# Objective Fixes #11136 . Fixes https://github.com/bevyengine/bevy/pull/11161. ## Solution - Set image sampler with repeated mode for u and v - set uv_transform of StandardMaterial to resizing params ## Testing Got this view on example run  |
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| .. | ||
| files | ||
| processing | ||
| asset_decompression.rs | ||
| asset_loading.rs | ||
| asset_settings.rs | ||
| custom_asset_reader.rs | ||
| custom_asset.rs | ||
| embedded_asset.rs | ||
| extra_source.rs | ||
| hot_asset_reloading.rs | ||
| repeated_texture.rs | ||