# Objective - Using `Stopwatch` and `Timer` as raw components is a footgun. ## Solution - Stop them from being components |
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| .. | ||
| contributors.rs | ||
| many_sprites.rs | ||
| mesh2d_manual.rs | ||
| mesh2d.rs | ||
| move_sprite.rs | ||
| rect.rs | ||
| rotation.rs | ||
| sprite_flipping.rs | ||
| sprite_sheet.rs | ||
| sprite.rs | ||
| text2d.rs | ||
| texture_atlas.rs | ||