bevy/crates
Robert Swain 704d8e251b Sync up bevy_sprite and bevy_ui shader View struct (#5531)
# Objective

- Similar to #5512 , the `View` struct definition in the shaders in `bevy_sprite` and `bevy_ui` were out of sync with the rust-side `ViewUniform`. Only `view_proj` was being used and is the first member and as those shaders are not customisable it makes little difference in practice, unlike for `Mesh2d`.

## Solution

- Sync shader `View` struct definition in `bevy_sprite` and `bevy_ui` with the correct definition that matches `ViewUniform`
2022-08-05 02:28:06 +00:00
..
bevy_animation Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_app Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_asset Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_audio Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_core Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_core_pipeline Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_diagnostic Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dylib Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ecs Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ecs_compile_fail_tests make WorldQuery very flat (#5205) 2022-08-04 21:51:02 +00:00
bevy_encase_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gilrs Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gltf Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_hierarchy Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_input Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_internal Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_log Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_macro_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_math Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_mikktspace Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_pbr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ptr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_reflect Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_render Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_scene Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_sprite Sync up bevy_sprite and bevy_ui shader View struct (#5531) 2022-08-05 02:28:06 +00:00
bevy_tasks Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_text Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_time Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_transform Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ui Sync up bevy_sprite and bevy_ui shader View struct (#5531) 2022-08-05 02:28:06 +00:00
bevy_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_window Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_winit Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00