..
auto_exposure
Weak handle migration ( #17695 )
2025-02-05 22:44:20 +00:00
blit
Weak handle migration ( #17695 )
2025-02-05 22:44:20 +00:00
bloom
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
contrast_adaptive_sharpening
Weak handle migration ( #17695 )
2025-02-05 22:44:20 +00:00
core_2d
Fix MainTransparentPass2dNode attachment ordering ( #18306 )
2025-03-15 17:31:52 +00:00
core_3d
Implement occlusion culling for the deferred rendering pipeline. ( #17934 )
2025-02-20 12:54:27 +00:00
deferred
Implement occlusion culling for the deferred rendering pipeline. ( #17934 )
2025-02-20 12:54:27 +00:00
dof
Generic system config ( #17962 )
2025-03-12 00:12:30 +00:00
experimental
Generic system config ( #17962 )
2025-03-12 00:12:30 +00:00
fullscreen_vertex_shader
Weak handle migration ( #17695 )
2025-02-05 22:44:20 +00:00
fxaa
Weak handle migration ( #17695 )
2025-02-05 22:44:20 +00:00
motion_blur
Generic system config ( #17962 )
2025-03-12 00:12:30 +00:00
oit
Partially fix panics when setting WGPU_SETTINGS_PRIO=webgl2
( #18113 )
2025-03-09 20:14:27 +00:00
post_process
Generic system config ( #17962 )
2025-03-12 00:12:30 +00:00
prepass
Implement occlusion culling for the deferred rendering pipeline. ( #17934 )
2025-02-20 12:54:27 +00:00
skybox
Generic system config ( #17962 )
2025-03-12 00:12:30 +00:00
smaa
Generic system config ( #17962 )
2025-03-12 00:12:30 +00:00
taa
Generic system config ( #17962 )
2025-03-12 00:12:30 +00:00
tonemapping
Allowed creating uninitialized images (for use as storage textures) ( #17760 )
2025-02-10 22:22:07 +00:00
upscaling
Move hashbrown
and foldhash
out of bevy_utils
( #17460 )
2025-01-23 16:46:08 +00:00
lib.rs
Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. ( #17413 )
2025-01-27 05:02:46 +00:00
msaa_writeback.rs
Simpler lint fixes: makes ci lints
work but disables a lint for now ( #15376 )
2024-09-24 11:42:59 +00:00