bevy/crates/bevy_ecs/src/system/input.rs

327 lines
9.2 KiB
Rust

use core::ops::{Deref, DerefMut};
use variadics_please::all_tuples;
use crate::{bundle::StaticBundle, prelude::On, system::System};
/// Trait for types that can be used as input to [`System`]s.
///
/// Provided implementations are:
/// - `()`: No input
/// - [`In<T>`]: For values
/// - [`InRef<T>`]: For read-only references to values
/// - [`InMut<T>`]: For mutable references to values
/// - [`On<E, B>`]: For [`ObserverSystem`]s
/// - [`StaticSystemInput<I>`]: For arbitrary [`SystemInput`]s in generic contexts
/// - Tuples of [`SystemInput`]s up to 8 elements
///
/// For advanced usecases, you can implement this trait for your own types.
///
/// # Examples
///
/// ## Tuples of [`SystemInput`]s
///
/// ```
/// use bevy_ecs::prelude::*;
///
/// fn add((InMut(a), In(b)): (InMut<usize>, In<usize>)) {
/// *a += b;
/// }
/// # let mut world = World::new();
/// # let mut add = IntoSystem::into_system(add);
/// # add.initialize(&mut world);
/// # let mut a = 12;
/// # let b = 24;
/// # add.run((&mut a, b), &mut world);
/// # assert_eq!(a, 36);
/// ```
///
/// [`ObserverSystem`]: crate::system::ObserverSystem
pub trait SystemInput: Sized {
/// The wrapper input type that is defined as the first argument to [`FunctionSystem`]s.
///
/// [`FunctionSystem`]: crate::system::FunctionSystem
type Param<'i>: SystemInput;
/// The inner input type that is passed to functions that run systems,
/// such as [`System::run`].
///
/// [`System::run`]: crate::system::System::run
type Inner<'i>;
/// Converts a [`SystemInput::Inner`] into a [`SystemInput::Param`].
fn wrap(this: Self::Inner<'_>) -> Self::Param<'_>;
}
/// Shorthand way to get the [`System::In`] for a [`System`] as a [`SystemInput::Inner`].
pub type SystemIn<'a, S> = <<S as System>::In as SystemInput>::Inner<'a>;
/// A [`SystemInput`] type which denotes that a [`System`] receives
/// an input value of type `T` from its caller.
///
/// [`System`]s may take an optional input which they require to be passed to them when they
/// are being [`run`](System::run). For [`FunctionSystem`]s the input may be marked
/// with this `In` type, but only the first param of a function may be tagged as an input. This also
/// means a system can only have one or zero input parameters.
///
/// See [`SystemInput`] to learn more about system inputs in general.
///
/// # Examples
///
/// Here is a simple example of a system that takes a [`usize`] and returns the square of it.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// #
/// fn square(In(input): In<usize>) -> usize {
/// input * input
/// }
///
/// let mut world = World::new();
/// let mut square_system = IntoSystem::into_system(square);
/// square_system.initialize(&mut world);
///
/// assert_eq!(square_system.run(12, &mut world).unwrap(), 144);
/// ```
///
/// [`SystemParam`]: crate::system::SystemParam
/// [`FunctionSystem`]: crate::system::FunctionSystem
#[derive(Debug)]
pub struct In<T>(pub T);
impl<T: 'static> SystemInput for In<T> {
type Param<'i> = In<T>;
type Inner<'i> = T;
fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> {
In(this)
}
}
impl<T> Deref for In<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<T> DerefMut for In<T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
/// A [`SystemInput`] type which denotes that a [`System`] receives
/// a read-only reference to a value of type `T` from its caller.
///
/// This is similar to [`In`] but takes a reference to a value instead of the value itself.
/// See [`InMut`] for the mutable version.
///
/// See [`SystemInput`] to learn more about system inputs in general.
///
/// # Examples
///
/// Here is a simple example of a system that logs the passed in message.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # use std::fmt::Write as _;
/// #
/// #[derive(Resource, Default)]
/// struct Log(String);
///
/// fn log(InRef(msg): InRef<str>, mut log: ResMut<Log>) {
/// writeln!(log.0, "{}", msg).unwrap();
/// }
///
/// let mut world = World::new();
/// world.init_resource::<Log>();
/// let mut log_system = IntoSystem::into_system(log);
/// log_system.initialize(&mut world);
///
/// log_system.run("Hello, world!", &mut world);
/// # assert_eq!(world.get_resource::<Log>().unwrap().0, "Hello, world!\n");
/// ```
///
/// [`SystemParam`]: crate::system::SystemParam
#[derive(Debug)]
pub struct InRef<'i, T: ?Sized>(pub &'i T);
impl<T: ?Sized + 'static> SystemInput for InRef<'_, T> {
type Param<'i> = InRef<'i, T>;
type Inner<'i> = &'i T;
fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> {
InRef(this)
}
}
impl<'i, T: ?Sized> Deref for InRef<'i, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
self.0
}
}
/// A [`SystemInput`] type which denotes that a [`System`] receives
/// a mutable reference to a value of type `T` from its caller.
///
/// This is similar to [`In`] but takes a mutable reference to a value instead of the value itself.
/// See [`InRef`] for the read-only version.
///
/// See [`SystemInput`] to learn more about system inputs in general.
///
/// # Examples
///
/// Here is a simple example of a system that takes a `&mut usize` and squares it.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// #
/// fn square(InMut(input): InMut<usize>) {
/// *input *= *input;
/// }
///
/// let mut world = World::new();
/// let mut square_system = IntoSystem::into_system(square);
/// square_system.initialize(&mut world);
///
/// let mut value = 12;
/// square_system.run(&mut value, &mut world);
/// assert_eq!(value, 144);
/// ```
///
/// [`SystemParam`]: crate::system::SystemParam
#[derive(Debug)]
pub struct InMut<'a, T: ?Sized>(pub &'a mut T);
impl<T: ?Sized + 'static> SystemInput for InMut<'_, T> {
type Param<'i> = InMut<'i, T>;
type Inner<'i> = &'i mut T;
fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> {
InMut(this)
}
}
impl<'i, T: ?Sized> Deref for InMut<'i, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
self.0
}
}
impl<'i, T: ?Sized> DerefMut for InMut<'i, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.0
}
}
/// Used for [`ObserverSystem`]s.
///
/// [`ObserverSystem`]: crate::system::ObserverSystem
impl<E: 'static, B: StaticBundle> SystemInput for On<'_, E, B> {
type Param<'i> = On<'i, E, B>;
type Inner<'i> = On<'i, E, B>;
fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> {
this
}
}
/// A helper for using [`SystemInput`]s in generic contexts.
///
/// This type is a [`SystemInput`] adapter which always has
/// `Self::Param == Self` (ignoring lifetimes for brevity),
/// no matter the argument [`SystemInput`] (`I`).
///
/// This makes it useful for having arbitrary [`SystemInput`]s in
/// function systems.
///
/// See [`SystemInput`] to learn more about system inputs in general.
pub struct StaticSystemInput<'a, I: SystemInput>(pub I::Inner<'a>);
impl<'a, I: SystemInput> SystemInput for StaticSystemInput<'a, I> {
type Param<'i> = StaticSystemInput<'i, I>;
type Inner<'i> = I::Inner<'i>;
fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> {
StaticSystemInput(this)
}
}
macro_rules! impl_system_input_tuple {
($(#[$meta:meta])* $($name:ident),*) => {
$(#[$meta])*
impl<$($name: SystemInput),*> SystemInput for ($($name,)*) {
type Param<'i> = ($($name::Param<'i>,)*);
type Inner<'i> = ($($name::Inner<'i>,)*);
#[expect(
clippy::allow_attributes,
reason = "This is in a macro; as such, the below lints may not always apply."
)]
#[allow(
non_snake_case,
reason = "Certain variable names are provided by the caller, not by us."
)]
#[allow(
clippy::unused_unit,
reason = "Zero-length tuples won't have anything to wrap."
)]
fn wrap(this: Self::Inner<'_>) -> Self::Param<'_> {
let ($($name,)*) = this;
($($name::wrap($name),)*)
}
}
};
}
all_tuples!(
#[doc(fake_variadic)]
impl_system_input_tuple,
0,
8,
I
);
#[cfg(test)]
mod tests {
use crate::{
system::{In, InMut, InRef, IntoSystem, System},
world::World,
};
#[test]
fn two_tuple() {
fn by_value((In(a), In(b)): (In<usize>, In<usize>)) -> usize {
a + b
}
fn by_ref((InRef(a), InRef(b)): (InRef<usize>, InRef<usize>)) -> usize {
*a + *b
}
fn by_mut((InMut(a), In(b)): (InMut<usize>, In<usize>)) {
*a += b;
}
let mut world = World::new();
let mut by_value = IntoSystem::into_system(by_value);
let mut by_ref = IntoSystem::into_system(by_ref);
let mut by_mut = IntoSystem::into_system(by_mut);
by_value.initialize(&mut world);
by_ref.initialize(&mut world);
by_mut.initialize(&mut world);
let mut a = 12;
let b = 24;
assert_eq!(by_value.run((a, b), &mut world).unwrap(), 36);
assert_eq!(by_ref.run((&a, &b), &mut world).unwrap(), 36);
by_mut.run((&mut a, b), &mut world).unwrap();
assert_eq!(a, 36);
}
}