
# Objective Fix https://github.com/bevyengine/bevy/issues/19617 # Solution Add newlines before all impl blocks. I suspect that at least some of these will be objectionable! If there's a desired Bevy style for this then I'll update the PR. If not then we can just close it - it's the work of a single find and replace.
86 lines
3.0 KiB
Rust
86 lines
3.0 KiB
Rust
//! Provides a fundamental executor primitive appropriate for the target platform
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//! and feature set selected.
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//! By default, the `async_executor` feature will be enabled, which will rely on
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//! [`async-executor`] for the underlying implementation. This requires `std`,
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//! so is not suitable for `no_std` contexts. Instead, you must use `edge_executor`,
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//! which relies on the alternate [`edge-executor`] backend.
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//!
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//! [`async-executor`]: https://crates.io/crates/async-executor
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//! [`edge-executor`]: https://crates.io/crates/edge-executor
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use core::{
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fmt,
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panic::{RefUnwindSafe, UnwindSafe},
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};
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use derive_more::{Deref, DerefMut};
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cfg_if::cfg_if! {
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if #[cfg(feature = "async_executor")] {
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type ExecutorInner<'a> = async_executor::Executor<'a>;
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type LocalExecutorInner<'a> = async_executor::LocalExecutor<'a>;
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} else {
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type ExecutorInner<'a> = crate::edge_executor::Executor<'a, 64>;
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type LocalExecutorInner<'a> = crate::edge_executor::LocalExecutor<'a, 64>;
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}
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}
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#[cfg(all(feature = "multi_threaded", not(target_arch = "wasm32")))]
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pub use async_task::FallibleTask;
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/// Wrapper around a multi-threading-aware async executor.
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/// Spawning will generally require tasks to be `Send` and `Sync` to allow multiple
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/// threads to send/receive/advance tasks.
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///
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/// If you require an executor _without_ the `Send` and `Sync` requirements, consider
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/// using [`LocalExecutor`] instead.
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#[derive(Deref, DerefMut, Default)]
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pub struct Executor<'a>(ExecutorInner<'a>);
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/// Wrapper around a single-threaded async executor.
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/// Spawning wont generally require tasks to be `Send` and `Sync`, at the cost of
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/// this executor itself not being `Send` or `Sync`. This makes it unsuitable for
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/// global statics.
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///
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/// If need to store an executor in a global static, or send across threads,
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/// consider using [`Executor`] instead.
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#[derive(Deref, DerefMut, Default)]
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pub struct LocalExecutor<'a>(LocalExecutorInner<'a>);
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impl Executor<'_> {
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/// Construct a new [`Executor`]
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#[expect(clippy::allow_attributes, reason = "This lint may not always trigger.")]
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#[allow(dead_code, reason = "not all feature flags require this function")]
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pub const fn new() -> Self {
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Self(ExecutorInner::new())
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}
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}
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impl LocalExecutor<'_> {
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/// Construct a new [`LocalExecutor`]
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#[expect(clippy::allow_attributes, reason = "This lint may not always trigger.")]
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#[allow(dead_code, reason = "not all feature flags require this function")]
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pub const fn new() -> Self {
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Self(LocalExecutorInner::new())
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}
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}
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impl UnwindSafe for Executor<'_> {}
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impl RefUnwindSafe for Executor<'_> {}
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impl UnwindSafe for LocalExecutor<'_> {}
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impl RefUnwindSafe for LocalExecutor<'_> {}
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impl fmt::Debug for Executor<'_> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("Executor").finish()
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}
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}
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impl fmt::Debug for LocalExecutor<'_> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("LocalExecutor").finish()
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}
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}
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