..
cluster
Reduce the clusterable object UBO size below 16384 for WebGL 2. ( #16069 )
2024-10-24 23:33:24 +02:00
deferred
Fix lightmaps break when deferred rendering is enabled ( #14599 )
2024-10-18 23:18:11 +00:00
light
Use en-us
locale for typos
( #16037 )
2024-10-20 18:55:17 +00:00
light_probe
Implement WorldQuery
for MainWorld
and RenderWorld
components ( #15745 )
2024-10-13 20:58:46 +00:00
lightmap
Type safe retained render world ( #15756 )
2024-10-10 18:47:04 +00:00
meshlet
Meshlet fill cluster buffers rewritten ( #15955 )
2024-10-24 23:33:23 +02:00
prepass
Meshlet fill cluster buffers rewritten ( #15955 )
2024-10-24 23:33:23 +02:00
render
Reduce the clusterable object UBO size below 16384 for WebGL 2. ( #16069 )
2024-10-24 23:33:24 +02:00
ssao
Remove components if not extracted ( #15948 )
2024-10-19 15:13:39 +00:00
ssr
Migrate reflection probes to required components ( #15737 )
2024-10-08 23:59:27 +00:00
volumetric_fog
Remove components if not extracted ( #15948 )
2024-10-19 15:13:39 +00:00
bundle.rs
Type safe retained render world ( #15756 )
2024-10-10 18:47:04 +00:00
extended_material.rs
Simpler lint fixes: makes ci lints
work but disables a lint for now ( #15376 )
2024-09-24 11:42:59 +00:00
fog.rs
Migrate cameras to required components ( #15641 )
2024-10-05 01:59:52 +00:00
lib.rs
Remove components if not extracted ( #15948 )
2024-10-19 15:13:39 +00:00
material.rs
Revert default mesh materials ( #15930 )
2024-10-15 19:47:40 +00:00
mesh_material.rs
Revert default mesh materials ( #15930 )
2024-10-15 19:47:40 +00:00
parallax.rs
bevy_reflect: FromReflect
Ergonomics Implementation ( #6056 )
2023-06-29 01:31:34 +00:00
pbr_material.rs
Use en-us
locale for typos
( #16037 )
2024-10-20 18:55:17 +00:00
wireframe.rs
Revert "Have EntityCommands methods consume self for easier chaining" ( #15523 )
2024-10-02 12:47:26 +00:00