bevy/crates
ickshonpe 74acb95ed3
anti-alias outside the edges of UI nodes, not across them (#17631)
# Objective

Fixes #17561

## Solution

The anti-aliasing function used by the UI fragment shader is this:
```wgsl
fn antialias(distance: f32) -> f32 {
    return saturate(0.5 - distance);      // saturate clamps between 0 and 1
}
```
The returned value is multiplied with the alpha channel value to get the
anti-aliasing effect.

The `distance` is a signed distance value. A positive `distance` means
we are outside the shape we're drawing and a negative `distance` means
we are on the inside.

So with `distance` at `0` (on the edge of the shape):
```
antialias(0) = saturate(0.5 - 0) = saturate(0.5) = 0.5
```
but we want it to be `1` at this point, so the entire interior of the
shape is given a solid colour, and then decrease as the signed distance
increases.

So in this PR we change it to:
```wgsl
fn antialias(distance: f32) -> f32 {
    return saturate(1. - distance);
}
```
Then:
```
antialias(-0.5) = saturate(1 - (-1)) = saturate(2) = 1
antialias(1) = saturate(1 - 0) = 1
antialias(0.5) = saturate(1 - 0.5) = 0.5
antialias(1) = saturate(1 - 1) = 0
```
as desired.

## Testing

```cargo run --example button```

On main:
<img width="400" alt="bleg" src="https://github.com/user-attachments/assets/314994cb-4529-479d-b179-18e5c25f75bc" />

With this PR:
<img width="400" alt="bbwhite" src="https://github.com/user-attachments/assets/072f481d-8b67-4fae-9a5f-765090d1713f" />

Modified the `button` example to draw a white background to make the bleeding more obvious.
2025-02-02 14:44:31 +00:00
..
bevy_a11y Add no_std Support to bevy_a11y (#17505) 2025-01-23 03:52:47 +00:00
bevy_animation Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_app Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_asset Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_audio Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
bevy_color Fixes #17508: bevy_color::Color constructor docs get docs matching underlying constructor (#17601) 2025-01-29 18:21:23 +00:00
bevy_core_pipeline Fix calculation of skybox rotation (#17476) 2025-01-28 05:27:22 +00:00
bevy_derive Bump Version after Release (#17176) 2025-01-06 00:04:44 +00:00
bevy_dev_tools Smarter testbeds (#17573) 2025-01-31 22:38:39 +00:00
bevy_diagnostic Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_dylib Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
bevy_ecs Add a test for direct recursion in required components. (#17626) 2025-02-02 06:47:10 +00:00
bevy_encase_derive Bump Version after Release (#17176) 2025-01-06 00:04:44 +00:00
bevy_gilrs Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_gizmos Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
bevy_gltf Fix Maya-exported rigs by not trying to topologically sort glTF nodes. (#17641) 2025-02-02 13:53:55 +00:00
bevy_image Image::get_color_at and Image::set_color_at: Support 16-bit float values (#17550) 2025-01-31 00:36:11 +00:00
bevy_input added Hash to MouseScrollUnit; (#17538) 2025-01-26 22:24:50 +00:00
bevy_input_focus Refactored ComponentHook Parameters into HookContext (#17503) 2025-01-23 02:45:24 +00:00
bevy_internal Add support for specular tints and maps per the KHR_materials_specular glTF extension. (#14069) 2025-01-26 20:38:46 +00:00
bevy_log Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
bevy_macro_utils Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
bevy_math Reworked Segment types into their cartesian forms (#17404) 2025-01-19 03:54:45 +00:00
bevy_mesh Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_mikktspace Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
bevy_pbr Reflect and register the wireframe materials (#17334) 2025-01-28 05:19:34 +00:00
bevy_picking Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_platform_support Fix Typo in bevy_platform_support's spin Feature (#17516) 2025-01-23 21:47:21 +00:00
bevy_ptr Update safety docs for Ptr::assert_unique (#17394) 2025-01-16 03:25:19 +00:00
bevy_reflect Remove unnecessary PartialReflect bound on DeserializeWithRegistry (#17560) 2025-01-29 17:36:39 +00:00
bevy_remote Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_render Update render_resource gpu buffer doc comments (#17118) 2025-01-28 05:13:04 +00:00
bevy_scene Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_sprite Reflect and register the wireframe materials (#17334) 2025-01-28 05:19:34 +00:00
bevy_state Fix link to states example (#17595) 2025-01-29 21:44:55 +00:00
bevy_tasks Move spin to bevy_platform_support out of other crates (#17470) 2025-01-23 05:27:02 +00:00
bevy_text chore: impl PartialEq for bevy_ui::Text and bevy_text::TextColor (#17606) 2025-01-30 04:47:29 +00:00
bevy_time Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_transform Parent -> ChildOf (#17427) 2025-01-20 22:13:29 +00:00
bevy_ui anti-alias outside the edges of UI nodes, not across them (#17631) 2025-02-02 14:44:31 +00:00
bevy_utils Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_window Move spin to bevy_platform_support out of other crates (#17470) 2025-01-23 05:27:02 +00:00
bevy_winit Automatically transform cursor hotspot user asks to flip cursor image (#17540) 2025-01-28 05:49:46 +00:00