..
batching
clippy: expect large variants and other small fixes ( #19222 )
2025-05-15 22:29:59 +00:00
camera
rename GlobalTransform::compute_matrix to to_matrix ( #19643 )
2025-06-17 18:37:26 +00:00
diagnostic
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
experimental
Remove Shader weak_handles from bevy_render. ( #19362 )
2025-05-26 20:20:25 +00:00
mesh
Add extra buffer usages field to MeshAllocator ( #19546 )
2025-06-09 20:03:57 +00:00
primitives
reexport entity set collections in entity module ( #18413 )
2025-03-30 03:51:14 +00:00
render_graph
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
render_phase
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
render_resource
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
renderer
Initial raytraced lighting progress (bevy_solari) ( #19058 )
2025-06-12 21:26:10 +00:00
texture
Optional explicit compressed image format support ( #19190 )
2025-05-26 18:00:33 +00:00
view
rename GlobalTransform::compute_matrix to to_matrix ( #19643 )
2025-06-17 18:37:26 +00:00
alpha.rs
bevy_reflect: Add clone registrations project-wide ( #18307 )
2025-03-17 18:32:35 +00:00
bindless.wgsl
Use global binding arrays for bindless resources. ( #17898 )
2025-02-21 05:55:36 +00:00
color_operations.wgsl
move wgsl color operations from bevy_pbr to bevy_render ( #13209 )
2024-05-04 10:30:23 +00:00
extract_component.rs
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
extract_instances.rs
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
extract_param.rs
Stop storing access for all systems ( #19477 )
2025-06-13 17:56:09 +00:00
extract_resource.rs
Fix "Unrecognized Option" error when using Criterion-specific arguments in benchmarks ( #17222 )
2025-01-08 00:09:31 +00:00
globals.rs
Remove Shader weak_handles from bevy_render. ( #19362 )
2025-05-26 20:20:25 +00:00
globals.wgsl
Refactor Globals and View structs into separate shaders ( #7512 )
2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
gpu_readback.rs
Event Split: Event
, EntityEvent
, and BufferedEvent
( #19647 )
2025-06-15 16:46:34 +00:00
lib.rs
bevyengine.org -> bevy.org ( #19503 )
2025-06-05 23:09:28 +00:00
maths.wgsl
Atmosphere LUT parameterization improvements ( #17555 )
2025-02-03 21:52:11 +00:00
pipelined_rendering.rs
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
render_asset.rs
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
settings.rs
clippy: expect large variants and other small fixes ( #19222 )
2025-05-15 22:29:59 +00:00
storage.rs
bevy_reflect: Add clone registrations project-wide ( #18307 )
2025-03-17 18:32:35 +00:00
sync_component.rs
Refactored ComponentHook
Parameters into HookContext
( #17503 )
2025-01-23 02:45:24 +00:00
sync_world.rs
Remove 's
lifetime from WorldQuery::Fetch
( #19720 )
2025-06-19 00:58:21 +00:00