
# Objective - Sometimes, like when using shaders, you can only use a time value in `f32`. Unfortunately this suffers from floating precision issues pretty quickly. The standard approach to this problem is to wrap the time after a given period - This is necessary for https://github.com/bevyengine/bevy/pull/5409 ## Solution - Add a `seconds_since_last_wrapping_period` method on `Time` that returns a `f32` that is the `seconds_since_startup` modulo the `max_wrapping_period` --- ## Changelog Added `seconds_since_last_wrapping_period` to `Time` ## Additional info I'm very opened to hearing better names. I don't really like the current naming, I just went with something descriptive. Co-authored-by: Charles <IceSentry@users.noreply.github.com>
277 lines
9.6 KiB
Rust
277 lines
9.6 KiB
Rust
use bevy_ecs::{reflect::ReflectResource, system::Resource};
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use bevy_reflect::{FromReflect, Reflect};
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use bevy_utils::{Duration, Instant};
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const SECONDS_PER_HOUR: u64 = 60 * 60;
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/// Tracks elapsed time since the last update and since the App has started
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#[derive(Resource, Reflect, FromReflect, Debug, Clone)]
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#[reflect(Resource)]
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pub struct Time {
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delta: Duration,
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last_update: Option<Instant>,
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delta_seconds_f64: f64,
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delta_seconds: f32,
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seconds_since_startup: f64,
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time_since_startup: Duration,
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startup: Instant,
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/// The maximum period before [`Time::seconds_since_startup_wrapped_f32`] wraps to 0
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///
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/// Defaults to 1 hour
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pub wrap_period: Duration,
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}
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impl Default for Time {
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fn default() -> Time {
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Time {
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delta: Duration::from_secs(0),
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last_update: None,
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startup: Instant::now(),
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delta_seconds_f64: 0.0,
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seconds_since_startup: 0.0,
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time_since_startup: Duration::from_secs(0),
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delta_seconds: 0.0,
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wrap_period: Duration::from_secs(SECONDS_PER_HOUR),
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}
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}
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}
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impl Time {
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/// Updates the internal time measurements.
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///
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/// Calling this method on the [`Time`] resource as part of your app will most likely result in
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/// inaccurate timekeeping, as the resource is ordinarily managed by the
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/// [`TimePlugin`](crate::TimePlugin).
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pub fn update(&mut self) {
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self.update_with_instant(Instant::now());
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}
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/// Update time with a specified [`Instant`]
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///
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/// This method is provided for use in tests. Calling this method on the [`Time`] resource as
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/// part of your app will most likely result in inaccurate timekeeping, as the resource is
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/// ordinarily managed by the [`TimePlugin`](crate::TimePlugin).
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///
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/// # Examples
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///
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/// ```
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/// # use bevy_time::prelude::*;
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/// # use bevy_ecs::prelude::*;
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/// # use bevy_utils::Duration;
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/// # fn main () {
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/// # test_health_system();
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/// # }
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/// #[derive(Resource)]
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/// struct Health {
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/// // Health value between 0.0 and 1.0
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/// health_value: f32,
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/// }
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///
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/// fn health_system(time: Res<Time>, mut health: ResMut<Health>) {
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/// // Increase health value by 0.1 per second, independent of frame rate,
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/// // but not beyond 1.0
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/// health.health_value = (health.health_value + 0.1 * time.delta_seconds()).min(1.0);
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/// }
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///
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/// // Mock time in tests
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/// fn test_health_system() {
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/// let mut world = World::default();
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/// let mut time = Time::default();
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/// time.update();
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/// world.insert_resource(time);
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/// world.insert_resource(Health { health_value: 0.2 });
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///
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/// let mut update_stage = SystemStage::single_threaded();
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/// update_stage.add_system(health_system);
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///
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/// // Simulate that 30 ms have passed
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/// let mut time = world.resource_mut::<Time>();
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/// let last_update = time.last_update().unwrap();
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/// time.update_with_instant(last_update + Duration::from_millis(30));
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///
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/// // Run system
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/// update_stage.run(&mut world);
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///
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/// // Check that 0.003 has been added to the health value
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/// let expected_health_value = 0.2 + 0.1 * 0.03;
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/// let actual_health_value = world.resource::<Health>().health_value;
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/// assert_eq!(expected_health_value, actual_health_value);
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/// }
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/// ```
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pub fn update_with_instant(&mut self, instant: Instant) {
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if let Some(last_update) = self.last_update {
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self.delta = instant - last_update;
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self.delta_seconds_f64 = self.delta.as_secs_f64();
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self.delta_seconds = self.delta.as_secs_f32();
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}
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self.time_since_startup = instant - self.startup;
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self.seconds_since_startup = self.time_since_startup.as_secs_f64();
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self.last_update = Some(instant);
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}
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/// The delta between the current tick and last tick as a [`Duration`]
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#[inline]
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pub fn delta(&self) -> Duration {
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self.delta
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}
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/// The delta between the current and last tick as [`f32`] seconds
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#[inline]
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pub fn delta_seconds(&self) -> f32 {
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self.delta_seconds
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}
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/// The delta between the current and last tick as [`f64`] seconds
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#[inline]
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pub fn delta_seconds_f64(&self) -> f64 {
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self.delta_seconds_f64
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}
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/// The time from startup to the last update in seconds
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///
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/// If you intend to cast this to an `f32` value, note that this value is monotonically increasing,
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/// and that its precision as an `f32` will noticeably degrade over time (in a matter of hours).
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/// If that precision loss is unacceptable, you should use [`Time::seconds_since_startup_wrapped_f32`],
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/// which will return the time from startup modulo a wrapping period.
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#[inline]
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pub fn seconds_since_startup(&self) -> f64 {
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self.seconds_since_startup
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}
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/// The time from startup to the last update, modulo the [`Time::wrap_period`], in seconds.
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///
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/// Time from startup is a monotonically increasing value and so its precision when read as an `f32`
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/// will noticeably degrade over time, which causes issues for some uses, e.g. shaders.
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/// This method avoids noticeable degradation by limiting the values to a much smaller range.
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///
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/// The default wrapping period is one hour.
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#[inline]
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pub fn seconds_since_startup_wrapped_f32(&self) -> f32 {
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(self.seconds_since_startup % self.wrap_period.as_secs_f64()) as f32
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}
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/// The [`Instant`] the app was started
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#[inline]
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pub fn startup(&self) -> Instant {
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self.startup
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}
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/// The [`Instant`] when [`Time::update`] was last called, if it exists
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#[inline]
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pub fn last_update(&self) -> Option<Instant> {
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self.last_update
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}
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/// The [`Duration`] from startup to the last update
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#[inline]
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pub fn time_since_startup(&self) -> Duration {
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self.time_since_startup
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}
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}
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#[cfg(test)]
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#[allow(clippy::float_cmp)]
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mod tests {
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use super::Time;
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use bevy_utils::{Duration, Instant};
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#[test]
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fn update_test() {
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let start_instant = Instant::now();
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// Create a `Time` for testing
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let mut time = Time {
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startup: start_instant,
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..Default::default()
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};
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// Ensure `time` was constructed correctly
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assert_eq!(time.delta(), Duration::from_secs(0));
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assert_eq!(time.last_update(), None);
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assert_eq!(time.startup(), start_instant);
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assert_eq!(time.delta_seconds_f64(), 0.0);
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assert_eq!(time.seconds_since_startup(), 0.0);
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assert_eq!(time.time_since_startup(), Duration::from_secs(0));
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assert_eq!(time.delta_seconds(), 0.0);
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assert_eq!(time.seconds_since_startup_wrapped_f32(), 0.0);
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// Update `time` and check results
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let first_update_instant = Instant::now();
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time.update_with_instant(first_update_instant);
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assert_eq!(time.delta(), Duration::from_secs(0));
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assert_eq!(time.last_update(), Some(first_update_instant));
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assert_eq!(time.startup(), start_instant);
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assert_eq!(time.delta_seconds_f64(), 0.0);
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assert_eq!(
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time.seconds_since_startup(),
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(first_update_instant - start_instant).as_secs_f64()
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);
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assert_eq!(
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time.time_since_startup(),
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(first_update_instant - start_instant)
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);
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assert_eq!(time.delta_seconds(), 0.0);
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assert_float_eq(
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time.seconds_since_startup_wrapped_f32(),
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time.seconds_since_startup() as f32,
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);
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// Update `time` again and check results
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let second_update_instant = Instant::now();
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time.update_with_instant(second_update_instant);
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assert_eq!(time.delta(), second_update_instant - first_update_instant);
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assert_eq!(time.last_update(), Some(second_update_instant));
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assert_eq!(time.startup(), start_instant);
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// At this point its safe to use time.delta as a valid value
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// because it's been previously verified to be correct
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assert_eq!(time.delta_seconds_f64(), time.delta().as_secs_f64());
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assert_eq!(
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time.seconds_since_startup(),
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(second_update_instant - start_instant).as_secs_f64()
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);
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assert_eq!(
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time.time_since_startup(),
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(second_update_instant - start_instant)
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);
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assert_eq!(time.delta_seconds(), time.delta().as_secs_f32());
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assert_float_eq(
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time.seconds_since_startup_wrapped_f32(),
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time.seconds_since_startup() as f32,
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);
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}
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#[test]
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fn update_wrapping() {
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let start_instant = Instant::now();
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let mut time = Time {
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startup: start_instant,
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wrap_period: Duration::from_secs(3),
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..Default::default()
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};
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assert_eq!(time.seconds_since_startup_wrapped_f32(), 0.0);
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time.update_with_instant(start_instant + Duration::from_secs(1));
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assert_float_eq(time.seconds_since_startup_wrapped_f32(), 1.0);
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time.update_with_instant(start_instant + Duration::from_secs(2));
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assert_float_eq(time.seconds_since_startup_wrapped_f32(), 2.0);
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time.update_with_instant(start_instant + Duration::from_secs(3));
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assert_float_eq(time.seconds_since_startup_wrapped_f32(), 0.0);
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time.update_with_instant(start_instant + Duration::from_secs(4));
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assert_float_eq(time.seconds_since_startup_wrapped_f32(), 1.0);
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}
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fn assert_float_eq(a: f32, b: f32) {
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assert!((a - b).abs() <= f32::EPSILON, "{a} != {b}");
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}
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}
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