components.
unsafe impl WorldQuery for EntityLocation {
type Fetch<'w> = &'w Entities;
type State = ();
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
_last_run: Tick,
_this_run: Tick,
) -> Self::Fetch<'w> {
world.entities()
}
// This is set to true to avoid forcing archetypal iteration in compound queries, is likely to be slower
// in most practical use case.
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &Table,
) {
}
#[inline]
unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_table: &'w Table,
) {
}
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {}
fn get_state(_components: &Components) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl QueryData for EntityLocation {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = EntityLocation;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
// SAFETY: `fetch` must be called with an entity that exists in the world
unsafe { fetch.get_constructed(entity).debug_checked_unwrap() }
}
}
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for EntityLocation {}
impl ReleaseStateQueryData for EntityLocation {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// The `SpawnDetails` query parameter fetches the [`Tick`] the entity was spawned at.
///
/// To evaluate whether the spawn happened since the last time the system ran, the system
/// param [`SystemChangeTick`](bevy_ecs::system::SystemChangeTick) needs to be used.
///
/// If the query should filter for spawned entities instead, use the
/// [`Spawned`](bevy_ecs::query::Spawned) query filter instead.
///
/// # Examples
///
/// ```
/// # use bevy_ecs::component::Component;
/// # use bevy_ecs::entity::Entity;
/// # use bevy_ecs::system::Query;
/// # use bevy_ecs::query::Spawned;
/// # use bevy_ecs::query::SpawnDetails;
///
/// fn print_spawn_details(query: Query<(Entity, SpawnDetails)>) {
/// for (entity, spawn_details) in &query {
/// if spawn_details.is_spawned() {
/// print!("new ");
/// }
/// print!(
/// "entity {:?} spawned at {:?}",
/// entity,
/// spawn_details.spawned_at()
/// );
/// match spawn_details.spawned_by().into_option() {
/// Some(location) => println!(" by {:?}", location),
/// None => println!()
/// }
/// }
/// }
///
/// # bevy_ecs::system::assert_is_system(print_spawn_details);
/// ```
#[derive(Clone, Copy, Debug)]
pub struct SpawnDetails {
spawned_by: MaybeLocation,
spawned_at: Tick,
last_run: Tick,
this_run: Tick,
}
impl SpawnDetails {
/// Returns `true` if the entity spawned since the last time this system ran.
/// Otherwise, returns `false`.
pub fn is_spawned(self) -> bool {
self.spawned_at.is_newer_than(self.last_run, self.this_run)
}
/// Returns the `Tick` this entity spawned at.
pub fn spawned_at(self) -> Tick {
self.spawned_at
}
/// Returns the source code location from which this entity has been spawned.
pub fn spawned_by(self) -> MaybeLocation {
self.spawned_by
}
}
#[doc(hidden)]
#[derive(Clone)]
pub struct SpawnDetailsFetch<'w> {
entities: &'w Entities,
last_run: Tick,
this_run: Tick,
}
// SAFETY:
// No components are accessed.
unsafe impl WorldQuery for SpawnDetails {
type Fetch<'w> = SpawnDetailsFetch<'w>;
type State = ();
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w> {
SpawnDetailsFetch {
entities: world.entities(),
last_run,
this_run,
}
}
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &'w Table,
) {
}
#[inline]
unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_table: &'w Table,
) {
}
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {}
fn get_state(_components: &Components) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
// SAFETY:
// No components are accessed.
// Is its own ReadOnlyQueryData.
unsafe impl QueryData for SpawnDetails {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = Self;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
// SAFETY: only living entities are queried
let (spawned_by, spawned_at) = unsafe {
fetch
.entities
.entity_get_spawned_or_despawned_unchecked(entity)
};
Self {
spawned_by,
spawned_at,
last_run: fetch.last_run,
this_run: fetch.this_run,
}
}
}
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for SpawnDetails {}
impl ReleaseStateQueryData for SpawnDetails {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// The [`WorldQuery::Fetch`] type for WorldQueries that can fetch multiple components from an entity
/// ([`EntityRef`], [`EntityMut`], etc.)
#[derive(Copy, Clone)]
#[doc(hidden)]
pub struct EntityFetch<'w> {
world: UnsafeWorldCell<'w>,
last_run: Tick,
this_run: Tick,
}
/// SAFETY:
/// `fetch` accesses all components in a readonly way.
/// This is sound because `update_component_access` sets read access for all components and panic when appropriate.
/// Filters are unchanged.
unsafe impl<'a> WorldQuery for EntityRef<'a> {
type Fetch<'w> = EntityFetch<'w>;
type State = ();
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w> {
EntityFetch {
world,
last_run,
this_run,
}
}
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &Table,
) {
}
#[inline]
unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_table: &'w Table,
) {
}
fn update_component_access(_state: &Self::State, access: &mut FilteredAccess<ComponentId>) {
assert!(
!access.access().has_any_component_write(),
"EntityRef conflicts with a previous access in this query. Shared access cannot coincide with exclusive access.",
);
access.read_all_components();
}
fn init_state(_world: &mut World) {}
fn get_state(_components: &Components) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl<'a> QueryData for EntityRef<'a> {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = EntityRef<'w>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
// SAFETY: `fetch` must be called with an entity that exists in the world
let cell = unsafe {
fetch
.world
.get_entity_with_ticks(entity, fetch.last_run, fetch.this_run)
.debug_checked_unwrap()
};
// SAFETY: Read-only access to every component has been registered.
unsafe { EntityRef::new(cell) }
}
}
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for EntityRef<'_> {}
impl ReleaseStateQueryData for EntityRef<'_> {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// SAFETY: The accesses of `Self::ReadOnly` are a subset of the accesses of `Self`
unsafe impl<'a> WorldQuery for EntityMut<'a> {
type Fetch<'w> = EntityFetch<'w>;
type State = ();
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w> {
EntityFetch {
world,
last_run,
this_run,
}
}
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &Table,
) {
}
#[inline]
unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_table: &'w Table,
) {
}
fn update_component_access(_state: &Self::State, access: &mut FilteredAccess<ComponentId>) {
assert!(
!access.access().has_any_component_read(),
"EntityMut conflicts with a previous access in this query. Exclusive access cannot coincide with any other accesses.",
);
access.write_all_components();
}
fn init_state(_world: &mut World) {}
fn get_state(_components: &Components) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: access of `EntityRef` is a subset of `EntityMut`
unsafe impl<'a> QueryData for EntityMut<'a> {
const IS_READ_ONLY: bool = false;
type ReadOnly = EntityRef<'a>;
type Item<'w, 's> = EntityMut<'w>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
// SAFETY: `fetch` must be called with an entity that exists in the world
let cell = unsafe {
fetch
.world
.get_entity_with_ticks(entity, fetch.last_run, fetch.this_run)
.debug_checked_unwrap()
};
// SAFETY: mutable access to every component has been registered.
unsafe { EntityMut::new(cell) }
}
}
impl ReleaseStateQueryData for EntityMut<'_> {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// SAFETY: The accesses of `Self::ReadOnly` are a subset of the accesses of `Self`
unsafe impl<'a> WorldQuery for FilteredEntityRef<'a> {
type Fetch<'w> = (EntityFetch<'w>, Access<ComponentId>);
type State = Access<ComponentId>;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
const IS_DENSE: bool = false;
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w> {
let mut access = Access::default();
access.read_all_components();
(
EntityFetch {
world,
last_run,
this_run,
},
access,
)
}
#[inline]
unsafe fn set_archetype<'w, 's>(
fetch: &mut Self::Fetch<'w>,
state: &'s Self::State,
_: &'w Archetype,
_table: &Table,
) {
fetch.1.clone_from(state);
}
#[inline]
unsafe fn set_table<'w, 's>(fetch: &mut Self::Fetch<'w>, state: &'s Self::State, _: &'w Table) {
fetch.1.clone_from(state);
}
fn update_component_access(
state: &Self::State,
filtered_access: &mut FilteredAccess<ComponentId>,
) {
assert!(
filtered_access.access().is_compatible(state),
"FilteredEntityRef conflicts with a previous access in this query. Exclusive access cannot coincide with any other accesses.",
);
filtered_access.access.extend(state);
}
fn init_state(_world: &mut World) -> Self::State {
Access::default()
}
fn get_state(_components: &Components) -> Option<Self::State> {
Some(Access::default())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl<'a> QueryData for FilteredEntityRef<'a> {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = FilteredEntityRef<'w>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline]
fn provide_extra_access(
state: &mut Self::State,
access: &mut Access<ComponentId>,
available_access: &Access<ComponentId>,
) {
// Claim any extra access that doesn't conflict with other subqueries
// This is used when constructing a `QueryLens` or creating a query from a `QueryBuilder`
// Start with the entire available access, since that is the most we can possibly access
state.clone_from(available_access);
// Prevent all writes, since `FilteredEntityRef` only performs read access
state.clear_writes();
// Prevent any access that would conflict with other accesses in the current query
state.remove_conflicting_access(access);
// Finally, add the resulting access to the query access
// to make sure a later `FilteredEntityMut` won't conflict with this.
access.extend(state);
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
(fetch, access): &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
// SAFETY: `fetch` must be called with an entity that exists in the world
let cell = unsafe {
fetch
.world
.get_entity_with_ticks(entity, fetch.last_run, fetch.this_run)
.debug_checked_unwrap()
};
// SAFETY: mutable access to every component has been registered.
unsafe { FilteredEntityRef::new(cell, access.clone()) }
}
}
/// SAFETY: Access is read-only.
unsafe impl ReadOnlyQueryData for FilteredEntityRef<'_> {}
/// SAFETY: The accesses of `Self::ReadOnly` are a subset of the accesses of `Self`
unsafe impl<'a> WorldQuery for FilteredEntityMut<'a> {
type Fetch<'w> = (EntityFetch<'w>, Access<ComponentId>);
type State = Access<ComponentId>;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
const IS_DENSE: bool = false;
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w> {
let mut access = Access::default();
access.write_all_components();
(
EntityFetch {
world,
last_run,
this_run,
},
access,
)
}
#[inline]
unsafe fn set_archetype<'w, 's>(
fetch: &mut Self::Fetch<'w>,
state: &'s Self::State,
_: &'w Archetype,
_table: &Table,
) {
fetch.1.clone_from(state);
}
#[inline]
unsafe fn set_table<'w, 's>(fetch: &mut Self::Fetch<'w>, state: &'s Self::State, _: &'w Table) {
fetch.1.clone_from(state);
}
fn update_component_access(
state: &Self::State,
filtered_access: &mut FilteredAccess<ComponentId>,
) {
assert!(
filtered_access.access().is_compatible(state),
"FilteredEntityMut conflicts with a previous access in this query. Exclusive access cannot coincide with any other accesses.",
);
filtered_access.access.extend(state);
}
fn init_state(_world: &mut World) -> Self::State {
Access::default()
}
fn get_state(_components: &Components) -> Option<Self::State> {
Some(Access::default())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: access of `FilteredEntityRef` is a subset of `FilteredEntityMut`
unsafe impl<'a> QueryData for FilteredEntityMut<'a> {
const IS_READ_ONLY: bool = false;
type ReadOnly = FilteredEntityRef<'a>;
type Item<'w, 's> = FilteredEntityMut<'w>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline]
fn provide_extra_access(
state: &mut Self::State,
access: &mut Access<ComponentId>,
available_access: &Access<ComponentId>,
) {
// Claim any extra access that doesn't conflict with other subqueries
// This is used when constructing a `QueryLens` or creating a query from a `QueryBuilder`
// Start with the entire available access, since that is the most we can possibly access
state.clone_from(available_access);
// Prevent any access that would conflict with other accesses in the current query
state.remove_conflicting_access(access);
// Finally, add the resulting access to the query access
// to make sure a later `FilteredEntityRef` or `FilteredEntityMut` won't conflict with this.
access.extend(state);
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
(fetch, access): &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
// SAFETY: `fetch` must be called with an entity that exists in the world
let cell = unsafe {
fetch
.world
.get_entity_with_ticks(entity, fetch.last_run, fetch.this_run)
.debug_checked_unwrap()
};
// SAFETY: mutable access to every component has been registered.
unsafe { FilteredEntityMut::new(cell, access.clone()) }
}
}
/// SAFETY: `EntityRefExcept` guards access to all components in the bundle `B`
/// and populates `Access` values so that queries that conflict with this access
/// are rejected.
unsafe impl<'a, B> WorldQuery for EntityRefExcept<'a, B>
where
B: Bundle,
{
type Fetch<'w> = EntityFetch<'w>;
type State = SmallVec<[ComponentId; 4]>;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_: &'s Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w> {
EntityFetch {
world,
last_run,
this_run,
}
}
const IS_DENSE: bool = true;
unsafe fn set_archetype<'w, 's>(
_: &mut Self::Fetch<'w>,
_: &'s Self::State,
_: &'w Archetype,
_: &'w Table,
) {
}
unsafe fn set_table<'w, 's>(_: &mut Self::Fetch<'w>, _: &'s Self::State, _: &'w Table) {}
fn update_component_access(
state: &Self::State,
filtered_access: &mut FilteredAccess<ComponentId>,
) {
let mut my_access = Access::new();
my_access.read_all_components();
for id in state {
my_access.remove_component_read(*id);
}
let access = filtered_access.access_mut();
assert!(
access.is_compatible(&my_access),
"`EntityRefExcept<{}>` conflicts with a previous access in this query.",
DebugName::type_name::<B>(),
);
access.extend(&my_access);
}
fn init_state(world: &mut World) -> Self::State {
Self::get_state(world.components()).unwrap()
}
fn get_state(components: &Components) -> Option<Self::State> {
let mut ids = SmallVec::new();
B::get_component_ids(components, &mut |maybe_id| {
if let Some(id) = maybe_id {
ids.push(id);
}
});
Some(ids)
}
fn matches_component_set(_: &Self::State, _: &impl Fn(ComponentId) -> bool) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`.
unsafe impl<'a, B> QueryData for EntityRefExcept<'a, B>
where
B: Bundle,
{
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = EntityRefExcept<'w, B>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_: TableRow,
) -> Self::Item<'w, 's> {
let cell = fetch
.world
.get_entity_with_ticks(entity, fetch.last_run, fetch.this_run)
.unwrap();
EntityRefExcept::new(cell)
}
}
/// SAFETY: `EntityRefExcept` enforces read-only access to its contained
/// components.
unsafe impl<'a, B> ReadOnlyQueryData for EntityRefExcept<'a, B> where B: Bundle {}
/// SAFETY: `EntityMutExcept` guards access to all components in the bundle `B`
/// and populates `Access` values so that queries that conflict with this access
/// are rejected.
unsafe impl<'a, B> WorldQuery for EntityMutExcept<'a, B>
where
B: Bundle,
{
type Fetch<'w> = EntityFetch<'w>;
type State = SmallVec<[ComponentId; 4]>;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_: &'s Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w> {
EntityFetch {
world,
last_run,
this_run,
}
}
const IS_DENSE: bool = true;
unsafe fn set_archetype<'w, 's>(
_: &mut Self::Fetch<'w>,
_: &'s Self::State,
_: &'w Archetype,
_: &'w Table,
) {
}
unsafe fn set_table<'w, 's>(_: &mut Self::Fetch<'w>, _: &'s Self::State, _: &'w Table) {}
fn update_component_access(
state: &Self::State,
filtered_access: &mut FilteredAccess<ComponentId>,
) {
let mut my_access = Access::new();
my_access.write_all_components();
for id in state {
my_access.remove_component_read(*id);
}
let access = filtered_access.access_mut();
assert!(
access.is_compatible(&my_access),
"`EntityMutExcept<{}>` conflicts with a previous access in this query.",
DebugName::type_name::<B>()
);
access.extend(&my_access);
}
fn init_state(world: &mut World) -> Self::State {
Self::get_state(world.components()).unwrap()
}
fn get_state(components: &Components) -> Option<Self::State> {
let mut ids = SmallVec::new();
B::get_component_ids(components, &mut |maybe_id| {
if let Some(id) = maybe_id {
ids.push(id);
}
});
Some(ids)
}
fn matches_component_set(_: &Self::State, _: &impl Fn(ComponentId) -> bool) -> bool {
true
}
}
/// SAFETY: All accesses that `EntityRefExcept` provides are also accesses that
/// `EntityMutExcept` provides.
unsafe impl<'a, B> QueryData for EntityMutExcept<'a, B>
where
B: Bundle,
{
const IS_READ_ONLY: bool = false;
type ReadOnly = EntityRefExcept<'a, B>;
type Item<'w, 's> = EntityMutExcept<'w, B>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_: TableRow,
) -> Self::Item<'w, 's> {
let cell = fetch
.world
.get_entity_with_ticks(entity, fetch.last_run, fetch.this_run)
.unwrap();
EntityMutExcept::new(cell)
}
}
/// SAFETY:
/// `update_component_access` does nothing.
/// This is sound because `fetch` does not access components.
unsafe impl WorldQuery for &Archetype {
type Fetch<'w> = (&'w Entities, &'w Archetypes);
type State = ();
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
_last_run: Tick,
_this_run: Tick,
) -> Self::Fetch<'w> {
(world.entities(), world.archetypes())
}
// This could probably be a non-dense query and just set a Option<&Archetype> fetch value in
// set_archetypes, but forcing archetypal iteration is likely to be slower in any compound query.
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &Table,
) {
}
#[inline]
unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_table: &'w Table,
) {
}
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {}
fn get_state(_components: &Components) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl QueryData for &Archetype {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = &'w Archetype;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
let (entities, archetypes) = *fetch;
// SAFETY: `fetch` must be called with an entity that exists in the world
let location = unsafe { entities.get_constructed(entity).debug_checked_unwrap() };
// SAFETY: The assigned archetype for a living entity must always be valid.
unsafe { archetypes.get(location.archetype_id).debug_checked_unwrap() }
}
}
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for &Archetype {}
impl ReleaseStateQueryData for &Archetype {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// The [`WorldQuery::Fetch`] type for `& T`.
pub struct ReadFetch<'w, T: Component> {
components: StorageSwitch<
T,
// T::STORAGE_TYPE = StorageType::Table
Option<ThinSlicePtr<'w, UnsafeCell<T>>>,
// T::STORAGE_TYPE = StorageType::SparseSet
Option<&'w ComponentSparseSet>,
>,
}
impl<T: Component> Clone for ReadFetch<'_, T> {
fn clone(&self) -> Self {
*self
}
}
impl<T: Component> Copy for ReadFetch<'_, T> {}
/// SAFETY:
/// `fetch` accesses a single component in a readonly way.
/// This is sound because `update_component_access` adds read access for that component and panic when appropriate.
/// `update_component_access` adds a `With` filter for a component.
/// This is sound because `matches_component_set` returns whether the set contains that component.
unsafe impl<T: Component> WorldQuery for &T {
type Fetch<'w> = ReadFetch<'w, T>;
type State = ComponentId;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
#[inline]
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
&component_id: &ComponentId,
_last_run: Tick,
_this_run: Tick,
) -> ReadFetch<'w, T> {
ReadFetch {
components: StorageSwitch::new(
|| None,
|| {
// SAFETY: The underlying type associated with `component_id` is `T`,
// which we are allowed to access since we registered it in `update_component_access`.
// Note that we do not actually access any components in this function, we just get a shared
// reference to the sparse set, which is used to access the components in `Self::fetch`.
unsafe { world.storages().sparse_sets.get(component_id) }
},
),
}
}
const IS_DENSE: bool = {
match T::STORAGE_TYPE {
StorageType::Table => true,
StorageType::SparseSet => false,
}
};
#[inline]
unsafe fn set_archetype<'w>(
fetch: &mut ReadFetch<'w, T>,
component_id: &ComponentId,
_archetype: &'w Archetype,
table: &'w Table,
) {
if Self::IS_DENSE {
// SAFETY: `set_archetype`'s safety rules are a super set of the `set_table`'s ones.
unsafe {
Self::set_table(fetch, component_id, table);
}
}
}
#[inline]
unsafe fn set_table<'w>(
fetch: &mut ReadFetch<'w, T>,
&component_id: &ComponentId,
table: &'w Table,
) {
let table_data = Some(
table
.get_data_slice_for(component_id)
.debug_checked_unwrap()
.into(),
);
// SAFETY: set_table is only called when T::STORAGE_TYPE = StorageType::Table
unsafe { fetch.components.set_table(table_data) };
}
fn update_component_access(
&component_id: &ComponentId,
access: &mut FilteredAccess<ComponentId>,
) {
assert!(
!access.access().has_component_write(component_id),
"&{} conflicts with a previous access in this query. Shared access cannot coincide with exclusive access.",
DebugName::type_name::<T>(),
);
access.add_component_read(component_id);
}
fn init_state(world: &mut World) -> ComponentId {
world.register_component::<T>()
}
fn get_state(components: &Components) -> Option<Self::State> {
components.component_id::<T>()
}
fn matches_component_set(
&state: &ComponentId,
set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
set_contains_id(state)
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl<T: Component> QueryData for &T {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = &'w T;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow,
) -> Self::Item<'w, 's> {
fetch.components.extract(
|table| {
// SAFETY: set_table was previously called
let table = unsafe { table.debug_checked_unwrap() };
// SAFETY: Caller ensures `table_row` is in range.
let item = unsafe { table.get(table_row.index()) };
item.deref()
},
|sparse_set| {
// SAFETY: Caller ensures `entity` is in range.
let item = unsafe {
sparse_set
.debug_checked_unwrap()
.get(entity)
.debug_checked_unwrap()
};
item.deref()
},
)
}
}
/// SAFETY: access is read only
unsafe impl<T: Component> ReadOnlyQueryData for &T {}
impl<T: Component> ReleaseStateQueryData for &T {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
#[doc(hidden)]
pub struct RefFetch<'w, T: Component> {
components: StorageSwitch<
T,
// T::STORAGE_TYPE = StorageType::Table
Option<(
ThinSlicePtr<'w, UnsafeCell<T>>,
ThinSlicePtr<'w, UnsafeCell<Tick>>,
ThinSlicePtr<'w, UnsafeCell<Tick>>,
MaybeLocation<ThinSlicePtr<'w, UnsafeCell<&'static Location<'static>>>>,
)>,
// T::STORAGE_TYPE = StorageType::SparseSet
// Can be `None` when the component has never been inserted
Option<&'w ComponentSparseSet>,
>,
last_run: Tick,
this_run: Tick,
}
impl<T: Component> Clone for RefFetch<'_, T> {
fn clone(&self) -> Self {
*self
}
}
impl<T: Component> Copy for RefFetch<'_, T> {}
/// SAFETY:
/// `fetch` accesses a single component in a readonly way.
/// This is sound because `update_component_access` adds read access for that component and panic when appropriate.
/// `update_component_access` adds a `With` filter for a component.
/// This is sound because `matches_component_set` returns whether the set contains that component.
unsafe impl<'__w, T: Component> WorldQuery for Ref<'__w, T> {
type Fetch<'w> = RefFetch<'w, T>;
type State = ComponentId;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
#[inline]
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
&component_id: &ComponentId,
last_run: Tick,
this_run: Tick,
) -> RefFetch<'w, T> {
RefFetch {
components: StorageSwitch::new(
|| None,
|| {
// SAFETY: The underlying type associated with `component_id` is `T`,
// which we are allowed to access since we registered it in `update_component_access`.
// Note that we do not actually access any components in this function, we just get a shared
// reference to the sparse set, which is used to access the components in `Self::fetch`.
unsafe { world.storages().sparse_sets.get(component_id) }
},
),
last_run,
this_run,
}
}
const IS_DENSE: bool = {
match T::STORAGE_TYPE {
StorageType::Table => true,
StorageType::SparseSet => false,
}
};
#[inline]
unsafe fn set_archetype<'w>(
fetch: &mut RefFetch<'w, T>,
component_id: &ComponentId,
_archetype: &'w Archetype,
table: &'w Table,
) {
if Self::IS_DENSE {
// SAFETY: `set_archetype`'s safety rules are a super set of the `set_table`'s ones.
unsafe {
Self::set_table(fetch, component_id, table);
}
}
}
#[inline]
unsafe fn set_table<'w>(
fetch: &mut RefFetch<'w, T>,
&component_id: &ComponentId,
table: &'w Table,
) {
let column = table.get_column(component_id).debug_checked_unwrap();
let table_data = Some((
column.get_data_slice(table.entity_count() as usize).into(),
column
.get_added_ticks_slice(table.entity_count() as usize)
.into(),
column
.get_changed_ticks_slice(table.entity_count() as usize)
.into(),
column
.get_changed_by_slice(table.entity_count() as usize)
.map(Into::into),
));
// SAFETY: set_table is only called when T::STORAGE_TYPE = StorageType::Table
unsafe { fetch.components.set_table(table_data) };
}
fn update_component_access(
&component_id: &ComponentId,
access: &mut FilteredAccess<ComponentId>,
) {
assert!(
!access.access().has_component_write(component_id),
"&{} conflicts with a previous access in this query. Shared access cannot coincide with exclusive access.",
DebugName::type_name::<T>(),
);
access.add_component_read(component_id);
}
fn init_state(world: &mut World) -> ComponentId {
world.register_component::<T>()
}
fn get_state(components: &Components) -> Option<Self::State> {
components.component_id::<T>()
}
fn matches_component_set(
&state: &ComponentId,
set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
set_contains_id(state)
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl<'__w, T: Component> QueryData for Ref<'__w, T> {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = Ref<'w, T>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow,
) -> Self::Item<'w, 's> {
fetch.components.extract(
|table| {
// SAFETY: set_table was previously called
let (table_components, added_ticks, changed_ticks, callers) =
unsafe { table.debug_checked_unwrap() };
// SAFETY: The caller ensures `table_row` is in range.
let component = unsafe { table_components.get(table_row.index()) };
// SAFETY: The caller ensures `table_row` is in range.
let added = unsafe { added_ticks.get(table_row.index()) };
// SAFETY: The caller ensures `table_row` is in range.
let changed = unsafe { changed_ticks.get(table_row.index()) };
// SAFETY: The caller ensures `table_row` is in range.
let caller = callers.map(|callers| unsafe { callers.get(table_row.index()) });
Ref {
value: component.deref(),
ticks: Ticks {
added: added.deref(),
changed: changed.deref(),
this_run: fetch.this_run,
last_run: fetch.last_run,
},
changed_by: caller.map(|caller| caller.deref()),
}
},
|sparse_set| {
// SAFETY: The caller ensures `entity` is in range and has the component.
let (component, ticks, caller) = unsafe {
sparse_set
.debug_checked_unwrap()
.get_with_ticks(entity)
.debug_checked_unwrap()
};
Ref {
value: component.deref(),
ticks: Ticks::from_tick_cells(ticks, fetch.last_run, fetch.this_run),
changed_by: caller.map(|caller| caller.deref()),
}
},
)
}
}
/// SAFETY: access is read only
unsafe impl<'__w, T: Component> ReadOnlyQueryData for Ref<'__w, T> {}
impl<T: Component> ReleaseStateQueryData for Ref<'_, T> {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// The [`WorldQuery::Fetch`] type for `&mut T`.
pub struct WriteFetch<'w, T: Component> {
components: StorageSwitch<
T,
// T::STORAGE_TYPE = StorageType::Table
Option<(
ThinSlicePtr<'w, UnsafeCell<T>>,
ThinSlicePtr<'w, UnsafeCell<Tick>>,
ThinSlicePtr<'w, UnsafeCell<Tick>>,
MaybeLocation<ThinSlicePtr<'w, UnsafeCell<&'static Location<'static>>>>,
)>,
// T::STORAGE_TYPE = StorageType::SparseSet
// Can be `None` when the component has never been inserted
Option<&'w ComponentSparseSet>,
>,
last_run: Tick,
this_run: Tick,
}
impl<T: Component> Clone for WriteFetch<'_, T> {
fn clone(&self) -> Self {
*self
}
}
impl<T: Component> Copy for WriteFetch<'_, T> {}
/// SAFETY:
/// `fetch` accesses a single component mutably.
/// This is sound because `update_component_access` adds write access for that component and panic when appropriate.
/// `update_component_access` adds a `With` filter for a component.
/// This is sound because `matches_component_set` returns whether the set contains that component.
unsafe impl<'__w, T: Component> WorldQuery for &'__w mut T {
type Fetch<'w> = WriteFetch<'w, T>;
type State = ComponentId;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
#[inline]
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
&component_id: &ComponentId,
last_run: Tick,
this_run: Tick,
) -> WriteFetch<'w, T> {
WriteFetch {
components: StorageSwitch::new(
|| None,
|| {
// SAFETY: The underlying type associated with `component_id` is `T`,
// which we are allowed to access since we registered it in `update_component_access`.
// Note that we do not actually access any components in this function, we just get a shared
// reference to the sparse set, which is used to access the components in `Self::fetch`.
unsafe { world.storages().sparse_sets.get(component_id) }
},
),
last_run,
this_run,
}
}
const IS_DENSE: bool = {
match T::STORAGE_TYPE {
StorageType::Table => true,
StorageType::SparseSet => false,
}
};
#[inline]
unsafe fn set_archetype<'w>(
fetch: &mut WriteFetch<'w, T>,
component_id: &ComponentId,
_archetype: &'w Archetype,
table: &'w Table,
) {
if Self::IS_DENSE {
// SAFETY: `set_archetype`'s safety rules are a super set of the `set_table`'s ones.
unsafe {
Self::set_table(fetch, component_id, table);
}
}
}
#[inline]
unsafe fn set_table<'w>(
fetch: &mut WriteFetch<'w, T>,
&component_id: &ComponentId,
table: &'w Table,
) {
let column = table.get_column(component_id).debug_checked_unwrap();
let table_data = Some((
column.get_data_slice(table.entity_count() as usize).into(),
column
.get_added_ticks_slice(table.entity_count() as usize)
.into(),
column
.get_changed_ticks_slice(table.entity_count() as usize)
.into(),
column
.get_changed_by_slice(table.entity_count() as usize)
.map(Into::into),
));
// SAFETY: set_table is only called when T::STORAGE_TYPE = StorageType::Table
unsafe { fetch.components.set_table(table_data) };
}
fn update_component_access(
&component_id: &ComponentId,
access: &mut FilteredAccess<ComponentId>,
) {
assert!(
!access.access().has_component_read(component_id),
"&mut {} conflicts with a previous access in this query. Mutable component access must be unique.",
DebugName::type_name::<T>(),
);
access.add_component_write(component_id);
}
fn init_state(world: &mut World) -> ComponentId {
world.register_component::<T>()
}
fn get_state(components: &Components) -> Option<Self::State> {
components.component_id::<T>()
}
fn matches_component_set(
&state: &ComponentId,
set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
set_contains_id(state)
}
}
/// SAFETY: access of `&T` is a subset of `&mut T`
unsafe impl<'__w, T: Component<Mutability = Mutable>> QueryData for &'__w mut T {
const IS_READ_ONLY: bool = false;
type ReadOnly = &'__w T;
type Item<'w, 's> = Mut<'w, T>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow,
) -> Self::Item<'w, 's> {
fetch.components.extract(
|table| {
// SAFETY: set_table was previously called
let (table_components, added_ticks, changed_ticks, callers) =
unsafe { table.debug_checked_unwrap() };
// SAFETY: The caller ensures `table_row` is in range.
let component = unsafe { table_components.get(table_row.index()) };
// SAFETY: The caller ensures `table_row` is in range.
let added = unsafe { added_ticks.get(table_row.index()) };
// SAFETY: The caller ensures `table_row` is in range.
let changed = unsafe { changed_ticks.get(table_row.index()) };
// SAFETY: The caller ensures `table_row` is in range.
let caller = callers.map(|callers| unsafe { callers.get(table_row.index()) });
Mut {
value: component.deref_mut(),
ticks: TicksMut {
added: added.deref_mut(),
changed: changed.deref_mut(),
this_run: fetch.this_run,
last_run: fetch.last_run,
},
changed_by: caller.map(|caller| caller.deref_mut()),
}
},
|sparse_set| {
// SAFETY: The caller ensures `entity` is in range and has the component.
let (component, ticks, caller) = unsafe {
sparse_set
.debug_checked_unwrap()
.get_with_ticks(entity)
.debug_checked_unwrap()
};
Mut {
value: component.assert_unique().deref_mut(),
ticks: TicksMut::from_tick_cells(ticks, fetch.last_run, fetch.this_run),
changed_by: caller.map(|caller| caller.deref_mut()),
}
},
)
}
}
impl<T: Component<Mutability = Mutable>> ReleaseStateQueryData for &mut T {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// When `Mut<T>` is used in a query, it will be converted to `Ref<T>` when transformed into its read-only form, providing access to change detection methods.
///
/// By contrast `&mut T` will result in a `Mut<T>` item in mutable form to record mutations, but result in a bare `&T` in read-only form.
///
/// SAFETY:
/// `fetch` accesses a single component mutably.
/// This is sound because `update_component_access` adds write access for that component and panic when appropriate.
/// `update_component_access` adds a `With` filter for a component.
/// This is sound because `matches_component_set` returns whether the set contains that component.
unsafe impl<'__w, T: Component> WorldQuery for Mut<'__w, T> {
type Fetch<'w> = WriteFetch<'w, T>;
type State = ComponentId;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
#[inline]
// Forwarded to `&mut T`
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
state: &ComponentId,
last_run: Tick,
this_run: Tick,
) -> WriteFetch<'w, T> {
<&mut T as WorldQuery>::init_fetch(world, state, last_run, this_run)
}
// Forwarded to `&mut T`
const IS_DENSE: bool = <&mut T as WorldQuery>::IS_DENSE;
#[inline]
// Forwarded to `&mut T`
unsafe fn set_archetype<'w>(
fetch: &mut WriteFetch<'w, T>,
state: &ComponentId,
archetype: &'w Archetype,
table: &'w Table,
) {
<&mut T as WorldQuery>::set_archetype(fetch, state, archetype, table);
}
#[inline]
// Forwarded to `&mut T`
unsafe fn set_table<'w>(fetch: &mut WriteFetch<'w, T>, state: &ComponentId, table: &'w Table) {
<&mut T as WorldQuery>::set_table(fetch, state, table);
}
// NOT forwarded to `&mut T`
fn update_component_access(
&component_id: &ComponentId,
access: &mut FilteredAccess<ComponentId>,
) {
// Update component access here instead of in `<&mut T as WorldQuery>` to avoid erroneously referencing
// `&mut T` in error message.
assert!(
!access.access().has_component_read(component_id),
"Mut<{}> conflicts with a previous access in this query. Mutable component access mut be unique.",
DebugName::type_name::<T>(),
);
access.add_component_write(component_id);
}
// Forwarded to `&mut T`
fn init_state(world: &mut World) -> ComponentId {
<&mut T as WorldQuery>::init_state(world)
}
// Forwarded to `&mut T`
fn get_state(components: &Components) -> Option<ComponentId> {
<&mut T as WorldQuery>::get_state(components)
}
// Forwarded to `&mut T`
fn matches_component_set(
state: &ComponentId,
set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
<&mut T as WorldQuery>::matches_component_set(state, set_contains_id)
}
}
// SAFETY: access of `Ref<T>` is a subset of `Mut<T>`
unsafe impl<'__w, T: Component<Mutability = Mutable>> QueryData for Mut<'__w, T> {
const IS_READ_ONLY: bool = false;
type ReadOnly = Ref<'__w, T>;
type Item<'w, 's> = Mut<'w, T>;
// Forwarded to `&mut T`
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
<&mut T as QueryData>::shrink(item)
}
#[inline(always)]
// Forwarded to `&mut T`
unsafe fn fetch<'w, 's>(
state: &'s Self::State,
// Rust complains about lifetime bounds not matching the trait if I directly use `WriteFetch<'w, T>` right here.
// But it complains nowhere else in the entire trait implementation.
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow,
) -> Self::Item<'w, 's> {
<&mut T as QueryData>::fetch(state, fetch, entity, table_row)
}
}
impl<T: Component<Mutability = Mutable>> ReleaseStateQueryData for Mut<'_, T> {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
#[doc(hidden)]
pub struct OptionFetch<'w, T: WorldQuery> {
fetch: T::Fetch<'w>,
matches: bool,
}
impl<T: WorldQuery> Clone for OptionFetch<'_, T> {
fn clone(&self) -> Self {
Self {
fetch: self.fetch.clone(),
matches: self.matches,
}
}
}
/// SAFETY:
/// `fetch` might access any components that `T` accesses.
/// This is sound because `update_component_access` adds the same accesses as `T`.
/// Filters are unchanged.
unsafe impl<T: WorldQuery> WorldQuery for Option<T> {
type Fetch<'w> = OptionFetch<'w, T>;
type State = T::State;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
OptionFetch {
fetch: T::shrink_fetch(fetch.fetch),
matches: fetch.matches,
}
}
#[inline]
unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
state: &'s T::State,
last_run: Tick,
this_run: Tick,
) -> OptionFetch<'w, T> {
OptionFetch {
// SAFETY: The invariants are upheld by the caller.
fetch: unsafe { T::init_fetch(world, state, last_run, this_run) },
matches: false,
}
}
const IS_DENSE: bool = T::IS_DENSE;
#[inline]
unsafe fn set_archetype<'w, 's>(
fetch: &mut OptionFetch<'w, T>,
state: &'s T::State,
archetype: &'w Archetype,
table: &'w Table,
) {
fetch.matches = T::matches_component_set(state, &|id| archetype.contains(id));
if fetch.matches {
// SAFETY: The invariants are upheld by the caller.
unsafe {
T::set_archetype(&mut fetch.fetch, state, archetype, table);
}
}
}
#[inline]
unsafe fn set_table<'w, 's>(
fetch: &mut OptionFetch<'w, T>,
state: &'s T::State,
table: &'w Table,
) {
fetch.matches = T::matches_component_set(state, &|id| table.has_column(id));
if fetch.matches {
// SAFETY: The invariants are upheld by the caller.
unsafe {
T::set_table(&mut fetch.fetch, state, table);
}
}
}
fn update_component_access(state: &T::State, access: &mut FilteredAccess<ComponentId>) {
// FilteredAccess::add_[write,read] adds the component to the `with` filter.
// Those methods are called on `access` in `T::update_component_access`.
// But in `Option<T>`, we specifically don't filter on `T`,
// since `(Option<T>, &OtherComponent)` should be a valid item, even
// if `Option<T>` is `None`.
//
// We pass a clone of the `FilteredAccess` to `T`, and only update the `Access`
// using `extend_access` so that we can apply `T`'s component_access
// without updating the `with` filters of `access`.
let mut intermediate = access.clone();
T::update_component_access(state, &mut intermediate);
access.extend_access(&intermediate);
}
fn init_state(world: &mut World) -> T::State {
T::init_state(world)
}
fn get_state(components: &Components) -> Option<Self::State> {
T::get_state(components)
}
fn matches_component_set(
_state: &T::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
// SAFETY: defers to soundness of `T: WorldQuery` impl
unsafe impl<T: QueryData> QueryData for Option<T> {
const IS_READ_ONLY: bool = T::IS_READ_ONLY;
type ReadOnly = Option<T::ReadOnly>;
type Item<'w, 's> = Option<T::Item<'w, 's>>;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item.map(T::shrink)
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow,
) -> Self::Item<'w, 's> {
fetch
.matches
// SAFETY: The invariants are upheld by the caller.
.then(|| unsafe { T::fetch(state, &mut fetch.fetch, entity, table_row) })
}
}
/// SAFETY: [`OptionFetch`] is read only because `T` is read only
unsafe impl<T: ReadOnlyQueryData> ReadOnlyQueryData for Option<T> {}
impl<T: ReleaseStateQueryData> ReleaseStateQueryData for Option<T> {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item.map(T::release_state)
}
}
/// Returns a bool that describes if an entity has the component `T`.
///
/// This can be used in a [`Query`](crate::system::Query) if you want to know whether or not entities
/// have the component `T` but don't actually care about the component's value.
///
/// # Footguns
///
/// Note that a `Query<Has<T>>` will match all existing entities.
/// Beware! Even if it matches all entities, it doesn't mean that `query.get(entity)`
/// will always return `Ok(bool)`.
///
/// In the case of a non-existent entity, such as a despawned one, it will return `Err`.
/// A workaround is to replace `query.get(entity).unwrap()` by
/// `query.get(entity).unwrap_or_default()`.
///
/// # Examples
///
/// ```
/// # use bevy_ecs::component::Component;
/// # use bevy_ecs::query::Has;
/// # use bevy_ecs::system::IntoSystem;
/// # use bevy_ecs::system::Query;
/// #
/// # #[derive(Component)]
/// # struct IsHungry;
/// # #[derive(Component)]
/// # struct Name { name: &'static str };
/// #
/// fn food_entity_system(query: Query<(&Name, Has<IsHungry>) >) {
/// for (name, is_hungry) in &query {
/// if is_hungry{
/// println!("{} would like some food.", name.name);
/// } else {
/// println!("{} has had sufficient.", name.name);
/// }
/// }
/// }
/// # bevy_ecs::system::assert_is_system(food_entity_system);
/// ```
///
/// ```
/// # use bevy_ecs::component::Component;
/// # use bevy_ecs::query::Has;
/// # use bevy_ecs::system::IntoSystem;
/// # use bevy_ecs::system::Query;
/// #
/// # #[derive(Component)]
/// # struct Alpha{has_beta: bool};
/// # #[derive(Component)]
/// # struct Beta { has_alpha: bool };
/// #
/// // Unlike `Option<&T>`, `Has<T>` is compatible with `&mut T`
/// // as it does not actually access any data.
/// fn alphabet_entity_system(mut alphas: Query<(&mut Alpha, Has<Beta>)>, mut betas: Query<(&mut Beta, Has<Alpha>)>) {
/// for (mut alpha, has_beta) in alphas.iter_mut() {
/// alpha.has_beta = has_beta;
/// }
/// for (mut beta, has_alpha) in betas.iter_mut() {
/// beta.has_alpha = has_alpha;
/// }
/// }
/// # bevy_ecs::system::assert_is_system(alphabet_entity_system);
/// ```
pub struct Has<T>(PhantomData<T>);
impl<T> core::fmt::Debug for Has<T> {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> Result<(), core::fmt::Error> {
write!(f, "Has<{}>", DebugName::type_name::<T>())
}
}
/// SAFETY:
/// `update_component_access` does nothing.
/// This is sound because `fetch` does not access components.
unsafe impl<T: Component> WorldQuery for Has<T> {
type Fetch<'w> = bool;
type State = ComponentId;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
fetch
}
#[inline]
unsafe fn init_fetch<'w, 's>(
_world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
_last_run: Tick,
_this_run: Tick,
) -> Self::Fetch<'w> {
false
}
const IS_DENSE: bool = {
match T::STORAGE_TYPE {
StorageType::Table => true,
StorageType::SparseSet => false,
}
};
#[inline]
unsafe fn set_archetype<'w, 's>(
fetch: &mut Self::Fetch<'w>,
state: &'s Self::State,
archetype: &'w Archetype,
_table: &Table,
) {
*fetch = archetype.contains(*state);
}
#[inline]
unsafe fn set_table<'w, 's>(
fetch: &mut Self::Fetch<'w>,
state: &'s Self::State,
table: &'w Table,
) {
*fetch = table.has_column(*state);
}
fn update_component_access(
&component_id: &Self::State,
access: &mut FilteredAccess<ComponentId>,
) {
access.access_mut().add_archetypal(component_id);
}
fn init_state(world: &mut World) -> ComponentId {
world.register_component::<T>()
}
fn get_state(components: &Components) -> Option<Self::State> {
components.component_id::<T>()
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
// `Has<T>` always matches
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl<T: Component> QueryData for Has<T> {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = bool;
fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
item
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
_entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
*fetch
}
}
/// SAFETY: [`Has`] is read only
unsafe impl<T: Component> ReadOnlyQueryData for Has<T> {}
impl<T: Component> ReleaseStateQueryData for Has<T> {
fn release_state<'w>(item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
item
}
}
/// The `AnyOf` query parameter fetches entities with any of the component types included in T.
///
/// `Query<AnyOf<(&A, &B, &mut C)>>` is equivalent to `Query<(Option<&A>, Option<&B>, Option<&mut C>), Or<(With<A>, With<B>, With<C>)>>`.
/// Each of the components in `T` is returned as an `Option`, as with `Option<A>` queries.
/// Entities are guaranteed to have at least one of the components in `T`.
pub struct AnyOf<T>(PhantomData<T>);
macro_rules! impl_tuple_query_data {
($(#[$meta:meta])* $(($name: ident, $item: ident, $state: ident)),*) => {
#[expect(
clippy::allow_attributes,
reason = "This is a tuple-related macro; as such the lints below may not always apply."
)]
#[allow(
non_snake_case,
reason = "The names of some variables are provided by the macro's caller, not by us."
)]
#[allow(
unused_variables,
reason = "Zero-length tuples won't use any of the parameters."
)]
#[allow(
clippy::unused_unit,
reason = "Zero-length tuples will generate some function bodies equivalent to `()`; however, this macro is meant for all applicable tuples, and as such it makes no sense to rewrite it just for that case."
)]
$(#[$meta])*
// SAFETY: defers to soundness `$name: WorldQuery` impl
unsafe impl<$($name: QueryData),*> QueryData for ($($name,)*) {
const IS_READ_ONLY: bool = true $(&& $name::IS_READ_ONLY)*;
type ReadOnly = ($($name::ReadOnly,)*);
type Item<'w, 's> = ($($name::Item<'w, 's>,)*);
fn shrink<'wlong: 'wshort, 'wshort, 's>(item: Self::Item<'wlong, 's>) -> Self::Item<'wshort, 's> {
let ($($name,)*) = item;
($(
$name::shrink($name),
)*)
}
#[inline]
fn provide_extra_access(
state: &mut Self::State,
access: &mut Access<ComponentId>,
available_access: &Access<ComponentId>,
) {
let ($($name,)*) = state;
$($name::provide_extra_access($name, access, available_access);)*
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
state: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow
) -> Self::Item<'w, 's> {
let ($($state,)*) = state;
let ($($name,)*) = fetch;
// SAFETY: The invariants are upheld by the caller.
($(unsafe { $name::fetch($state, $name, entity, table_row) },)*)
}
}
/// SAFETY: each item in the tuple is read only
unsafe impl<$($name: ReadOnlyQueryData),*> ReadOnlyQueryData for ($($name,)*) {}
#[expect(
clippy::allow_attributes,
reason = "This is a tuple-related macro; as such the lints below may not always apply."
)]
#[allow(
clippy::unused_unit,
reason = "Zero-length tuples will generate some function bodies equivalent to `()`; however, this macro is meant for all applicable tuples, and as such it makes no sense to rewrite it just for that case."
)]
impl<$($name: ReleaseStateQueryData),*> ReleaseStateQueryData for ($($name,)*) {
fn release_state<'w>(($($item,)*): Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
($($name::release_state($item),)*)
}
}
};
}
macro_rules! impl_anytuple_fetch {
($(#[$meta:meta])* $(($name: ident, $state: ident, $item: ident)),*) => {
$(#[$meta])*
#[expect(
clippy::allow_attributes,
reason = "This is a tuple-related macro; as such the lints below may not always apply."
)]
#[allow(
non_snake_case,
reason = "The names of some variables are provided by the macro's caller, not by us."
)]
#[allow(
unused_variables,
reason = "Zero-length tuples won't use any of the parameters."
)]
#[allow(
clippy::unused_unit,
reason = "Zero-length tuples will generate some function bodies equivalent to `()`; however, this macro is meant for all applicable tuples, and as such it makes no sense to rewrite it just for that case."
)]
/// SAFETY:
/// `fetch` accesses are a subset of the subqueries' accesses
/// This is sound because `update_component_access` adds accesses according to the implementations of all the subqueries.
/// `update_component_access` replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
/// This is sound because `matches_component_set` returns a disjunction of the results of the subqueries' implementations.
unsafe impl<$($name: WorldQuery),*> WorldQuery for AnyOf<($($name,)*)> {
type Fetch<'w> = ($(($name::Fetch<'w>, bool),)*);
type State = ($($name::State,)*);
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
let ($($name,)*) = fetch;
($(
($name::shrink_fetch($name.0), $name.1),
)*)
}
#[inline]
unsafe fn init_fetch<'w, 's>(_world: UnsafeWorldCell<'w>, state: &'s Self::State, _last_run: Tick, _this_run: Tick) -> Self::Fetch<'w> {
let ($($name,)*) = state;
// SAFETY: The invariants are upheld by the caller.
($(( unsafe { $name::init_fetch(_world, $name, _last_run, _this_run) }, false),)*)
}
const IS_DENSE: bool = true $(&& $name::IS_DENSE)*;
#[inline]
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &'w Table
) {
let ($($name,)*) = _fetch;
let ($($state,)*) = _state;
$(
$name.1 = $name::matches_component_set($state, &|id| _archetype.contains(id));
if $name.1 {
// SAFETY: The invariants are upheld by the caller.
unsafe { $name::set_archetype(&mut $name.0, $state, _archetype, _table); }
}
)*
}
#[inline]
unsafe fn set_table<'w, 's>(_fetch: &mut Self::Fetch<'w>, _state: &'s Self::State, _table: &'w Table) {
let ($($name,)*) = _fetch;
let ($($state,)*) = _state;
$(
$name.1 = $name::matches_component_set($state, &|id| _table.has_column(id));
if $name.1 {
// SAFETY: The invariants are required to be upheld by the caller.
unsafe { $name::set_table(&mut $name.0, $state, _table); }
}
)*
}
fn update_component_access(state: &Self::State, access: &mut FilteredAccess<ComponentId>) {
// update the filters (Or<(With<$name>,)>)
let ($($name,)*) = state;
let mut _new_access = FilteredAccess::matches_nothing();
$(
// Create an intermediate because `access`'s value needs to be preserved
// for the next query data, and `_new_access` has to be modified only by `append_or` to it,
// which only updates the `filter_sets`, not the `access`.
let mut intermediate = access.clone();
$name::update_component_access($name, &mut intermediate);
_new_access.append_or(&intermediate);
)*
// Of the accumulated `_new_access` we only care about the filter sets, not the access.
access.filter_sets = _new_access.filter_sets;
// For the access we instead delegate to a tuple of `Option`s.
// This has essentially the same semantics of `AnyOf`, except that it doesn't
// require at least one of them to be `Some`.
// We however solve this by setting explicitly the `filter_sets` above.
// Also note that Option<T> updates the `access` but not the `filter_sets`.
<($(Option<$name>,)*)>::update_component_access(state, access);
}
fn init_state(world: &mut World) -> Self::State {
($($name::init_state(world),)*)
}
fn get_state(components: &Components) -> Option<Self::State> {
Some(($($name::get_state(components)?,)*))
}
fn matches_component_set(_state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool) -> bool {
let ($($name,)*) = _state;
false $(|| $name::matches_component_set($name, _set_contains_id))*
}
}
#[expect(
clippy::allow_attributes,
reason = "This is a tuple-related macro; as such the lints below may not always apply."
)]
#[allow(
non_snake_case,
reason = "The names of some variables are provided by the macro's caller, not by us."
)]
#[allow(
unused_variables,
reason = "Zero-length tuples won't use any of the parameters."
)]
#[allow(
clippy::unused_unit,
reason = "Zero-length tuples will generate some function bodies equivalent to `()`; however, this macro is meant for all applicable tuples, and as such it makes no sense to rewrite it just for that case."
)]
$(#[$meta])*
// SAFETY: defers to soundness of `$name: WorldQuery` impl
unsafe impl<$($name: QueryData),*> QueryData for AnyOf<($($name,)*)> {
const IS_READ_ONLY: bool = true $(&& $name::IS_READ_ONLY)*;
type ReadOnly = AnyOf<($($name::ReadOnly,)*)>;
type Item<'w, 's> = ($(Option<$name::Item<'w, 's>>,)*);
fn shrink<'wlong: 'wshort, 'wshort, 's>(item: Self::Item<'wlong, 's>) -> Self::Item<'wshort, 's> {
let ($($name,)*) = item;
($(
$name.map($name::shrink),
)*)
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
_fetch: &mut Self::Fetch<'w>,
_entity: Entity,
_table_row: TableRow
) -> Self::Item<'w, 's> {
let ($($name,)*) = _fetch;
let ($($state,)*) = _state;
($(
// SAFETY: The invariants are required to be upheld by the caller.
$name.1.then(|| unsafe { $name::fetch($state, &mut $name.0, _entity, _table_row) }),
)*)
}
}
$(#[$meta])*
/// SAFETY: each item in the tuple is read only
unsafe impl<$($name: ReadOnlyQueryData),*> ReadOnlyQueryData for AnyOf<($($name,)*)> {}
#[expect(
clippy::allow_attributes,
reason = "This is a tuple-related macro; as such the lints below may not always apply."
)]
#[allow(
clippy::unused_unit,
reason = "Zero-length tuples will generate some function bodies equivalent to `()`; however, this macro is meant for all applicable tuples, and as such it makes no sense to rewrite it just for that case."
)]
impl<$($name: ReleaseStateQueryData),*> ReleaseStateQueryData for AnyOf<($($name,)*)> {
fn release_state<'w>(($($item,)*): Self::Item<'w, '_>) -> Self::Item<'w, 'static> {
($($item.map(|$item| $name::release_state($item)),)*)
}
}
};
}
all_tuples!(
#[doc(fake_variadic)]
impl_tuple_query_data,
0,
15,
F,
i,
s
);
all_tuples!(
#[doc(fake_variadic)]
impl_anytuple_fetch,
0,
15,
F,
S,
i
);
/// [`WorldQuery`] used to nullify queries by turning `Query<D>` into `Query<NopWorldQuery<D>>`
///
/// This will rarely be useful to consumers of `bevy_ecs`.
pub(crate) struct NopWorldQuery<D: QueryData>(PhantomData<D>);
/// SAFETY:
/// `update_component_access` does nothing.
/// This is sound because `fetch` does not access components.
unsafe impl<D: QueryData> WorldQuery for NopWorldQuery<D> {
type Fetch<'w> = ();
type State = D::State;
fn shrink_fetch<'wlong: 'wshort, 'wshort>(_fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
}
#[inline(always)]
unsafe fn init_fetch(
_world: UnsafeWorldCell,
_state: &D::State,
_last_run: Tick,
_this_run: Tick,
) {
}
const IS_DENSE: bool = D::IS_DENSE;
#[inline(always)]
unsafe fn set_archetype(
_fetch: &mut (),
_state: &D::State,
_archetype: &Archetype,
_tables: &Table,
) {
}
#[inline(always)]
unsafe fn set_table<'w>(_fetch: &mut (), _state: &D::State, _table: &Table) {}
fn update_component_access(_state: &D::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(world: &mut World) -> Self::State {
D::init_state(world)
}
fn get_state(components: &Components) -> Option<Self::State> {
D::get_state(components)
}
fn matches_component_set(
state: &Self::State,
set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
D::matches_component_set(state, set_contains_id)
}
}
/// SAFETY: `Self::ReadOnly` is `Self`
unsafe impl<D: QueryData> QueryData for NopWorldQuery<D> {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = ();
fn shrink<'wlong: 'wshort, 'wshort, 's>(
_item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
_fetch: &mut Self::Fetch<'w>,
_entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
}
}
/// SAFETY: `NopFetch` never accesses any data
unsafe impl<D: QueryData> ReadOnlyQueryData for NopWorldQuery<D> {}
impl<D: QueryData> ReleaseStateQueryData for NopWorldQuery<D> {
fn release_state<'w>(_item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {}
}
/// SAFETY:
/// `update_component_access` does nothing.
/// This is sound because `fetch` does not access components.
unsafe impl<T: ?Sized> WorldQuery for PhantomData<T> {
type Fetch<'w> = ();
type State = ();
fn shrink_fetch<'wlong: 'wshort, 'wshort>(_fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
}
unsafe fn init_fetch<'w, 's>(
_world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
_last_run: Tick,
_this_run: Tick,
) -> Self::Fetch<'w> {
}
// `PhantomData` does not match any components, so all components it matches
// are stored in a Table (vacuous truth).
const IS_DENSE: bool = true;
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &'w Table,
) {
}
unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_table: &'w Table,
) {
}
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) -> Self::State {}
fn get_state(_components: &Components) -> Option<Self::State> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self::ReadOnly` is `Self`
unsafe impl<T: ?Sized> QueryData for PhantomData<T> {
const IS_READ_ONLY: bool = true;
type ReadOnly = Self;
type Item<'w, 's> = ();
fn shrink<'wlong: 'wshort, 'wshort, 's>(
_item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
}
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
_fetch: &mut Self::Fetch<'w>,
_entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
}
}
/// SAFETY: `PhantomData` never accesses any world data.
unsafe impl<T: ?Sized> ReadOnlyQueryData for PhantomData<T> {}
impl<T: ?Sized> ReleaseStateQueryData for PhantomData<T> {
fn release_state<'w>(_item: Self::Item<'w, '_>) -> Self::Item<'w, 'static> {}
}
/// A compile-time checked union of two different types that differs based on the
/// [`StorageType`] of a given component.
pub(super) union StorageSwitch<C: Component, T: Copy, S: Copy> {
/// The table variant. Requires the component to be a table component.
table: T,
/// The sparse set variant. Requires the component to be a sparse set component.
sparse_set: S,
_marker: PhantomData<C>,
}
impl<C: Component, T: Copy, S: Copy> StorageSwitch<C, T, S> {
/// Creates a new [`StorageSwitch`] using the given closures to initialize
/// the variant corresponding to the component's [`StorageType`].
pub fn new(table: impl FnOnce() -> T, sparse_set: impl FnOnce() -> S) -> Self {
match C::STORAGE_TYPE {
StorageType::Table => Self { table: table() },
StorageType::SparseSet => Self {
sparse_set: sparse_set(),
},
}
}
/// Creates a new [`StorageSwitch`] using a table variant.
///
/// # Panics
///
/// This will panic on debug builds if `C` is not a table component.
///
/// # Safety
///
/// `C` must be a table component.
#[inline]
pub unsafe fn set_table(&mut self, table: T) {
match C::STORAGE_TYPE {
StorageType::Table => self.table = table,
_ => {
#[cfg(debug_assertions)]
unreachable!();
#[cfg(not(debug_assertions))]
core::hint::unreachable_unchecked()
}
}
}
/// Fetches the internal value from the variant that corresponds to the
/// component's [`StorageType`].
pub fn extract<R>(&self, table: impl FnOnce(T) -> R, sparse_set: impl FnOnce(S) -> R) -> R {
match C::STORAGE_TYPE {
StorageType::Table => table(
// SAFETY: C::STORAGE_TYPE == StorageType::Table
unsafe { self.table },
),
StorageType::SparseSet => sparse_set(
// SAFETY: C::STORAGE_TYPE == StorageType::SparseSet
unsafe { self.sparse_set },
),
}
}
}
impl<C: Component, T: Copy, S: Copy> Clone for StorageSwitch<C, T, S> {
fn clone(&self) -> Self {
*self
}
}
impl<C: Component, T: Copy, S: Copy> Copy for StorageSwitch<C, T, S> {}
#[cfg(test)]
mod tests {
use super::*;
use crate::change_detection::DetectChanges;
use crate::system::{assert_is_system, Query};
use bevy_ecs::prelude::Schedule;
use bevy_ecs_macros::QueryData;
#[derive(Component)]
pub struct A;
#[derive(Component)]
pub struct B;
// Tests that each variant of struct can be used as a `WorldQuery`.
#[test]
fn world_query_struct_variants() {
#[derive(QueryData)]
pub struct NamedQuery {
id: Entity,
a: &'static A,
}
#[derive(QueryData)]
pub struct TupleQuery(&'static A, &'static B);
#[derive(QueryData)]
pub struct UnitQuery;
fn my_system(_: Query<(NamedQuery, TupleQuery, UnitQuery)>) {}
assert_is_system(my_system);
}
// Compile test for https://github.com/bevyengine/bevy/pull/8030.
#[test]
fn world_query_phantom_data() {
#[derive(QueryData)]
pub struct IgnoredQuery<Marker> {
id: Entity,
_marker: PhantomData<Marker>,
}
fn ignored_system(_: Query<IgnoredQuery<()>>) {}
assert_is_system(ignored_system);
}
#[test]
fn derive_release_state() {
struct NonReleaseQueryData;
/// SAFETY:
/// `update_component_access` and `update_archetype_component_access` do nothing.
/// This is sound because `fetch` does not access components.
unsafe impl WorldQuery for NonReleaseQueryData {
type Fetch<'w> = ();
type State = ();
fn shrink_fetch<'wlong: 'wshort, 'wshort>(
_: Self::Fetch<'wlong>,
) -> Self::Fetch<'wshort> {
}
unsafe fn init_fetch<'w, 's>(
_world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
_last_run: Tick,
_this_run: Tick,
) -> Self::Fetch<'w> {
}
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_archetype: &'w Archetype,
_table: &Table,
) {
}
#[inline]
unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_table: &'w Table,
) {
}
fn update_component_access(
_state: &Self::State,
_access: &mut FilteredAccess<ComponentId>,
) {
}
fn init_state(_world: &mut World) {}
fn get_state(_components: &Components) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl QueryData for NonReleaseQueryData {
type ReadOnly = Self;
const IS_READ_ONLY: bool = true;
type Item<'w, 's> = ();
fn shrink<'wlong: 'wshort, 'wshort, 's>(
_item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's> {
}
#[inline(always)]
unsafe fn fetch<'w, 's>(
_state: &'s Self::State,
_fetch: &mut Self::Fetch<'w>,
_entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w, 's> {
}
}
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for NonReleaseQueryData {}
#[derive(QueryData)]
pub struct DerivedNonReleaseRead {
non_release: NonReleaseQueryData,
a: &'static A,
}
#[derive(QueryData)]
#[query_data(mutable)]
pub struct DerivedNonReleaseMutable {
non_release: NonReleaseQueryData,
a: &'static mut A,
}
#[derive(QueryData)]
pub struct DerivedReleaseRead {
a: &'static A,
}
#[derive(QueryData)]
#[query_data(mutable)]
pub struct DerivedReleaseMutable {
a: &'static mut A,
}
fn assert_is_release_state<Q: ReleaseStateQueryData>() {}
assert_is_release_state::<DerivedReleaseRead>();
assert_is_release_state::<DerivedReleaseMutable>();
}
// Ensures that each field of a `WorldQuery` struct's read-only variant
// has the same visibility as its corresponding mutable field.
#[test]
fn read_only_field_visibility() {
mod private {
use super::*;
#[derive(QueryData)]
#[query_data(mutable)]
pub struct D {
pub a: &'static mut A,
}
}
let _ = private::DReadOnly { a: &A };
fn my_system(query: Query<private::D>) {
for q in &query {
let _ = &q.a;
}
}
assert_is_system(my_system);
}
// Ensures that metadata types generated by the WorldQuery macro
// do not conflict with user-defined types.
// Regression test for https://github.com/bevyengine/bevy/issues/8010.
#[test]
fn world_query_metadata_collision() {
// The metadata types generated would be named `ClientState` and `ClientFetch`,
// but they should rename themselves to avoid conflicts.
#[derive(QueryData)]
pub struct Client<S: ClientState> {
pub state: &'static S,
pub fetch: &'static ClientFetch,
}
pub trait ClientState: Component {}
#[derive(Component)]
pub struct ClientFetch;
#[derive(Component)]
pub struct C;
impl ClientState for C {}
fn client_system(_: Query<Client<C>>) {}
assert_is_system(client_system);
}
// Test that EntityRef::get_ref::<T>() returns a Ref<T> value with the correct
// ticks when the EntityRef was retrieved from a Query.
// See: https://github.com/bevyengine/bevy/issues/13735
#[test]
fn test_entity_ref_query_with_ticks() {
#[derive(Component)]
pub struct C;
fn system(query: Query<EntityRef>) {
for entity_ref in &query {
if let Some(c) = entity_ref.get_ref::<C>() {
if !c.is_added() {
panic!("Expected C to be added");
}
}
}
}
let mut world = World::new();
let mut schedule = Schedule::default();
schedule.add_systems(system);
world.spawn(C);
// reset the change ticks
world.clear_trackers();
// we want EntityRef to use the change ticks of the system
schedule.run(&mut world);
}
}