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										camera
									
								 
							
						
					 
				 
				
					
						
							
							Refactor EventReader::iter to read ( #9631 ) 
						
					 
				 
				2023-08-30 14:20:03 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										color
									
								 
							
						
					 
				 
				
					
						
							
							Fix CI for Rust 1.72 ( #9562 ) 
						
					 
				 
				2023-08-25 12:34:24 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										mesh
									
								 
							
						
					 
				 
				
					
						
							
							warn and min for different vertex count ( #9699 ) 
						
					 
				 
				2023-09-05 23:54:28 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										primitives
									
								 
							
						
					 
				 
				
					
						
							
							Add a method to compute a bounding box enclosing a set of points ( #9630 ) 
						
					 
				 
				2023-08-31 01:33:13 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										render_graph
									
								 
							
						
					 
				 
				
					
						
							
							Fix CI for Rust 1.72 ( #9562 ) 
						
					 
				 
				2023-08-25 12:34:24 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										render_phase
									
								 
							
						
					 
				 
				
					
						
							
							Reorder render sets, refactor bevy_sprite to take advantage ( #9236 ) 
						
					 
				 
				2023-08-27 14:33:49 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										render_resource
									
								 
							
						
					 
				 
				
					
						
							
							Use instancing for sprites ( #9597 ) 
						
					 
				 
				2023-09-02 18:03:19 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										renderer
									
								 
							
						
					 
				 
				
					
						
							
							Refs  #8975  -- Add return to RenderDevice::poll() ( #8977 ) 
						
					 
				 
				2023-06-28 01:05:03 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										texture
									
								 
							
						
					 
				 
				
					
						
							
							default 16bit rgb/rgba textures to unorm instead of uint ( #9611 ) 
						
					 
				 
				2023-09-06 05:24:44 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										view
									
								 
							
						
					 
				 
				
					
						
							
							Replace IntoSystemSetConfig with IntoSystemSetConfigs ( #9247 ) 
						
					 
				 
				2023-09-05 17:15:27 +00:00  
		
			
			
			
			
				
					
						
							
								extract_component.rs 
							
						
					 
				 
				
					
						
							
							Split ComputedVisibility into two components to allow for accurate change detection and speed up visibility propagation ( #9497 ) 
						
					 
				 
				2023-09-01 13:00:18 +00:00  
		
			
			
			
			
				
					
						
							
								extract_param.rs 
							
						
					 
				 
				
					
						
							
							Use UnsafeWorldCell to increase code quality for SystemParam ( #8174 ) 
						
					 
				 
				2023-04-01 15:45:07 +00:00  
		
			
			
			
			
				
					
						
							
								extract_resource.rs 
							
						
					 
				 
				
					
						
							
							Schedule-First: the new and improved add_systems ( #8079 ) 
						
					 
				 
				2023-03-18 01:45:34 +00:00  
		
			
			
			
			
				
					
						
							
								globals.rs 
							
						
					 
				 
				
					
						
							
							Reorder render sets, refactor bevy_sprite to take advantage ( #9236 ) 
						
					 
				 
				2023-08-27 14:33:49 +00:00  
		
			
			
			
			
				
					
						
							
								globals.wgsl 
							
						
					 
				 
				
					
						
							
							Refactor Globals and View structs into separate shaders ( #7512 ) 
						
					 
				 
				2023-02-11 17:55:18 +00:00  
		
			
			
			
			
				
					
						
							
								gpu_component_array_buffer.rs 
							
						
					 
				 
				
					
						
							
							Reorder render sets, refactor bevy_sprite to take advantage ( #9236 ) 
						
					 
				 
				2023-08-27 14:33:49 +00:00  
		
			
			
			
			
				
					
						
							
								instance_index.wgsl 
							
						
					 
				 
				
					
						
							
							Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2 ( #9383 ) 
						
					 
				 
				2023-08-09 18:38:45 +00:00  
		
			
			
			
			
				
					
						
							
								lib.rs 
							
						
					 
				 
				
					
						
							
							Replace IntoSystemSetConfig with IntoSystemSetConfigs ( #9247 ) 
						
					 
				 
				2023-09-05 17:15:27 +00:00  
		
			
			
			
			
				
					
						
							
								maths.wgsl 
							
						
					 
				 
				
					
						
							
							Use instancing for sprites ( #9597 ) 
						
					 
				 
				2023-09-02 18:03:19 +00:00  
		
			
			
			
			
				
					
						
							
								pipelined_rendering.rs 
							
						
					 
				 
				
					
						
							
							Fix CI for Rust 1.72 ( #9562 ) 
						
					 
				 
				2023-08-25 12:34:24 +00:00  
		
			
			
			
			
				
					
						
							
								render_asset.rs 
							
						
					 
				 
				
					
						
							
							Refactor EventReader::iter to read ( #9631 ) 
						
					 
				 
				2023-08-30 14:20:03 +00:00  
		
			
			
			
			
				
					
						
							
								settings.rs 
							
						
					 
				 
				
					
						
							
							Make WgpuSettings::default() check WGPU_POWER_PREF ( #9482 ) 
						
					 
				 
				2023-08-18 20:18:15 +00:00  
		
			
			
			
			
				
					
						
							
								spatial_bundle.rs 
							
						
					 
				 
				
					
						
							
							Improve SpatialBundle docs ( #9673 ) 
						
					 
				 
				2023-09-02 23:44:12 +00:00