bevy/examples/input/mouse_input_events.rs
bjorn3 6d6bc2a8b4 Merge AppBuilder into App (#2531)
This is extracted out of eb8f973646476b4a4926ba644a77e2b3a5772159 and includes some additional changes to remove all references to AppBuilder and fix examples that still used App::build() instead of App::new(). In addition I didn't extract the sub app feature as it isn't ready yet.

You can use `git diff --diff-filter=M eb8f973646476b4a4926ba644a77e2b3a5772159` to find all differences in this PR. The `--diff-filtered=M` filters all files added in the original commit but not in this commit away.

Co-Authored-By: Carter Anderson <mcanders1@gmail.com>
2021-07-27 20:21:06 +00:00

37 lines
920 B
Rust

use bevy::{
input::mouse::{MouseButtonInput, MouseMotion, MouseWheel},
prelude::*,
window::CursorMoved,
};
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_system(print_mouse_events_system.system())
.run();
}
/// This system prints out all mouse events as they come in
fn print_mouse_events_system(
mut mouse_button_input_events: EventReader<MouseButtonInput>,
mut mouse_motion_events: EventReader<MouseMotion>,
mut cursor_moved_events: EventReader<CursorMoved>,
mut mouse_wheel_events: EventReader<MouseWheel>,
) {
for event in mouse_button_input_events.iter() {
info!("{:?}", event);
}
for event in mouse_motion_events.iter() {
info!("{:?}", event);
}
for event in cursor_moved_events.iter() {
info!("{:?}", event);
}
for event in mouse_wheel_events.iter() {
info!("{:?}", event);
}
}