bevy/crates
Matty Weatherley 6f8e403702 Incorporate OIT into MeshPipelineKey used by the LineGizmoPipeline (#17946)
Fixes #17945

Check if the view being extracted has OIT enabled and incorporate the
associated bit into the mesh pipeline key.

I basically have no idea what's going on in the renderer, so let me know
if I missed something, which is extraordinarily possible.

I modified the `order_independent_transparency` example to put
everything on the default render layer and render a gizmo at the origin.
Previously, this would cause the application to panic.
2025-02-24 23:17:39 +01:00
..
bevy_a11y Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_animation Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_app Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_asset Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_audio Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_color Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_core Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_core_pipeline Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_derive Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_dev_tools Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_diagnostic Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_dylib Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_ecs Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_encase_derive Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_gilrs Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_gizmos Incorporate OIT into MeshPipelineKey used by the LineGizmoPipeline (#17946) 2025-02-24 23:17:39 +01:00
bevy_gltf Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_hierarchy Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_image Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_input Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_internal Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_log Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_macro_utils Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_math Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_mesh Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_mikktspace Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_pbr Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_picking Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_ptr Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_reflect Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_remote Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_render Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_scene Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_sprite Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_state Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_tasks Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_text Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_time Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_transform Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_ui Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_utils Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_window Release 0.15.2 2025-02-06 22:39:44 +01:00
bevy_winit Fix window freezing when dragged or resized on Windows (#18004) 2025-02-24 23:16:53 +01:00