bevy/crates/bevy_gizmos/src/config.rs
Lynn 97a5059535
Gizmo line styles (#12394)
# Objective

- Adds line styles to bevy gizmos, suggestion of #9400 
- Currently solid and dotted lines are implemented but this can easily
be extended to support dashed lines as well if that is wanted.

## Solution

- Adds the enum `GizmoLineStyle` and uses it in each `GizmoConfig` to
configure the style of the line.
- Each "dot" in a dotted line has the same width and height as the
`line_width` of the corresponding line.

---

## Changelog

- Added `GizmoLineStyle` to `bevy_gizmos`
- Added a `line_style: GizmoLineStyle ` attribute to `GizmoConfig`
- Updated the `lines.wgsl` shader and the pipelines accordingly.

## Migration Guide

- Any manually created `GizmoConfig` must now include the `line_style`
attribute

## Additional information
Some pretty pictures :)

This is the 3d_gizmos example with/without `line_perspective`:
<img width="1440" alt="Screenshot 2024-03-09 at 23 25 53"
src="https://github.com/bevyengine/bevy/assets/62256001/b1b97311-e78d-4de3-8dfe-9e48a35bb27d">
<img width="1440" alt="Screenshot 2024-03-09 at 23 25 39"
src="https://github.com/bevyengine/bevy/assets/62256001/50ee8ecb-5290-484d-ba36-7fd028374f7f">

And the 2d example:
<img width="1440" alt="Screenshot 2024-03-09 at 23 25 06"
src="https://github.com/bevyengine/bevy/assets/62256001/4452168f-d605-4333-bfa5-5461d268b132">

---------

Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com>
2024-03-25 19:10:45 +00:00

204 lines
7.4 KiB
Rust

//! A module for the [`GizmoConfig<T>`] [`Resource`].
use crate as bevy_gizmos;
pub use bevy_gizmos_macros::GizmoConfigGroup;
use bevy_ecs::{component::Component, reflect::ReflectResource, system::Resource};
use bevy_reflect::{std_traits::ReflectDefault, Reflect, TypePath};
use bevy_render::view::RenderLayers;
use bevy_utils::TypeIdMap;
use core::panic;
use std::{
any::TypeId,
ops::{Deref, DerefMut},
};
/// An enum configuring how line joints will be drawn.
#[derive(Debug, Default, Copy, Clone, Reflect, PartialEq, Eq, Hash)]
pub enum GizmoLineJoint {
/// Does not draw any line joints.
#[default]
None,
/// Extends both lines at the joining point until they meet in a sharp point.
Miter,
/// Draws a round corner with the specified resolution between the two lines.
///
/// The resolution determines the amount of triangles drawn per joint,
/// e.g. `GizmoLineJoint::Round(4)` will draw 4 triangles at each line joint.
Round(u32),
/// Draws a bevel, a straight line in this case, to connect the ends of both lines.
Bevel,
}
/// An enum used to configure the style of gizmo lines, similar to CSS line-style
#[derive(Copy, Clone, Debug, Default, Hash, PartialEq, Eq, Reflect)]
#[non_exhaustive]
pub enum GizmoLineStyle {
/// A solid line without any decorators
#[default]
Solid,
/// A dotted line
Dotted,
}
/// A trait used to create gizmo configs groups.
///
/// Here you can store additional configuration for you gizmo group not covered by [`GizmoConfig`]
///
/// Make sure to derive [`Default`] + [`Reflect`] and register in the app using `app.init_gizmo_group::<T>()`
pub trait GizmoConfigGroup: Reflect + TypePath + Default {}
/// The default gizmo config group.
#[derive(Default, Reflect, GizmoConfigGroup)]
pub struct DefaultGizmoConfigGroup;
/// A [`Resource`] storing [`GizmoConfig`] and [`GizmoConfigGroup`] structs
///
/// Use `app.init_gizmo_group::<T>()` to register a custom config group.
#[derive(Reflect, Resource, Default)]
#[reflect(Resource, Default)]
pub struct GizmoConfigStore {
// INVARIANT: must map TypeId::of::<T>() to correct type T
#[reflect(ignore)]
store: TypeIdMap<(GizmoConfig, Box<dyn Reflect>)>,
}
impl GizmoConfigStore {
/// Returns [`GizmoConfig`] and [`GizmoConfigGroup`] associated with [`TypeId`] of a [`GizmoConfigGroup`]
pub fn get_config_dyn(&self, config_type_id: &TypeId) -> Option<(&GizmoConfig, &dyn Reflect)> {
let (config, ext) = self.store.get(config_type_id)?;
Some((config, ext.deref()))
}
/// Returns [`GizmoConfig`] and [`GizmoConfigGroup`] associated with [`GizmoConfigGroup`] `T`
pub fn config<T: GizmoConfigGroup>(&self) -> (&GizmoConfig, &T) {
let Some((config, ext)) = self.get_config_dyn(&TypeId::of::<T>()) else {
panic!("Requested config {} does not exist in `GizmoConfigStore`! Did you forget to add it using `app.init_gizmo_group<T>()`?", T::type_path());
};
// hash map invariant guarantees that &dyn Reflect is of correct type T
let ext = ext.as_any().downcast_ref().unwrap();
(config, ext)
}
/// Returns mutable [`GizmoConfig`] and [`GizmoConfigGroup`] associated with [`TypeId`] of a [`GizmoConfigGroup`]
pub fn get_config_mut_dyn(
&mut self,
config_type_id: &TypeId,
) -> Option<(&mut GizmoConfig, &mut dyn Reflect)> {
let (config, ext) = self.store.get_mut(config_type_id)?;
Some((config, ext.deref_mut()))
}
/// Returns mutable [`GizmoConfig`] and [`GizmoConfigGroup`] associated with [`GizmoConfigGroup`] `T`
pub fn config_mut<T: GizmoConfigGroup>(&mut self) -> (&mut GizmoConfig, &mut T) {
let Some((config, ext)) = self.get_config_mut_dyn(&TypeId::of::<T>()) else {
panic!("Requested config {} does not exist in `GizmoConfigStore`! Did you forget to add it using `app.init_gizmo_group<T>()`?", T::type_path());
};
// hash map invariant guarantees that &dyn Reflect is of correct type T
let ext = ext.as_any_mut().downcast_mut().unwrap();
(config, ext)
}
/// Returns an iterator over all [`GizmoConfig`]s.
pub fn iter(&self) -> impl Iterator<Item = (&TypeId, &GizmoConfig, &dyn Reflect)> + '_ {
self.store
.iter()
.map(|(id, (config, ext))| (id, config, ext.deref()))
}
/// Returns an iterator over all [`GizmoConfig`]s, by mutable reference.
pub fn iter_mut(
&mut self,
) -> impl Iterator<Item = (&TypeId, &mut GizmoConfig, &mut dyn Reflect)> + '_ {
self.store
.iter_mut()
.map(|(id, (config, ext))| (id, config, ext.deref_mut()))
}
/// Inserts [`GizmoConfig`] and [`GizmoConfigGroup`] replacing old values
pub fn insert<T: GizmoConfigGroup>(&mut self, config: GizmoConfig, ext_config: T) {
// INVARIANT: hash map must correctly map TypeId::of::<T>() to &dyn Reflect of type T
self.store
.insert(TypeId::of::<T>(), (config, Box::new(ext_config)));
}
pub(crate) fn register<T: GizmoConfigGroup>(&mut self) {
self.insert(GizmoConfig::default(), T::default());
}
}
/// A struct that stores configuration for gizmos.
#[derive(Clone, Reflect)]
pub struct GizmoConfig {
/// Set to `false` to stop drawing gizmos.
///
/// Defaults to `true`.
pub enabled: bool,
/// Line width specified in pixels.
///
/// If `line_perspective` is `true` then this is the size in pixels at the camera's near plane.
///
/// Defaults to `2.0`.
pub line_width: f32,
/// Apply perspective to gizmo lines.
///
/// This setting only affects 3D, non-orthographic cameras.
///
/// Defaults to `false`.
pub line_perspective: bool,
/// Determine the style of gizmo lines.
pub line_style: GizmoLineStyle,
/// How closer to the camera than real geometry the line should be.
///
/// In 2D this setting has no effect and is effectively always -1.
///
/// Value between -1 and 1 (inclusive).
/// * 0 means that there is no change to the line position when rendering
/// * 1 means it is furthest away from camera as possible
/// * -1 means that it will always render in front of other things.
///
/// This is typically useful if you are drawing wireframes on top of polygons
/// and your wireframe is z-fighting (flickering on/off) with your main model.
/// You would set this value to a negative number close to 0.
pub depth_bias: f32,
/// Describes which rendering layers gizmos will be rendered to.
///
/// Gizmos will only be rendered to cameras with intersecting layers.
pub render_layers: RenderLayers,
/// Describe how lines should join
pub line_joints: GizmoLineJoint,
}
impl Default for GizmoConfig {
fn default() -> Self {
Self {
enabled: true,
line_width: 2.,
line_perspective: false,
line_style: GizmoLineStyle::Solid,
depth_bias: 0.,
render_layers: Default::default(),
line_joints: GizmoLineJoint::None,
}
}
}
#[derive(Component)]
pub(crate) struct GizmoMeshConfig {
pub line_perspective: bool,
pub line_style: GizmoLineStyle,
pub render_layers: RenderLayers,
}
impl From<&GizmoConfig> for GizmoMeshConfig {
fn from(item: &GizmoConfig) -> Self {
GizmoMeshConfig {
line_perspective: item.line_perspective,
line_style: item.line_style,
render_layers: item.render_layers,
}
}
}