 a788e31ad5
			
		
	
	
		a788e31ad5
		
			
		
	
	
	
	
		
			
			# Objective [Rust 1.72.0](https://blog.rust-lang.org/2023/08/24/Rust-1.72.0.html) is now stable. # Notes - `let-else` formatting has arrived! - I chose to allow `explicit_iter_loop` due to https://github.com/rust-lang/rust-clippy/issues/11074. We didn't hit any of the false positives that prevent compilation, but fixing this did produce a lot of the "symbol soup" mentioned, e.g. `for image in &mut *image_events {`. Happy to undo this if there's consensus the other way. --------- Co-authored-by: François <mockersf@gmail.com>
		
			
				
	
	
		
			110 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use std::f32::consts::TAU;
 | |
| 
 | |
| use bevy::{
 | |
|     diagnostic::{DiagnosticsStore, FrameTimeDiagnosticsPlugin},
 | |
|     prelude::*,
 | |
|     window::PresentMode,
 | |
| };
 | |
| 
 | |
| const SYSTEM_COUNT: u32 = 10;
 | |
| 
 | |
| fn main() {
 | |
|     let mut app = App::new();
 | |
|     app.add_plugins((
 | |
|         DefaultPlugins.set(WindowPlugin {
 | |
|             primary_window: Some(Window {
 | |
|                 title: "Many Debug Lines".to_string(),
 | |
|                 present_mode: PresentMode::AutoNoVsync,
 | |
|                 ..default()
 | |
|             }),
 | |
|             ..default()
 | |
|         }),
 | |
|         FrameTimeDiagnosticsPlugin,
 | |
|     ))
 | |
|     .insert_resource(Config {
 | |
|         line_count: 50_000,
 | |
|         fancy: false,
 | |
|     })
 | |
|     .add_systems(Startup, setup)
 | |
|     .add_systems(Update, (input, ui_system));
 | |
| 
 | |
|     for _ in 0..SYSTEM_COUNT {
 | |
|         app.add_systems(Update, system);
 | |
|     }
 | |
| 
 | |
|     app.run();
 | |
| }
 | |
| 
 | |
| #[derive(Resource, Debug)]
 | |
| struct Config {
 | |
|     line_count: u32,
 | |
|     fancy: bool,
 | |
| }
 | |
| 
 | |
| fn input(mut config: ResMut<Config>, input: Res<Input<KeyCode>>) {
 | |
|     if input.just_pressed(KeyCode::Up) {
 | |
|         config.line_count += 10_000;
 | |
|     }
 | |
|     if input.just_pressed(KeyCode::Down) {
 | |
|         config.line_count = config.line_count.saturating_sub(10_000);
 | |
|     }
 | |
|     if input.just_pressed(KeyCode::Space) {
 | |
|         config.fancy = !config.fancy;
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn system(config: Res<Config>, time: Res<Time>, mut draw: Gizmos) {
 | |
|     if !config.fancy {
 | |
|         for _ in 0..(config.line_count / SYSTEM_COUNT) {
 | |
|             draw.line(Vec3::NEG_Y, Vec3::Y, Color::BLACK);
 | |
|         }
 | |
|     } else {
 | |
|         for i in 0..(config.line_count / SYSTEM_COUNT) {
 | |
|             let angle = i as f32 / (config.line_count / SYSTEM_COUNT) as f32 * TAU;
 | |
| 
 | |
|             let vector = Vec2::from(angle.sin_cos()).extend(time.elapsed_seconds().sin());
 | |
|             let start_color = Color::rgb(vector.x, vector.z, 0.5);
 | |
|             let end_color = Color::rgb(-vector.z, -vector.y, 0.5);
 | |
| 
 | |
|             draw.line_gradient(vector, -vector, start_color, end_color);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn setup(mut commands: Commands) {
 | |
|     warn!(include_str!("warning_string.txt"));
 | |
| 
 | |
|     commands.spawn(Camera3dBundle {
 | |
|         transform: Transform::from_xyz(3., 1., 5.).looking_at(Vec3::ZERO, Vec3::Y),
 | |
|         ..default()
 | |
|     });
 | |
| 
 | |
|     commands.spawn(TextBundle::from_section(
 | |
|         "",
 | |
|         TextStyle {
 | |
|             font_size: 30.,
 | |
|             ..default()
 | |
|         },
 | |
|     ));
 | |
| }
 | |
| 
 | |
| fn ui_system(mut query: Query<&mut Text>, config: Res<Config>, diag: Res<DiagnosticsStore>) {
 | |
|     let mut text = query.single_mut();
 | |
| 
 | |
|     let Some(fps) = diag
 | |
|         .get(FrameTimeDiagnosticsPlugin::FPS)
 | |
|         .and_then(|fps| fps.smoothed())
 | |
|     else {
 | |
|         return;
 | |
|     };
 | |
| 
 | |
|     text.sections[0].value = format!(
 | |
|         "Line count: {}\n\
 | |
|         FPS: {:.0}\n\n\
 | |
|         Controls:\n\
 | |
|         Up/Down: Raise or lower the line count.\n\
 | |
|         Spacebar: Toggle fancy mode.",
 | |
|         config.line_count, fps,
 | |
|     );
 | |
| }
 |