
# Objective - Currently adding observers spawns an entity which implicitly flushes the command queue, which can cause undefined behaviour if the `WorldEntityMut` is used after this - The reason `WorldEntityMut` attempted to (unsuccessfully) avoid flushing commands until finished was that such commands may move or despawn the entity being referenced, invalidating the cached location. - With the introduction of hooks and observers, this isn't sensible anymore as running the commands generated by hooks immediately is required to maintain correct ordering of operations and to not expose the world in an inconsistent state - Objective is to make command flushing deterministic and fix the related issues - Fixes #16212 - Fixes #14621 - Fixes #16034 ## Solution - Allow `WorldEntityMut` to exist even when it refers to a despawned entity by allowing `EntityLocation` to be marked invalid - Add checks to all methods to panic if trying to access a despawned entity - Flush command queue after every operation that might trigger hooks or observers - Update entity location always after flushing command queue ## Testing - Added test cases for currently broken behaviour - Added test cases that flushes happen in all operations - Added test cases to ensure hooks and commands are run exactly in correct order when nested --- Todo: - [x] Write migration guide - [x] Add tests that using `EntityWorldMut` on a despawned entity panics - [x] Add tests that commands are flushed after every operation that is supposed to flush them - [x] Add tests that hooks, observers and their spawned commands are run in the correct order when nested --- ## Migration Guide Previously `EntityWorldMut` triggered command queue flushes in unpredictable places, which could interfere with hooks and observers. Now the command queue is flushed always immediately after any call in `EntityWorldMut` that spawns or despawns an entity, or adds, removes or replaces a component. This means hooks and observers will run their commands in the correct order. As a side effect, there is a possibility that a hook or observer could despawn the entity that is being referred to by `EntityWorldMut`. This could already currently happen if an observer was added while keeping an `EntityWorldMut` referece and would cause unsound behaviour. If the entity has been despawned, calling any methods which require the entity location will panic. This matches the behaviour that `Commands` will panic if called on an already despawned entity. In the extremely rare case where taking a new `EntityWorldMut` reference or otherwise restructuring the code so that this case does not happen is not possible, there's a new `is_despawned` method that can be used to check if the referred entity has been despawned.
1200 lines
44 KiB
Rust
1200 lines
44 KiB
Rust
//! Entity handling types.
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//!
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//! An **entity** exclusively owns zero or more [component] instances, all of different types, and can dynamically acquire or lose them over its lifetime.
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//!
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//! **empty entity**: Entity with zero components.
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//! **pending entity**: Entity reserved, but not flushed yet (see [`Entities::flush`] docs for reference).
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//! **reserved entity**: same as **pending entity**.
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//! **invalid entity**: **pending entity** flushed with invalid (see [`Entities::flush_as_invalid`] docs for reference).
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//!
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//! See [`Entity`] to learn more.
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//!
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//! [component]: crate::component::Component
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//!
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//! # Usage
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//!
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//! Operations involving entities and their components are performed either from a system by submitting commands,
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//! or from the outside (or from an exclusive system) by directly using [`World`] methods:
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//!
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//! |Operation|Command|Method|
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//! |:---:|:---:|:---:|
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//! |Spawn an entity with components|[`Commands::spawn`]|[`World::spawn`]|
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//! |Spawn an entity without components|[`Commands::spawn_empty`]|[`World::spawn_empty`]|
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//! |Despawn an entity|[`EntityCommands::despawn`]|[`World::despawn`]|
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//! |Insert a component, bundle, or tuple of components and bundles to an entity|[`EntityCommands::insert`]|[`EntityWorldMut::insert`]|
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//! |Remove a component, bundle, or tuple of components and bundles from an entity|[`EntityCommands::remove`]|[`EntityWorldMut::remove`]|
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//!
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//! [`World`]: crate::world::World
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//! [`Commands::spawn`]: crate::system::Commands::spawn
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//! [`Commands::spawn_empty`]: crate::system::Commands::spawn_empty
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//! [`EntityCommands::despawn`]: crate::system::EntityCommands::despawn
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//! [`EntityCommands::insert`]: crate::system::EntityCommands::insert
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//! [`EntityCommands::remove`]: crate::system::EntityCommands::remove
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//! [`World::spawn`]: crate::world::World::spawn
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//! [`World::spawn_empty`]: crate::world::World::spawn_empty
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//! [`World::despawn`]: crate::world::World::despawn
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//! [`EntityWorldMut::insert`]: crate::world::EntityWorldMut::insert
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//! [`EntityWorldMut::remove`]: crate::world::EntityWorldMut::remove
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mod clone_entities;
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mod map_entities;
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mod visit_entities;
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#[cfg(feature = "bevy_reflect")]
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use bevy_reflect::Reflect;
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#[cfg(all(feature = "bevy_reflect", feature = "serialize"))]
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use bevy_reflect::{ReflectDeserialize, ReflectSerialize};
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pub use clone_entities::*;
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pub use map_entities::*;
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pub use visit_entities::*;
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mod hash;
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pub use hash::*;
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use bevy_utils::tracing::warn;
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use crate::{
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archetype::{ArchetypeId, ArchetypeRow},
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identifier::{
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error::IdentifierError,
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kinds::IdKind,
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masks::{IdentifierMask, HIGH_MASK},
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Identifier,
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},
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storage::{SparseSetIndex, TableId, TableRow},
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};
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use core::{fmt, hash::Hash, mem, num::NonZero, sync::atomic::Ordering};
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#[cfg(feature = "serialize")]
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use serde::{Deserialize, Serialize};
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#[cfg(target_has_atomic = "64")]
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use core::sync::atomic::AtomicI64 as AtomicIdCursor;
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#[cfg(target_has_atomic = "64")]
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type IdCursor = i64;
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/// Most modern platforms support 64-bit atomics, but some less-common platforms
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/// do not. This fallback allows compilation using a 32-bit cursor instead, with
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/// the caveat that some conversions may fail (and panic) at runtime.
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#[cfg(not(target_has_atomic = "64"))]
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use core::sync::atomic::AtomicIsize as AtomicIdCursor;
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#[cfg(not(target_has_atomic = "64"))]
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type IdCursor = isize;
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/// Lightweight identifier of an [entity](crate::entity).
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///
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/// The identifier is implemented using a [generational index]: a combination of an index and a generation.
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/// This allows fast insertion after data removal in an array while minimizing loss of spatial locality.
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///
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/// These identifiers are only valid on the [`World`] it's sourced from. Attempting to use an `Entity` to
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/// fetch entity components or metadata from a different world will either fail or return unexpected results.
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///
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/// [generational index]: https://lucassardois.medium.com/generational-indices-guide-8e3c5f7fd594
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///
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/// # Stability warning
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/// For all intents and purposes, `Entity` should be treated as an opaque identifier. The internal bit
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/// representation is liable to change from release to release as are the behaviors or performance
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/// characteristics of any of its trait implementations (i.e. `Ord`, `Hash`, etc.). This means that changes in
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/// `Entity`'s representation, though made readable through various functions on the type, are not considered
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/// breaking changes under [SemVer].
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///
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/// In particular, directly serializing with `Serialize` and `Deserialize` make zero guarantee of long
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/// term wire format compatibility. Changes in behavior will cause serialized `Entity` values persisted
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/// to long term storage (i.e. disk, databases, etc.) will fail to deserialize upon being updated.
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///
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/// # Usage
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///
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/// This data type is returned by iterating a `Query` that has `Entity` as part of its query fetch type parameter ([learn more]).
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/// It can also be obtained by calling [`EntityCommands::id`] or [`EntityWorldMut::id`].
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///
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/// ```
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/// # use bevy_ecs::prelude::*;
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/// # #[derive(Component)]
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/// # struct SomeComponent;
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/// fn setup(mut commands: Commands) {
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/// // Calling `spawn` returns `EntityCommands`.
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/// let entity = commands.spawn(SomeComponent).id();
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/// }
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///
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/// fn exclusive_system(world: &mut World) {
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/// // Calling `spawn` returns `EntityWorldMut`.
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/// let entity = world.spawn(SomeComponent).id();
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/// }
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/// #
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/// # bevy_ecs::system::assert_is_system(setup);
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/// # bevy_ecs::system::assert_is_system(exclusive_system);
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/// ```
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///
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/// It can be used to refer to a specific entity to apply [`EntityCommands`], or to call [`Query::get`] (or similar methods) to access its components.
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///
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/// ```
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/// # use bevy_ecs::prelude::*;
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/// #
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/// # #[derive(Component)]
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/// # struct Expired;
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/// #
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/// fn dispose_expired_food(mut commands: Commands, query: Query<Entity, With<Expired>>) {
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/// for food_entity in &query {
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/// commands.entity(food_entity).despawn();
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/// }
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/// }
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/// #
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/// # bevy_ecs::system::assert_is_system(dispose_expired_food);
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/// ```
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///
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/// [learn more]: crate::system::Query#entity-id-access
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/// [`EntityCommands::id`]: crate::system::EntityCommands::id
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/// [`EntityWorldMut::id`]: crate::world::EntityWorldMut::id
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/// [`EntityCommands`]: crate::system::EntityCommands
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/// [`Query::get`]: crate::system::Query::get
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/// [`World`]: crate::world::World
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/// [SemVer]: https://semver.org/
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#[derive(Clone, Copy)]
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#[cfg_attr(feature = "bevy_reflect", derive(Reflect))]
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#[cfg_attr(feature = "bevy_reflect", reflect(opaque))]
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#[cfg_attr(feature = "bevy_reflect", reflect(Hash, PartialEq, Debug))]
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#[cfg_attr(
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all(feature = "bevy_reflect", feature = "serialize"),
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reflect(Serialize, Deserialize)
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)]
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// Alignment repr necessary to allow LLVM to better output
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// optimized codegen for `to_bits`, `PartialEq` and `Ord`.
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#[repr(C, align(8))]
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pub struct Entity {
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// Do not reorder the fields here. The ordering is explicitly used by repr(C)
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// to make this struct equivalent to a u64.
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#[cfg(target_endian = "little")]
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index: u32,
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generation: NonZero<u32>,
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#[cfg(target_endian = "big")]
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index: u32,
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}
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// By not short-circuiting in comparisons, we get better codegen.
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// See <https://github.com/rust-lang/rust/issues/117800>
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impl PartialEq for Entity {
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#[inline]
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fn eq(&self, other: &Entity) -> bool {
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// By using `to_bits`, the codegen can be optimized out even
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// further potentially. Relies on the correct alignment/field
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// order of `Entity`.
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self.to_bits() == other.to_bits()
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}
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}
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impl Eq for Entity {}
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// The derive macro codegen output is not optimal and can't be optimized as well
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// by the compiler. This impl resolves the issue of non-optimal codegen by relying
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// on comparing against the bit representation of `Entity` instead of comparing
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// the fields. The result is then LLVM is able to optimize the codegen for Entity
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// far beyond what the derive macro can.
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// See <https://github.com/rust-lang/rust/issues/106107>
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impl PartialOrd for Entity {
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#[inline]
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fn partial_cmp(&self, other: &Self) -> Option<core::cmp::Ordering> {
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// Make use of our `Ord` impl to ensure optimal codegen output
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Some(self.cmp(other))
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}
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}
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// The derive macro codegen output is not optimal and can't be optimized as well
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// by the compiler. This impl resolves the issue of non-optimal codegen by relying
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// on comparing against the bit representation of `Entity` instead of comparing
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// the fields. The result is then LLVM is able to optimize the codegen for Entity
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// far beyond what the derive macro can.
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// See <https://github.com/rust-lang/rust/issues/106107>
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impl Ord for Entity {
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#[inline]
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fn cmp(&self, other: &Self) -> core::cmp::Ordering {
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// This will result in better codegen for ordering comparisons, plus
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// avoids pitfalls with regards to macro codegen relying on property
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// position when we want to compare against the bit representation.
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self.to_bits().cmp(&other.to_bits())
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}
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}
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impl Hash for Entity {
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#[inline]
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fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
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self.to_bits().hash(state);
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}
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}
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pub(crate) enum AllocAtWithoutReplacement {
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Exists(EntityLocation),
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DidNotExist,
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ExistsWithWrongGeneration,
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}
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impl Entity {
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/// Construct an [`Entity`] from a raw `index` value and a non-zero `generation` value.
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/// Ensure that the generation value is never greater than `0x7FFF_FFFF`.
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#[inline(always)]
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pub(crate) const fn from_raw_and_generation(index: u32, generation: NonZero<u32>) -> Entity {
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debug_assert!(generation.get() <= HIGH_MASK);
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Self { index, generation }
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}
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/// An entity ID with a placeholder value. This may or may not correspond to an actual entity,
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/// and should be overwritten by a new value before being used.
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///
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/// ## Examples
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///
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/// Initializing a collection (e.g. `array` or `Vec`) with a known size:
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///
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/// ```no_run
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/// # use bevy_ecs::prelude::*;
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/// // Create a new array of size 10 filled with invalid entity ids.
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/// let mut entities: [Entity; 10] = [Entity::PLACEHOLDER; 10];
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///
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/// // ... replace the entities with valid ones.
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/// ```
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///
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/// Deriving [`Reflect`] for a component that has an `Entity` field:
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///
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/// ```no_run
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/// # use bevy_ecs::{prelude::*, component::*};
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/// # use bevy_reflect::Reflect;
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/// #[derive(Reflect, Component)]
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/// #[reflect(Component)]
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/// pub struct MyStruct {
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/// pub entity: Entity,
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/// }
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///
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/// impl FromWorld for MyStruct {
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/// fn from_world(_world: &mut World) -> Self {
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/// Self {
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/// entity: Entity::PLACEHOLDER,
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/// }
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/// }
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/// }
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/// ```
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pub const PLACEHOLDER: Self = Self::from_raw(u32::MAX);
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/// Creates a new entity ID with the specified `index` and a generation of 1.
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///
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/// # Note
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///
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/// Spawning a specific `entity` value is __rarely the right choice__. Most apps should favor
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/// [`Commands::spawn`](crate::system::Commands::spawn). This method should generally
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/// only be used for sharing entities across apps, and only when they have a scheme
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/// worked out to share an index space (which doesn't happen by default).
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///
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/// In general, one should not try to synchronize the ECS by attempting to ensure that
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/// `Entity` lines up between instances, but instead insert a secondary identifier as
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/// a component.
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#[inline(always)]
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pub const fn from_raw(index: u32) -> Entity {
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Self::from_raw_and_generation(index, NonZero::<u32>::MIN)
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}
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/// Convert to a form convenient for passing outside of rust.
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///
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/// Only useful for identifying entities within the same instance of an application. Do not use
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/// for serialization between runs.
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///
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/// No particular structure is guaranteed for the returned bits.
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#[inline(always)]
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pub const fn to_bits(self) -> u64 {
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IdentifierMask::pack_into_u64(self.index, self.generation.get())
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}
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/// Reconstruct an `Entity` previously destructured with [`Entity::to_bits`].
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///
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/// Only useful when applied to results from `to_bits` in the same instance of an application.
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///
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/// # Panics
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///
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/// This method will likely panic if given `u64` values that did not come from [`Entity::to_bits`].
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#[inline]
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pub const fn from_bits(bits: u64) -> Self {
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// Construct an Identifier initially to extract the kind from.
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let id = Self::try_from_bits(bits);
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match id {
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Ok(entity) => entity,
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Err(_) => panic!("Attempted to initialize invalid bits as an entity"),
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}
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}
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/// Reconstruct an `Entity` previously destructured with [`Entity::to_bits`].
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///
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/// Only useful when applied to results from `to_bits` in the same instance of an application.
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///
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/// This method is the fallible counterpart to [`Entity::from_bits`].
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#[inline(always)]
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pub const fn try_from_bits(bits: u64) -> Result<Self, IdentifierError> {
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if let Ok(id) = Identifier::try_from_bits(bits) {
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let kind = id.kind() as u8;
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if kind == (IdKind::Entity as u8) {
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return Ok(Self {
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index: id.low(),
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generation: id.high(),
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});
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}
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}
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Err(IdentifierError::InvalidEntityId(bits))
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}
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/// Return a transiently unique identifier.
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///
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/// No two simultaneously-live entities share the same index, but dead entities' indices may collide
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/// with both live and dead entities. Useful for compactly representing entities within a
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/// specific snapshot of the world, such as when serializing.
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#[inline]
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pub const fn index(self) -> u32 {
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self.index
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}
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/// Returns the generation of this Entity's index. The generation is incremented each time an
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/// entity with a given index is despawned. This serves as a "count" of the number of times a
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/// given index has been reused (index, generation) pairs uniquely identify a given Entity.
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#[inline]
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pub const fn generation(self) -> u32 {
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// Mask so not to expose any flags
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IdentifierMask::extract_value_from_high(self.generation.get())
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}
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}
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impl TryFrom<Identifier> for Entity {
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type Error = IdentifierError;
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#[inline]
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fn try_from(value: Identifier) -> Result<Self, Self::Error> {
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Self::try_from_bits(value.to_bits())
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}
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}
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impl From<Entity> for Identifier {
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#[inline]
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fn from(value: Entity) -> Self {
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Identifier::from_bits(value.to_bits())
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}
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}
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#[cfg(feature = "serialize")]
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impl Serialize for Entity {
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
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where
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S: serde::Serializer,
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{
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serializer.serialize_u64(self.to_bits())
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}
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}
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#[cfg(feature = "serialize")]
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impl<'de> Deserialize<'de> for Entity {
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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where
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D: serde::Deserializer<'de>,
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{
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use serde::de::Error;
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let id: u64 = Deserialize::deserialize(deserializer)?;
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Entity::try_from_bits(id).map_err(D::Error::custom)
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}
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}
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/// Outputs the full entity identifier, including the index, generation, and the raw bits.
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///
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/// This takes the format: `{index}v{generation}#{bits}`.
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///
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/// For [`Entity::PLACEHOLDER`], this outputs `PLACEHOLDER`.
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///
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/// # Usage
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///
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/// Prefer to use this format for debugging and logging purposes. Because the output contains
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/// the raw bits, it is easy to check it against serialized scene data.
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///
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/// Example serialized scene data:
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/// ```text
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/// (
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/// ...
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/// entities: {
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/// 4294967297: ( <--- Raw Bits
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/// components: {
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/// ...
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/// ),
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/// ...
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/// )
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/// ```
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impl fmt::Debug for Entity {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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if self == &Self::PLACEHOLDER {
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write!(f, "PLACEHOLDER")
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} else {
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write!(
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f,
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"{}v{}#{}",
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self.index(),
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self.generation(),
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self.to_bits()
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)
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}
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}
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}
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/// Outputs the short entity identifier, including the index and generation.
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///
|
|
/// This takes the format: `{index}v{generation}`.
|
|
///
|
|
/// For [`Entity::PLACEHOLDER`], this outputs `PLACEHOLDER`.
|
|
impl fmt::Display for Entity {
|
|
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
|
if self == &Self::PLACEHOLDER {
|
|
write!(f, "PLACEHOLDER")
|
|
} else {
|
|
write!(f, "{}v{}", self.index(), self.generation())
|
|
}
|
|
}
|
|
}
|
|
|
|
impl SparseSetIndex for Entity {
|
|
#[inline]
|
|
fn sparse_set_index(&self) -> usize {
|
|
self.index() as usize
|
|
}
|
|
|
|
#[inline]
|
|
fn get_sparse_set_index(value: usize) -> Self {
|
|
Entity::from_raw(value as u32)
|
|
}
|
|
}
|
|
|
|
/// An [`Iterator`] returning a sequence of [`Entity`] values from
|
|
pub struct ReserveEntitiesIterator<'a> {
|
|
// Metas, so we can recover the current generation for anything in the freelist.
|
|
meta: &'a [EntityMeta],
|
|
|
|
// Reserved indices formerly in the freelist to hand out.
|
|
freelist_indices: core::slice::Iter<'a, u32>,
|
|
|
|
// New Entity indices to hand out, outside the range of meta.len().
|
|
new_indices: core::ops::Range<u32>,
|
|
}
|
|
|
|
impl<'a> Iterator for ReserveEntitiesIterator<'a> {
|
|
type Item = Entity;
|
|
|
|
fn next(&mut self) -> Option<Self::Item> {
|
|
self.freelist_indices
|
|
.next()
|
|
.map(|&index| {
|
|
Entity::from_raw_and_generation(index, self.meta[index as usize].generation)
|
|
})
|
|
.or_else(|| self.new_indices.next().map(Entity::from_raw))
|
|
}
|
|
|
|
fn size_hint(&self) -> (usize, Option<usize>) {
|
|
let len = self.freelist_indices.len() + self.new_indices.len();
|
|
(len, Some(len))
|
|
}
|
|
}
|
|
|
|
impl<'a> ExactSizeIterator for ReserveEntitiesIterator<'a> {}
|
|
impl<'a> core::iter::FusedIterator for ReserveEntitiesIterator<'a> {}
|
|
|
|
/// A [`World`]'s internal metadata store on all of its entities.
|
|
///
|
|
/// Contains metadata on:
|
|
/// - The generation of every entity.
|
|
/// - The alive/dead status of a particular entity. (i.e. "has entity 3 been despawned?")
|
|
/// - The location of the entity's components in memory (via [`EntityLocation`])
|
|
///
|
|
/// [`World`]: crate::world::World
|
|
#[derive(Debug)]
|
|
pub struct Entities {
|
|
meta: Vec<EntityMeta>,
|
|
|
|
/// The `pending` and `free_cursor` fields describe three sets of Entity IDs
|
|
/// that have been freed or are in the process of being allocated:
|
|
///
|
|
/// - The `freelist` IDs, previously freed by `free()`. These IDs are available to any of
|
|
/// [`alloc`], [`reserve_entity`] or [`reserve_entities`]. Allocation will always prefer
|
|
/// these over brand new IDs.
|
|
///
|
|
/// - The `reserved` list of IDs that were once in the freelist, but got reserved by
|
|
/// [`reserve_entities`] or [`reserve_entity`]. They are now waiting for [`flush`] to make them
|
|
/// fully allocated.
|
|
///
|
|
/// - The count of new IDs that do not yet exist in `self.meta`, but which we have handed out
|
|
/// and reserved. [`flush`] will allocate room for them in `self.meta`.
|
|
///
|
|
/// The contents of `pending` look like this:
|
|
///
|
|
/// ```txt
|
|
/// ----------------------------
|
|
/// | freelist | reserved |
|
|
/// ----------------------------
|
|
/// ^ ^
|
|
/// free_cursor pending.len()
|
|
/// ```
|
|
///
|
|
/// As IDs are allocated, `free_cursor` is atomically decremented, moving
|
|
/// items from the freelist into the reserved list by sliding over the boundary.
|
|
///
|
|
/// Once the freelist runs out, `free_cursor` starts going negative.
|
|
/// The more negative it is, the more IDs have been reserved starting exactly at
|
|
/// the end of `meta.len()`.
|
|
///
|
|
/// This formulation allows us to reserve any number of IDs first from the freelist
|
|
/// and then from the new IDs, using only a single atomic subtract.
|
|
///
|
|
/// Once [`flush`] is done, `free_cursor` will equal `pending.len()`.
|
|
///
|
|
/// [`alloc`]: Entities::alloc
|
|
/// [`reserve_entity`]: Entities::reserve_entity
|
|
/// [`reserve_entities`]: Entities::reserve_entities
|
|
/// [`flush`]: Entities::flush
|
|
pending: Vec<u32>,
|
|
free_cursor: AtomicIdCursor,
|
|
/// Stores the number of free entities for [`len`](Entities::len)
|
|
len: u32,
|
|
}
|
|
|
|
impl Entities {
|
|
pub(crate) const fn new() -> Self {
|
|
Entities {
|
|
meta: Vec::new(),
|
|
pending: Vec::new(),
|
|
free_cursor: AtomicIdCursor::new(0),
|
|
len: 0,
|
|
}
|
|
}
|
|
|
|
/// Reserve entity IDs concurrently.
|
|
///
|
|
/// Storage for entity generation and location is lazily allocated by calling [`flush`](Entities::flush).
|
|
#[allow(clippy::unnecessary_fallible_conversions)] // Because `IdCursor::try_from` may fail on 32-bit platforms.
|
|
pub fn reserve_entities(&self, count: u32) -> ReserveEntitiesIterator {
|
|
// Use one atomic subtract to grab a range of new IDs. The range might be
|
|
// entirely nonnegative, meaning all IDs come from the freelist, or entirely
|
|
// negative, meaning they are all new IDs to allocate, or a mix of both.
|
|
let range_end = self.free_cursor.fetch_sub(
|
|
IdCursor::try_from(count)
|
|
.expect("64-bit atomic operations are not supported on this platform."),
|
|
Ordering::Relaxed,
|
|
);
|
|
let range_start = range_end
|
|
- IdCursor::try_from(count)
|
|
.expect("64-bit atomic operations are not supported on this platform.");
|
|
|
|
let freelist_range = range_start.max(0) as usize..range_end.max(0) as usize;
|
|
|
|
let (new_id_start, new_id_end) = if range_start >= 0 {
|
|
// We satisfied all requests from the freelist.
|
|
(0, 0)
|
|
} else {
|
|
// We need to allocate some new Entity IDs outside of the range of self.meta.
|
|
//
|
|
// `range_start` covers some negative territory, e.g. `-3..6`.
|
|
// Since the nonnegative values `0..6` are handled by the freelist, that
|
|
// means we need to handle the negative range here.
|
|
//
|
|
// In this example, we truncate the end to 0, leaving us with `-3..0`.
|
|
// Then we negate these values to indicate how far beyond the end of `meta.end()`
|
|
// to go, yielding `meta.len()+0 .. meta.len()+3`.
|
|
let base = self.meta.len() as IdCursor;
|
|
|
|
let new_id_end = u32::try_from(base - range_start).expect("too many entities");
|
|
|
|
// `new_id_end` is in range, so no need to check `start`.
|
|
let new_id_start = (base - range_end.min(0)) as u32;
|
|
|
|
(new_id_start, new_id_end)
|
|
};
|
|
|
|
ReserveEntitiesIterator {
|
|
meta: &self.meta[..],
|
|
freelist_indices: self.pending[freelist_range].iter(),
|
|
new_indices: new_id_start..new_id_end,
|
|
}
|
|
}
|
|
|
|
/// Reserve one entity ID concurrently.
|
|
///
|
|
/// Equivalent to `self.reserve_entities(1).next().unwrap()`, but more efficient.
|
|
pub fn reserve_entity(&self) -> Entity {
|
|
let n = self.free_cursor.fetch_sub(1, Ordering::Relaxed);
|
|
if n > 0 {
|
|
// Allocate from the freelist.
|
|
let index = self.pending[(n - 1) as usize];
|
|
Entity::from_raw_and_generation(index, self.meta[index as usize].generation)
|
|
} else {
|
|
// Grab a new ID, outside the range of `meta.len()`. `flush()` must
|
|
// eventually be called to make it valid.
|
|
//
|
|
// As `self.free_cursor` goes more and more negative, we return IDs farther
|
|
// and farther beyond `meta.len()`.
|
|
Entity::from_raw(
|
|
u32::try_from(self.meta.len() as IdCursor - n).expect("too many entities"),
|
|
)
|
|
}
|
|
}
|
|
|
|
/// Check that we do not have pending work requiring `flush()` to be called.
|
|
fn verify_flushed(&mut self) {
|
|
debug_assert!(
|
|
!self.needs_flush(),
|
|
"flush() needs to be called before this operation is legal"
|
|
);
|
|
}
|
|
|
|
/// Allocate an entity ID directly.
|
|
pub fn alloc(&mut self) -> Entity {
|
|
self.verify_flushed();
|
|
self.len += 1;
|
|
if let Some(index) = self.pending.pop() {
|
|
let new_free_cursor = self.pending.len() as IdCursor;
|
|
*self.free_cursor.get_mut() = new_free_cursor;
|
|
Entity::from_raw_and_generation(index, self.meta[index as usize].generation)
|
|
} else {
|
|
let index = u32::try_from(self.meta.len()).expect("too many entities");
|
|
self.meta.push(EntityMeta::EMPTY);
|
|
Entity::from_raw(index)
|
|
}
|
|
}
|
|
|
|
/// Allocate a specific entity ID, overwriting its generation.
|
|
///
|
|
/// Returns the location of the entity currently using the given ID, if any. Location should be
|
|
/// written immediately.
|
|
pub fn alloc_at(&mut self, entity: Entity) -> Option<EntityLocation> {
|
|
self.verify_flushed();
|
|
|
|
let loc = if entity.index() as usize >= self.meta.len() {
|
|
self.pending
|
|
.extend((self.meta.len() as u32)..entity.index());
|
|
let new_free_cursor = self.pending.len() as IdCursor;
|
|
*self.free_cursor.get_mut() = new_free_cursor;
|
|
self.meta
|
|
.resize(entity.index() as usize + 1, EntityMeta::EMPTY);
|
|
self.len += 1;
|
|
None
|
|
} else if let Some(index) = self.pending.iter().position(|item| *item == entity.index()) {
|
|
self.pending.swap_remove(index);
|
|
let new_free_cursor = self.pending.len() as IdCursor;
|
|
*self.free_cursor.get_mut() = new_free_cursor;
|
|
self.len += 1;
|
|
None
|
|
} else {
|
|
Some(mem::replace(
|
|
&mut self.meta[entity.index() as usize].location,
|
|
EntityMeta::EMPTY.location,
|
|
))
|
|
};
|
|
|
|
self.meta[entity.index() as usize].generation = entity.generation;
|
|
|
|
loc
|
|
}
|
|
|
|
/// Allocate a specific entity ID, overwriting its generation.
|
|
///
|
|
/// Returns the location of the entity currently using the given ID, if any.
|
|
pub(crate) fn alloc_at_without_replacement(
|
|
&mut self,
|
|
entity: Entity,
|
|
) -> AllocAtWithoutReplacement {
|
|
self.verify_flushed();
|
|
|
|
let result = if entity.index() as usize >= self.meta.len() {
|
|
self.pending
|
|
.extend((self.meta.len() as u32)..entity.index());
|
|
let new_free_cursor = self.pending.len() as IdCursor;
|
|
*self.free_cursor.get_mut() = new_free_cursor;
|
|
self.meta
|
|
.resize(entity.index() as usize + 1, EntityMeta::EMPTY);
|
|
self.len += 1;
|
|
AllocAtWithoutReplacement::DidNotExist
|
|
} else if let Some(index) = self.pending.iter().position(|item| *item == entity.index()) {
|
|
self.pending.swap_remove(index);
|
|
let new_free_cursor = self.pending.len() as IdCursor;
|
|
*self.free_cursor.get_mut() = new_free_cursor;
|
|
self.len += 1;
|
|
AllocAtWithoutReplacement::DidNotExist
|
|
} else {
|
|
let current_meta = &self.meta[entity.index() as usize];
|
|
if current_meta.location.archetype_id == ArchetypeId::INVALID {
|
|
AllocAtWithoutReplacement::DidNotExist
|
|
} else if current_meta.generation == entity.generation {
|
|
AllocAtWithoutReplacement::Exists(current_meta.location)
|
|
} else {
|
|
return AllocAtWithoutReplacement::ExistsWithWrongGeneration;
|
|
}
|
|
};
|
|
|
|
self.meta[entity.index() as usize].generation = entity.generation;
|
|
result
|
|
}
|
|
|
|
/// Destroy an entity, allowing it to be reused.
|
|
///
|
|
/// Must not be called while reserved entities are awaiting `flush()`.
|
|
pub fn free(&mut self, entity: Entity) -> Option<EntityLocation> {
|
|
self.verify_flushed();
|
|
|
|
let meta = &mut self.meta[entity.index() as usize];
|
|
if meta.generation != entity.generation {
|
|
return None;
|
|
}
|
|
|
|
meta.generation = IdentifierMask::inc_masked_high_by(meta.generation, 1);
|
|
|
|
if meta.generation == NonZero::<u32>::MIN {
|
|
warn!(
|
|
"Entity({}) generation wrapped on Entities::free, aliasing may occur",
|
|
entity.index
|
|
);
|
|
}
|
|
|
|
let loc = mem::replace(&mut meta.location, EntityMeta::EMPTY.location);
|
|
|
|
self.pending.push(entity.index());
|
|
|
|
let new_free_cursor = self.pending.len() as IdCursor;
|
|
*self.free_cursor.get_mut() = new_free_cursor;
|
|
self.len -= 1;
|
|
Some(loc)
|
|
}
|
|
|
|
/// Ensure at least `n` allocations can succeed without reallocating.
|
|
#[allow(clippy::unnecessary_fallible_conversions)] // Because `IdCursor::try_from` may fail on 32-bit platforms.
|
|
pub fn reserve(&mut self, additional: u32) {
|
|
self.verify_flushed();
|
|
|
|
let freelist_size = *self.free_cursor.get_mut();
|
|
let shortfall = IdCursor::try_from(additional)
|
|
.expect("64-bit atomic operations are not supported on this platform.")
|
|
- freelist_size;
|
|
if shortfall > 0 {
|
|
self.meta.reserve(shortfall as usize);
|
|
}
|
|
}
|
|
|
|
/// Returns true if the [`Entities`] contains [`entity`](Entity).
|
|
// This will return false for entities which have been freed, even if
|
|
// not reallocated since the generation is incremented in `free`
|
|
pub fn contains(&self, entity: Entity) -> bool {
|
|
self.resolve_from_id(entity.index())
|
|
.map_or(false, |e| e.generation() == entity.generation())
|
|
}
|
|
|
|
/// Clears all [`Entity`] from the World.
|
|
pub fn clear(&mut self) {
|
|
self.meta.clear();
|
|
self.pending.clear();
|
|
*self.free_cursor.get_mut() = 0;
|
|
self.len = 0;
|
|
}
|
|
|
|
/// Returns the location of an [`Entity`].
|
|
/// Note: for pending entities, returns `Some(EntityLocation::INVALID)`.
|
|
#[inline]
|
|
pub fn get(&self, entity: Entity) -> Option<EntityLocation> {
|
|
if let Some(meta) = self.meta.get(entity.index() as usize) {
|
|
if meta.generation != entity.generation
|
|
|| meta.location.archetype_id == ArchetypeId::INVALID
|
|
{
|
|
return None;
|
|
}
|
|
Some(meta.location)
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
/// Updates the location of an [`Entity`]. This must be called when moving the components of
|
|
/// the entity around in storage.
|
|
///
|
|
/// # Safety
|
|
/// - `index` must be a valid entity index.
|
|
/// - `location` must be valid for the entity at `index` or immediately made valid afterwards
|
|
/// before handing control to unknown code.
|
|
#[inline]
|
|
pub(crate) unsafe fn set(&mut self, index: u32, location: EntityLocation) {
|
|
// SAFETY: Caller guarantees that `index` a valid entity index
|
|
let meta = unsafe { self.meta.get_unchecked_mut(index as usize) };
|
|
meta.location = location;
|
|
}
|
|
|
|
/// Increments the `generation` of a freed [`Entity`]. The next entity ID allocated with this
|
|
/// `index` will count `generation` starting from the prior `generation` + the specified
|
|
/// value + 1.
|
|
///
|
|
/// Does nothing if no entity with this `index` has been allocated yet.
|
|
pub(crate) fn reserve_generations(&mut self, index: u32, generations: u32) -> bool {
|
|
if (index as usize) >= self.meta.len() {
|
|
return false;
|
|
}
|
|
|
|
let meta = &mut self.meta[index as usize];
|
|
if meta.location.archetype_id == ArchetypeId::INVALID {
|
|
meta.generation = IdentifierMask::inc_masked_high_by(meta.generation, generations);
|
|
true
|
|
} else {
|
|
false
|
|
}
|
|
}
|
|
|
|
/// Get the [`Entity`] with a given id, if it exists in this [`Entities`] collection
|
|
/// Returns `None` if this [`Entity`] is outside of the range of currently reserved Entities
|
|
///
|
|
/// Note: This method may return [`Entities`](Entity) which are currently free
|
|
/// Note that [`contains`](Entities::contains) will correctly return false for freed
|
|
/// entities, since it checks the generation
|
|
pub fn resolve_from_id(&self, index: u32) -> Option<Entity> {
|
|
let idu = index as usize;
|
|
if let Some(&EntityMeta { generation, .. }) = self.meta.get(idu) {
|
|
Some(Entity::from_raw_and_generation(index, generation))
|
|
} else {
|
|
// `id` is outside of the meta list - check whether it is reserved but not yet flushed.
|
|
let free_cursor = self.free_cursor.load(Ordering::Relaxed);
|
|
// If this entity was manually created, then free_cursor might be positive
|
|
// Returning None handles that case correctly
|
|
let num_pending = usize::try_from(-free_cursor).ok()?;
|
|
(idu < self.meta.len() + num_pending).then_some(Entity::from_raw(index))
|
|
}
|
|
}
|
|
|
|
fn needs_flush(&mut self) -> bool {
|
|
*self.free_cursor.get_mut() != self.pending.len() as IdCursor
|
|
}
|
|
|
|
/// Allocates space for entities previously reserved with [`reserve_entity`](Entities::reserve_entity) or
|
|
/// [`reserve_entities`](Entities::reserve_entities), then initializes each one using the supplied function.
|
|
///
|
|
/// # Safety
|
|
/// Flush _must_ set the entity location to the correct [`ArchetypeId`] for the given [`Entity`]
|
|
/// each time init is called. This _can_ be [`ArchetypeId::INVALID`], provided the [`Entity`]
|
|
/// has not been assigned to an [`Archetype`][crate::archetype::Archetype].
|
|
///
|
|
/// Note: freshly-allocated entities (ones which don't come from the pending list) are guaranteed
|
|
/// to be initialized with the invalid archetype.
|
|
pub unsafe fn flush(&mut self, mut init: impl FnMut(Entity, &mut EntityLocation)) {
|
|
let free_cursor = self.free_cursor.get_mut();
|
|
let current_free_cursor = *free_cursor;
|
|
|
|
let new_free_cursor = if current_free_cursor >= 0 {
|
|
current_free_cursor as usize
|
|
} else {
|
|
let old_meta_len = self.meta.len();
|
|
let new_meta_len = old_meta_len + -current_free_cursor as usize;
|
|
self.meta.resize(new_meta_len, EntityMeta::EMPTY);
|
|
self.len += -current_free_cursor as u32;
|
|
for (index, meta) in self.meta.iter_mut().enumerate().skip(old_meta_len) {
|
|
init(
|
|
Entity::from_raw_and_generation(index as u32, meta.generation),
|
|
&mut meta.location,
|
|
);
|
|
}
|
|
|
|
*free_cursor = 0;
|
|
0
|
|
};
|
|
|
|
self.len += (self.pending.len() - new_free_cursor) as u32;
|
|
for index in self.pending.drain(new_free_cursor..) {
|
|
let meta = &mut self.meta[index as usize];
|
|
init(
|
|
Entity::from_raw_and_generation(index, meta.generation),
|
|
&mut meta.location,
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Flushes all reserved entities to an "invalid" state. Attempting to retrieve them will return `None`
|
|
/// unless they are later populated with a valid archetype.
|
|
pub fn flush_as_invalid(&mut self) {
|
|
// SAFETY: as per `flush` safety docs, the archetype id can be set to [`ArchetypeId::INVALID`] if
|
|
// the [`Entity`] has not been assigned to an [`Archetype`][crate::archetype::Archetype], which is the case here
|
|
unsafe {
|
|
self.flush(|_entity, location| {
|
|
location.archetype_id = ArchetypeId::INVALID;
|
|
});
|
|
}
|
|
}
|
|
|
|
/// The count of all entities in the [`World`] that have ever been allocated
|
|
/// including the entities that are currently freed.
|
|
///
|
|
/// This does not include entities that have been reserved but have never been
|
|
/// allocated yet.
|
|
///
|
|
/// [`World`]: crate::world::World
|
|
#[inline]
|
|
pub fn total_count(&self) -> usize {
|
|
self.meta.len()
|
|
}
|
|
|
|
/// The count of currently allocated entities.
|
|
#[inline]
|
|
pub fn len(&self) -> u32 {
|
|
self.len
|
|
}
|
|
|
|
/// Checks if any entity is currently active.
|
|
#[inline]
|
|
pub fn is_empty(&self) -> bool {
|
|
self.len == 0
|
|
}
|
|
}
|
|
|
|
#[derive(Copy, Clone, Debug)]
|
|
struct EntityMeta {
|
|
/// The current generation of the [`Entity`].
|
|
pub generation: NonZero<u32>,
|
|
/// The current location of the [`Entity`]
|
|
pub location: EntityLocation,
|
|
}
|
|
|
|
impl EntityMeta {
|
|
/// meta for **pending entity**
|
|
const EMPTY: EntityMeta = EntityMeta {
|
|
generation: NonZero::<u32>::MIN,
|
|
location: EntityLocation::INVALID,
|
|
};
|
|
}
|
|
|
|
/// Records where an entity's data is stored.
|
|
#[derive(Copy, Clone, Debug, PartialEq)]
|
|
pub struct EntityLocation {
|
|
/// The ID of the [`Archetype`] the [`Entity`] belongs to.
|
|
///
|
|
/// [`Archetype`]: crate::archetype::Archetype
|
|
pub archetype_id: ArchetypeId,
|
|
|
|
/// The index of the [`Entity`] within its [`Archetype`].
|
|
///
|
|
/// [`Archetype`]: crate::archetype::Archetype
|
|
pub archetype_row: ArchetypeRow,
|
|
|
|
/// The ID of the [`Table`] the [`Entity`] belongs to.
|
|
///
|
|
/// [`Table`]: crate::storage::Table
|
|
pub table_id: TableId,
|
|
|
|
/// The index of the [`Entity`] within its [`Table`].
|
|
///
|
|
/// [`Table`]: crate::storage::Table
|
|
pub table_row: TableRow,
|
|
}
|
|
|
|
impl EntityLocation {
|
|
/// location for **pending entity** and **invalid entity**
|
|
pub(crate) const INVALID: EntityLocation = EntityLocation {
|
|
archetype_id: ArchetypeId::INVALID,
|
|
archetype_row: ArchetypeRow::INVALID,
|
|
table_id: TableId::INVALID,
|
|
table_row: TableRow::INVALID,
|
|
};
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
#[test]
|
|
fn entity_niche_optimization() {
|
|
assert_eq!(size_of::<Entity>(), size_of::<Option<Entity>>());
|
|
}
|
|
|
|
#[test]
|
|
fn entity_bits_roundtrip() {
|
|
// Generation cannot be greater than 0x7FFF_FFFF else it will be an invalid Entity id
|
|
let e =
|
|
Entity::from_raw_and_generation(0xDEADBEEF, NonZero::<u32>::new(0x5AADF00D).unwrap());
|
|
assert_eq!(Entity::from_bits(e.to_bits()), e);
|
|
}
|
|
|
|
#[test]
|
|
fn reserve_entity_len() {
|
|
let mut e = Entities::new();
|
|
e.reserve_entity();
|
|
// SAFETY: entity_location is left invalid
|
|
unsafe { e.flush(|_, _| {}) };
|
|
assert_eq!(e.len(), 1);
|
|
}
|
|
|
|
#[test]
|
|
fn get_reserved_and_invalid() {
|
|
let mut entities = Entities::new();
|
|
let e = entities.reserve_entity();
|
|
assert!(entities.contains(e));
|
|
assert!(entities.get(e).is_none());
|
|
|
|
// SAFETY: entity_location is left invalid
|
|
unsafe {
|
|
entities.flush(|_entity, _location| {
|
|
// do nothing ... leaving entity location invalid
|
|
});
|
|
};
|
|
|
|
assert!(entities.contains(e));
|
|
assert!(entities.get(e).is_none());
|
|
}
|
|
|
|
#[test]
|
|
fn entity_const() {
|
|
const C1: Entity = Entity::from_raw(42);
|
|
assert_eq!(42, C1.index());
|
|
assert_eq!(1, C1.generation());
|
|
|
|
const C2: Entity = Entity::from_bits(0x0000_00ff_0000_00cc);
|
|
assert_eq!(0x0000_00cc, C2.index());
|
|
assert_eq!(0x0000_00ff, C2.generation());
|
|
|
|
const C3: u32 = Entity::from_raw(33).index();
|
|
assert_eq!(33, C3);
|
|
|
|
const C4: u32 = Entity::from_bits(0x00dd_00ff_0000_0000).generation();
|
|
assert_eq!(0x00dd_00ff, C4);
|
|
}
|
|
|
|
#[test]
|
|
fn reserve_generations() {
|
|
let mut entities = Entities::new();
|
|
let entity = entities.alloc();
|
|
entities.free(entity);
|
|
|
|
assert!(entities.reserve_generations(entity.index(), 1));
|
|
}
|
|
|
|
#[test]
|
|
fn reserve_generations_and_alloc() {
|
|
const GENERATIONS: u32 = 10;
|
|
|
|
let mut entities = Entities::new();
|
|
let entity = entities.alloc();
|
|
entities.free(entity);
|
|
|
|
assert!(entities.reserve_generations(entity.index(), GENERATIONS));
|
|
|
|
// The very next entity allocated should be a further generation on the same index
|
|
let next_entity = entities.alloc();
|
|
assert_eq!(next_entity.index(), entity.index());
|
|
assert!(next_entity.generation() > entity.generation() + GENERATIONS);
|
|
}
|
|
|
|
#[test]
|
|
#[allow(clippy::nonminimal_bool)] // This is intentionally testing `lt` and `ge` as separate functions.
|
|
fn entity_comparison() {
|
|
assert_eq!(
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap()),
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap())
|
|
);
|
|
assert_ne!(
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(789).unwrap()),
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap())
|
|
);
|
|
assert_ne!(
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap()),
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(789).unwrap())
|
|
);
|
|
assert_ne!(
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap()),
|
|
Entity::from_raw_and_generation(456, NonZero::<u32>::new(123).unwrap())
|
|
);
|
|
|
|
// ordering is by generation then by index
|
|
|
|
assert!(
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap())
|
|
>= Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap())
|
|
);
|
|
assert!(
|
|
Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap())
|
|
<= Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap())
|
|
);
|
|
assert!(
|
|
!(Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap())
|
|
< Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap()))
|
|
);
|
|
assert!(
|
|
!(Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap())
|
|
> Entity::from_raw_and_generation(123, NonZero::<u32>::new(456).unwrap()))
|
|
);
|
|
|
|
assert!(
|
|
Entity::from_raw_and_generation(9, NonZero::<u32>::new(1).unwrap())
|
|
< Entity::from_raw_and_generation(1, NonZero::<u32>::new(9).unwrap())
|
|
);
|
|
assert!(
|
|
Entity::from_raw_and_generation(1, NonZero::<u32>::new(9).unwrap())
|
|
> Entity::from_raw_and_generation(9, NonZero::<u32>::new(1).unwrap())
|
|
);
|
|
|
|
assert!(
|
|
Entity::from_raw_and_generation(1, NonZero::<u32>::new(1).unwrap())
|
|
< Entity::from_raw_and_generation(2, NonZero::<u32>::new(1).unwrap())
|
|
);
|
|
assert!(
|
|
Entity::from_raw_and_generation(1, NonZero::<u32>::new(1).unwrap())
|
|
<= Entity::from_raw_and_generation(2, NonZero::<u32>::new(1).unwrap())
|
|
);
|
|
assert!(
|
|
Entity::from_raw_and_generation(2, NonZero::<u32>::new(2).unwrap())
|
|
> Entity::from_raw_and_generation(1, NonZero::<u32>::new(2).unwrap())
|
|
);
|
|
assert!(
|
|
Entity::from_raw_and_generation(2, NonZero::<u32>::new(2).unwrap())
|
|
>= Entity::from_raw_and_generation(1, NonZero::<u32>::new(2).unwrap())
|
|
);
|
|
}
|
|
|
|
// Feel free to change this test if needed, but it seemed like an important
|
|
// part of the best-case performance changes in PR#9903.
|
|
#[test]
|
|
fn entity_hash_keeps_similar_ids_together() {
|
|
use core::hash::BuildHasher;
|
|
let hash = EntityHash;
|
|
|
|
let first_id = 0xC0FFEE << 8;
|
|
let first_hash = hash.hash_one(Entity::from_raw(first_id));
|
|
|
|
for i in 1..=255 {
|
|
let id = first_id + i;
|
|
let hash = hash.hash_one(Entity::from_raw(id));
|
|
assert_eq!(hash.wrapping_sub(first_hash) as u32, i);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn entity_hash_id_bitflip_affects_high_7_bits() {
|
|
use core::hash::BuildHasher;
|
|
|
|
let hash = EntityHash;
|
|
|
|
let first_id = 0xC0FFEE;
|
|
let first_hash = hash.hash_one(Entity::from_raw(first_id)) >> 57;
|
|
|
|
for bit in 0..u32::BITS {
|
|
let id = first_id ^ (1 << bit);
|
|
let hash = hash.hash_one(Entity::from_raw(id)) >> 57;
|
|
assert_ne!(hash, first_hash);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn entity_debug() {
|
|
let entity = Entity::from_raw(42);
|
|
let string = format!("{:?}", entity);
|
|
assert_eq!(string, "42v1#4294967338");
|
|
|
|
let entity = Entity::PLACEHOLDER;
|
|
let string = format!("{:?}", entity);
|
|
assert_eq!(string, "PLACEHOLDER");
|
|
}
|
|
|
|
#[test]
|
|
fn entity_display() {
|
|
let entity = Entity::from_raw(42);
|
|
let string = format!("{}", entity);
|
|
assert_eq!(string, "42v1");
|
|
|
|
let entity = Entity::PLACEHOLDER;
|
|
let string = format!("{}", entity);
|
|
assert_eq!(string, "PLACEHOLDER");
|
|
}
|
|
}
|