bevy/crates
Chris Russell 6ddbf9771a
SystemParamBuilder - Support buildable Vec parameters (#14821)
# Objective

Allow dynamic systems to take lists of system parameters whose length is
not known at compile time.

This can be used for building a system that runs a script defined at
runtime, where the script needs a variable number of query parameters.
It can also be used for building a system that collects a list of
plugins at runtime, and provides a parameter to each one.

This is most useful today with `Vec<Query<FilteredEntityMut>>`. It will
be even more useful with `Vec<DynSystemParam>` if #14817 is merged,
since the parameters in the list can then be of different types.

## Solution

Implement `SystemParam` and `SystemParamBuilder` for `Vec` and
`ParamSet<Vec>`.

## Example

```rust
let system = (vec![
    QueryParamBuilder::new_box(|builder| {
        builder.with::<B>().without::<C>();
    }),
    QueryParamBuilder::new_box(|builder| {
        builder.with::<C>().without::<B>();
    }),
],)
    .build_state(&mut world)
    .build_system(|params: Vec<Query<&mut A>>| {
        let mut count: usize = 0;
        params
            .into_iter()
            .for_each(|mut query| count += query.iter_mut().count());
        count
    });
```
2024-08-27 00:16:29 +00:00
..
bevy_a11y
bevy_animation Add AnimationGraph::from_clips and simplify animated_fox example (#14853) 2024-08-25 14:16:04 +00:00
bevy_app Added on_unimplemented Diagnostic for IntoObserverSystem (#14840) 2024-08-25 14:15:49 +00:00
bevy_asset Allow removing asset from embedded asset registry (#14912) 2024-08-26 18:29:05 +00:00
bevy_audio
bevy_color Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
bevy_core
bevy_core_pipeline Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
bevy_derive
bevy_dev_tools Rewrite screenshots. (#14833) 2024-08-25 14:14:32 +00:00
bevy_diagnostic Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
bevy_dylib
bevy_ecs SystemParamBuilder - Support buildable Vec parameters (#14821) 2024-08-27 00:16:29 +00:00
bevy_encase_derive
bevy_gilrs
bevy_gizmos Fix arc_2d Gizmos (#14731) 2024-08-26 17:57:57 +00:00
bevy_gltf Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
bevy_hierarchy
bevy_input
bevy_internal Add bevy_picking sprite backend (#14757) 2024-08-26 18:01:32 +00:00
bevy_log
bevy_macro_utils
bevy_math add Interval::UNIT constant (#14923) 2024-08-26 18:37:16 +00:00
bevy_mikktspace Fix underflow panic in InitTriInfo (#14893) 2024-08-25 14:13:23 +00:00
bevy_pbr Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
bevy_picking rename Drop to bevy::picking::events::DragDrop to unclash std::ops:Drop (#14926) 2024-08-26 18:38:56 +00:00
bevy_ptr Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
bevy_reflect Split GenericTypeCell::get_or_insert into smaller pieces (#14865) 2024-08-26 18:20:01 +00:00
bevy_render Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
bevy_scene
bevy_sprite Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
bevy_state Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
bevy_tasks
bevy_text Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
bevy_time Allow ordering variable timesteps around fixed timesteps (#14881) 2024-08-23 16:19:42 +00:00
bevy_transform
bevy_ui Refactor AsBindGroup to use a associated SystemParam. (#14909) 2024-08-25 20:16:34 +00:00
bevy_utils Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
bevy_window Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
bevy_winit Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00