 b6a647cc01
			
		
	
	
		b6a647cc01
		
	
	
	
	
		
			
			Adds a `default()` shorthand for `Default::default()` ... because life is too short to constantly type `Default::default()`.
```rust
use bevy::prelude::*;
#[derive(Default)]
struct Foo {
  bar: usize,
  baz: usize,
}
// Normally you would do this:
let foo = Foo {
  bar: 10,
  ..Default::default()
};
// But now you can do this:
let foo = Foo {
  bar: 10,
  ..default()
};
```
The examples have been adapted to use `..default()`. I've left internal crates as-is for now because they don't pull in the bevy prelude, and the ergonomics of each case should be considered individually.
		
	
			
		
			
				
	
	
		
			23 lines
		
	
	
		
			654 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			654 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
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| 
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| fn main() {
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|     App::new()
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|         .add_plugins(DefaultPlugins)
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|         .add_startup_system(setup)
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|         .run();
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| }
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| 
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| fn setup(
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|     mut commands: Commands,
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|     mut meshes: ResMut<Assets<Mesh>>,
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|     mut materials: ResMut<Assets<ColorMaterial>>,
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| ) {
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|     commands.spawn_bundle(OrthographicCameraBundle::new_2d());
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|     commands.spawn_bundle(MaterialMesh2dBundle {
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|         mesh: meshes.add(Mesh::from(shape::Quad::default())).into(),
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|         transform: Transform::default().with_scale(Vec3::splat(128.)),
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|         material: materials.add(ColorMaterial::from(Color::PURPLE)),
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|         ..default()
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|     });
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| }
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