bevy/crates
Nolan Darilek 73e0ac26ca
Various accessibility API updates. (#9989)
# Objective

`bevy_a11y` was impossible to integrate into some third-party projects
in part because it insisted on managing the accessibility tree on its
own.

## Solution

The changes in this PR were necessary to get `bevy_egui` working with
Bevy's AccessKit integration. They were tested on a fork of 0.11,
developed against `bevy_egui`, then ported to main and tested against
the `ui` example.

## Changelog

### Changed

* Add `bevy_a11y::ManageAccessibilityUpdates` to indicate whether the
ECS should manage accessibility tree updates.
* Add getter/setter to `bevy_a11y::AccessibilityRequested`.
* Add `bevy_a11y::AccessibilitySystem` `SystemSet` for ordering relative
to accessibility tree updates.
* Upgrade `accesskit` to v0.12.0.

### Fixed

* Correctly set initial accessibility focus to new windows on creation.

## Migration Guide

### Change direct accesses of `AccessibilityRequested` to use
`AccessibilityRequested.::get()`/`AccessibilityRequested::set()`

#### Before

```
use std::sync::atomic::Ordering;

// To access
accessibility_requested.load(Ordering::SeqCst)
// To update
accessibility_requested.store(true, Ordering::SeqCst);
```

#### After

```
// To access
accessibility_requested.get()
// To update
accessibility_requested.set(true);
```

---------

Co-authored-by: StaffEngineer <111751109+StaffEngineer@users.noreply.github.com>
2023-10-02 21:22:52 +00:00
..
bevy_a11y Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_animation refactor: Change Option<With<T>> query params to Has<T> (#9959) 2023-10-02 01:21:41 +00:00
bevy_app Only run event systems if they have tangible work to do (#7728) 2023-09-24 00:16:33 +00:00
bevy_asset Fix unused variable warning for simple AssetV2 derives (#9961) 2023-09-29 08:08:13 +00:00
bevy_audio Replaced parking_lot with std::sync (#9545) 2023-10-02 12:44:34 +00:00
bevy_core Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
bevy_core_pipeline Fix comment grammar (#9990) 2023-10-01 20:18:34 +00:00
bevy_derive bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_diagnostic Improve doc formatting. (#9840) 2023-09-18 19:43:56 +00:00
bevy_dylib Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dynamic_plugin Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ecs Add a public API to ArchetypeGeneration/Id (#9825) 2023-10-02 12:54:45 +00:00
bevy_ecs_compile_fail_tests Fix CI for Rust 1.72 (#9562) 2023-08-25 12:34:24 +00:00
bevy_encase_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gilrs Refactor EventReader::iter to read (#9631) 2023-08-30 14:20:03 +00:00
bevy_gizmos Fix some typos (#9934) 2023-09-26 19:46:24 +00:00
bevy_gltf Import the second UV map if present in glTF files. (#9992) 2023-10-02 21:07:03 +00:00
bevy_hierarchy Fix typos (#9965) 2023-09-29 12:26:41 +00:00
bevy_input Improve doc formatting. (#9840) 2023-09-18 19:43:56 +00:00
bevy_internal Allow using async_io::block_on in bevy_tasks (#9626) 2023-09-25 19:59:50 +00:00
bevy_log Update tracy-client requirement from 0.15 to 0.16 (#9436) 2023-08-15 07:45:21 +00:00
bevy_macro_utils Moved fq_std from bevy_reflect_derive to bevy_macro_utils (#9956) 2023-10-02 00:22:57 +00:00
bevy_macros_compile_fail_tests bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_math Automatic batching/instancing of draw commands (#9685) 2023-09-21 22:12:34 +00:00
bevy_mikktspace Fix erronenous glam version (#9653) 2023-08-31 12:55:17 +00:00
bevy_pbr Import the second UV map if present in glTF files. (#9992) 2023-10-02 21:07:03 +00:00
bevy_ptr Put #[repr(transparent)] attr to bevy_ptr types (#9068) 2023-07-14 18:55:15 +00:00
bevy_reflect Replaced parking_lot with std::sync (#9545) 2023-10-02 12:44:34 +00:00
bevy_reflect_compile_fail_tests Improve TypeUuid's derive macro error messages (#9315) 2023-10-02 12:42:01 +00:00
bevy_render Import the second UV map if present in glTF files. (#9992) 2023-10-02 21:07:03 +00:00
bevy_scene Only attempt to copy resources that still exist from scenes (#9984) 2023-10-02 00:05:36 +00:00
bevy_sprite Use EntityHashMap<Entity, T> for render world entity storage for better performance (#9903) 2023-09-27 08:28:28 +00:00
bevy_tasks Allow using async_io::block_on in bevy_tasks (#9626) 2023-09-25 19:59:50 +00:00
bevy_text register TextLayoutInfo and TextFlags type. (#9919) 2023-09-25 18:59:29 +00:00
bevy_time ignore time channel error (#9981) 2023-10-01 07:55:17 +00:00
bevy_transform Rename RemovedComponents::iter/iter_with_id to read/read_with_id (#9778) 2023-09-15 12:37:20 +00:00
bevy_ui Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_utils Use EntityHashMap<Entity, T> for render world entity storage for better performance (#9903) 2023-09-27 08:28:28 +00:00
bevy_window Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_winit Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00