..
batched_uniform_buffer.rs
Fix *most* clippy lints ( #15906 )
2024-10-14 20:52:35 +00:00
bind_group_entries.rs
Add more wgpu helpers/types ( #19548 )
2025-06-09 04:54:02 +00:00
bind_group_layout_entries.rs
Add more wgpu helpers/types ( #19548 )
2025-06-09 04:54:02 +00:00
bind_group_layout.rs
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
bind_group.rs
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
bindless.rs
Add bindless support back to ExtendedMaterial
. ( #18025 )
2025-04-09 15:34:44 +00:00
buffer_vec.rs
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
buffer.rs
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
gpu_array_buffer.rs
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
mod.rs
Add more wgpu helpers/types ( #19548 )
2025-06-09 04:54:02 +00:00
pipeline_cache.rs
Fixing running ci
locally in MacOS ( #19619 )
2025-06-13 14:51:28 +00:00
pipeline_specializer.rs
Rename bevy_platform_support to bevy_platform ( #18813 )
2025-04-11 23:13:28 +00:00
pipeline.rs
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
resource_macros.rs
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)]
( #17194 )
2025-01-06 23:10:58 +00:00
shader.rs
Use embedded_asset to load PBR shaders ( #19137 )
2025-05-16 05:47:34 +00:00
storage_buffer.rs
Update render_resource gpu buffer doc comments ( #17118 )
2025-01-28 05:13:04 +00:00
texture.rs
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
uniform_buffer.rs
Use target_abi = "sim"
instead of ios_simulator
feature ( #17702 )
2025-02-11 23:01:26 +00:00