 992681b59b
			
		
	
	
		992681b59b
		
	
	
	
	
		
			
			*This PR description is an edited copy of #5007, written by @alice-i-cecile.* # Objective Follow-up to https://github.com/bevyengine/bevy/pull/2254. The `Resource` trait currently has a blanket implementation for all types that meet its bounds. While ergonomic, this results in several drawbacks: * it is possible to make confusing, silent mistakes such as inserting a function pointer (Foo) rather than a value (Foo::Bar) as a resource * it is challenging to discover if a type is intended to be used as a resource * we cannot later add customization options (see the [RFC](https://github.com/bevyengine/rfcs/blob/main/rfcs/27-derive-component.md) for the equivalent choice for Component). * dependencies can use the same Rust type as a resource in invisibly conflicting ways * raw Rust types used as resources cannot preserve privacy appropriately, as anyone able to access that type can read and write to internal values * we cannot capture a definitive list of possible resources to display to users in an editor ## Notes to reviewers * Review this commit-by-commit; there's effectively no back-tracking and there's a lot of churn in some of these commits. *ira: My commits are not as well organized :')* * I've relaxed the bound on Local to Send + Sync + 'static: I don't think these concerns apply there, so this can keep things simple. Storing e.g. a u32 in a Local is fine, because there's a variable name attached explaining what it does. * I think this is a bad place for the Resource trait to live, but I've left it in place to make reviewing easier. IMO that's best tackled with https://github.com/bevyengine/bevy/issues/4981. ## Changelog `Resource` is no longer automatically implemented for all matching types. Instead, use the new `#[derive(Resource)]` macro. ## Migration Guide Add `#[derive(Resource)]` to all types you are using as a resource. If you are using a third party type as a resource, wrap it in a tuple struct to bypass orphan rules. Consider deriving `Deref` and `DerefMut` to improve ergonomics. `ClearColor` no longer implements `Component`. Using `ClearColor` as a component in 0.8 did nothing. Use the `ClearColorConfig` in the `Camera3d` and `Camera2d` components instead. Co-authored-by: Alice <alice.i.cecile@gmail.com> Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: devil-ira <justthecooldude@gmail.com> Co-authored-by: Carter Anderson <mcanders1@gmail.com>
		
			
				
	
	
		
			92 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! How to use an external thread to run an infinite task and communicate with a channel.
 | |
| 
 | |
| use bevy::prelude::*;
 | |
| // Using crossbeam_channel instead of std as std `Receiver` is `!Sync`
 | |
| use crossbeam_channel::{bounded, Receiver};
 | |
| use rand::Rng;
 | |
| use std::time::{Duration, Instant};
 | |
| 
 | |
| fn main() {
 | |
|     App::new()
 | |
|         .add_event::<StreamEvent>()
 | |
|         .add_plugins(DefaultPlugins)
 | |
|         .add_startup_system(setup)
 | |
|         .add_system(read_stream)
 | |
|         .add_system(spawn_text)
 | |
|         .add_system(move_text)
 | |
|         .run();
 | |
| }
 | |
| 
 | |
| #[derive(Resource, Deref)]
 | |
| struct StreamReceiver(Receiver<u32>);
 | |
| struct StreamEvent(u32);
 | |
| 
 | |
| #[derive(Resource, Deref)]
 | |
| struct LoadedFont(Handle<Font>);
 | |
| 
 | |
| fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
 | |
|     commands.spawn_bundle(Camera2dBundle::default());
 | |
| 
 | |
|     let (tx, rx) = bounded::<u32>(10);
 | |
|     std::thread::spawn(move || loop {
 | |
|         // Everything here happens in another thread
 | |
|         // This is where you could connect to an external data source
 | |
|         let mut rng = rand::thread_rng();
 | |
|         let start_time = Instant::now();
 | |
|         let duration = Duration::from_secs_f32(rng.gen_range(0.0..0.2));
 | |
|         while start_time.elapsed() < duration {
 | |
|             // Spinning for 'duration', simulating doing hard work!
 | |
|         }
 | |
| 
 | |
|         tx.send(rng.gen_range(0..2000)).unwrap();
 | |
|     });
 | |
| 
 | |
|     commands.insert_resource(StreamReceiver(rx));
 | |
|     commands.insert_resource(LoadedFont(asset_server.load("fonts/FiraSans-Bold.ttf")));
 | |
| }
 | |
| 
 | |
| // This system reads from the receiver and sends events to Bevy
 | |
| fn read_stream(receiver: ResMut<StreamReceiver>, mut events: EventWriter<StreamEvent>) {
 | |
|     for from_stream in receiver.try_iter() {
 | |
|         events.send(StreamEvent(from_stream));
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn spawn_text(
 | |
|     mut commands: Commands,
 | |
|     mut reader: EventReader<StreamEvent>,
 | |
|     loaded_font: Res<LoadedFont>,
 | |
| ) {
 | |
|     let text_style = TextStyle {
 | |
|         font: loaded_font.clone(),
 | |
|         font_size: 20.0,
 | |
|         color: Color::WHITE,
 | |
|     };
 | |
| 
 | |
|     for (per_frame, event) in reader.iter().enumerate() {
 | |
|         commands.spawn_bundle(Text2dBundle {
 | |
|             text: Text::from_section(event.0.to_string(), text_style.clone())
 | |
|                 .with_alignment(TextAlignment::CENTER),
 | |
|             transform: Transform::from_xyz(
 | |
|                 per_frame as f32 * 100.0 + rand::thread_rng().gen_range(-40.0..40.0),
 | |
|                 300.0,
 | |
|                 0.0,
 | |
|             ),
 | |
|             ..default()
 | |
|         });
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn move_text(
 | |
|     mut commands: Commands,
 | |
|     mut texts: Query<(Entity, &mut Transform), With<Text>>,
 | |
|     time: Res<Time>,
 | |
| ) {
 | |
|     for (entity, mut position) in &mut texts {
 | |
|         position.translation -= Vec3::new(0.0, 100.0 * time.delta_seconds(), 0.0);
 | |
|         if position.translation.y < -300.0 {
 | |
|             commands.entity(entity).despawn();
 | |
|         }
 | |
|     }
 | |
| }
 |