bevy/crates/bevy_pbr/src/prepass
atlv 2915a3b903
rename GlobalTransform::compute_matrix to to_matrix (#19643)
# Objective

- compute_matrix doesn't compute anything, it just puts an Affine3A into
a Mat4. the name is inaccurate

## Solution

- rename it to conform with to_isometry (which, ironically, does compute
a decomposition which is rather expensive)

## Testing

- Its a rename. If it compiles, its good to go

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Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2025-06-17 18:37:26 +00:00
..
mod.rs rename GlobalTransform::compute_matrix to to_matrix (#19643) 2025-06-17 18:37:26 +00:00
prepass_bindings.rs Keep track of when a texture is first cleared (#10325) 2023-12-31 00:37:37 +00:00
prepass_bindings.wgsl Add more PreviousViewData (#19605) 2025-06-16 04:54:26 +00:00
prepass_io.wgsl Allow prepass to run without ATTRIBUTE_NORMAL (#17881) 2025-02-24 21:22:34 +00:00
prepass_utils.wgsl StandardMaterial Light Transmission (#8015) 2023-10-31 20:59:02 +00:00
prepass.wgsl Allow prepass to run without ATTRIBUTE_NORMAL (#17881) 2025-02-24 21:22:34 +00:00