bevy/examples/animation
theotherphil 7645ce91ed
Add newlines before impl blocks (#19746)
# Objective

Fix https://github.com/bevyengine/bevy/issues/19617 

# Solution

Add newlines before all impl blocks.

I suspect that at least some of these will be objectionable! If there's
a desired Bevy style for this then I'll update the PR. If not then we
can just close it - it's the work of a single find and replace.
2025-06-22 23:07:02 +00:00
..
animated_mesh_control.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
animated_mesh_events.rs Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
animated_mesh.rs Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
animated_transform.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
animated_ui.rs Rename JustifyText to Justify (#19522) 2025-06-09 19:59:48 +00:00
animation_events.rs Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
animation_graph.rs Bump ron version to 0.10. (#19631) 2025-06-13 19:54:31 +00:00
animation_masks.rs Rename JustifyText to Justify (#19522) 2025-06-09 19:59:48 +00:00
color_animation.rs Add newlines before impl blocks (#19746) 2025-06-22 23:07:02 +00:00
custom_skinned_mesh.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
eased_motion.rs AnimatedField and Rework Evaluators (#16484) 2024-11-27 22:19:55 +00:00
easing_functions.rs Add ways to configure EasingFunction::Steps via new StepConfig (#17752) 2025-02-11 22:19:01 +00:00
gltf_skinned_mesh.rs Switch ChildOf back to tuple struct (#18672) 2025-04-02 00:10:10 +00:00
morph_targets.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00