bevy/examples/3d
François ebac7e8268
update ahash and hashbrown (#8623)
# Objective

- Update `ahash` and `hashbrown`
- Alternative to #5700 and #7420

## Solution

- Update the dependencies

This is a breaking change because we were creating two fixed hashers
with
[`AHasher::new_with_keys`](https://docs.rs/ahash/0.7.6/ahash/struct.AHasher.html#method.new_with_keys),
which was a method that existed only for testing purpose and has been
removed from public.

I replaced it with
[`RandomState::with_seeds`](https://docs.rs/ahash/0.8.3/ahash/random_state/struct.RandomState.html#method.with_seeds)
which is the proper way to get a fixed hasher (see [this
table](https://docs.rs/ahash/0.8.3/ahash/random_state/struct.RandomState.html)).
This means that hashes won't be the same across versions

---

## Migration Guide

- If you were using hashes to an asset or using one of the fixed hasher
exposed by Bevy with a previous version, you will have to update the
hashes
2023-05-23 02:17:07 +00:00
..
3d_gizmos.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
3d_scene.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
3d_shapes.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
anti_aliasing.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
atmospheric_fog.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
blend_modes.rs add a default font (#8445) 2023-04-21 22:30:18 +00:00
bloom_3d.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
fog.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
lighting.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
lines.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
load_gltf.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
orthographic.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
parallax_mapping.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
parenting.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pbr.rs add a default font (#8445) 2023-04-21 22:30:18 +00:00
render_to_texture.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
shadow_biases.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
shadow_caster_receiver.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
skybox.rs Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
spherical_area_lights.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
split_screen.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
spotlight.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
texture.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
tonemapping.rs update ahash and hashbrown (#8623) 2023-05-23 02:17:07 +00:00
transparency_3d.rs Fixed several missing links in docs. (#8117) 2023-04-23 17:28:36 +00:00
two_passes.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
update_gltf_scene.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
vertex_colors.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
wireframe.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00