bevy/crates/bevy_pbr/src/deferred
Patrick Walton 6b837dd297
Remove prepasses from the render world when they're removed from the main world. (#17565)
This makes switching rendering modes in `deferred_rendering` work again.

Closes #16679.
2025-02-14 06:43:35 +00:00
..
deferred_lighting.wgsl Added visibility bitmask as an alternative SSAO method (#13454) 2024-10-02 13:43:35 +00:00
mod.rs Remove prepasses from the render world when they're removed from the main world. (#17565) 2025-02-14 06:43:35 +00:00
pbr_deferred_functions.wgsl Add support for specular tints and maps per the KHR_materials_specular glTF extension. (#14069) 2025-01-26 20:38:46 +00:00
pbr_deferred_types.wgsl Revert "Make FOG_ENABLED a shader_def instead of material flag (#13783)" (#13803) 2024-06-10 23:25:16 +00:00