bevy/crates
ickshonpe 78a80c5377 Only use physical coords internally in bevy_ui (#16375)
We switch back and forwards between logical and physical coordinates all
over the place. Systems have to query for cameras and the UiScale when
they shouldn't need to. It's confusing and fragile and new scale factor
bugs get found constantly.

* Use physical coordinates whereever possible in `bevy_ui`.
* Store physical coords in `ComputedNode` and tear out all the unneeded
scale factor calculations and queries.
* Add an `inverse_scale_factor` field to `ComputedNode` and set nodes
changed when their scale factor changes.

`ComputedNode`'s fields and methods now use physical coordinates.
`ComputedNode` has a new field `inverse_scale_factor`. Multiplying the
physical coordinates by the `inverse_scale_factor` will give the logical
values.

---------

Co-authored-by: atlv <email@atlasdostal.com>
2024-11-22 21:23:59 +01:00
..
bevy_a11y Remove accesskit re-export from bevy_a11y (#16257) 2024-11-11 22:14:07 +01:00
bevy_animation AnimationEvent -> Event and other improvements (#16440) 2024-11-22 21:20:11 +01:00
bevy_app AnimationEvent -> Event and other improvements (#16440) 2024-11-22 21:20:11 +01:00
bevy_asset Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_audio AudioPlayer::new() (#16287) 2024-11-11 22:08:10 +01:00
bevy_color Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_core Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_core_pipeline Fix missing import (#16337) 2024-11-11 22:18:05 +01:00
bevy_derive Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_dev_tools Headless by features (#16401) 2024-11-17 18:39:27 +01:00
bevy_diagnostic Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_dylib Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_ecs Add a note to the on_unimplemented message for QueryData recommending &T and &mut T. (#16449) 2024-11-22 21:16:58 +01:00
bevy_encase_derive Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_gilrs Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_gizmos Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve (#16367) 2024-11-16 15:30:10 +01:00
bevy_gltf Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve (#16367) 2024-11-16 15:30:10 +01:00
bevy_hierarchy Fix bevy_hierarchy failing to compile without reflect feature (#16428) 2024-11-19 22:10:25 +01:00
bevy_image Don't reëxport bevy_image from bevy_render (#16163) 2024-11-11 22:16:38 +01:00
bevy_input Revert most of #16222 and add gamepad accessors (#16425) 2024-11-19 22:10:24 +01:00
bevy_internal Fix detailed_trace! (#16452) 2024-11-22 21:16:58 +01:00
bevy_log Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_macro_utils Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_math Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve (#16367) 2024-11-16 15:30:10 +01:00
bevy_mesh Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_mikktspace Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_pbr Do not re-check visibility or re-render shadow maps for point and spot lights for each view (#15156) 2024-11-17 19:06:11 +01:00
bevy_picking Picking out order (#16231) 2024-11-16 15:38:54 +01:00
bevy_ptr Reduce compile time of bevy_ptr::OwnedPtr::make function (#15644) 2024-11-17 19:06:07 +01:00
bevy_reflect bevy_reflect: Add ReflectSerializerProcessor (#15548) 2024-11-17 19:06:13 +01:00
bevy_remote Expose BRP system scheduling and add system set (#16400) 2024-11-17 18:39:34 +01:00
bevy_render Fix detailed_trace! (#16452) 2024-11-22 21:16:58 +01:00
bevy_scene Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_sprite Fix sprite picking backend not considering the viewport of the camera. (#16386) 2024-11-16 15:31:38 +01:00
bevy_state Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_tasks Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_text AnimationEvent -> Event and other improvements (#16440) 2024-11-22 21:20:11 +01:00
bevy_time Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_transform Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_ui Only use physical coords internally in bevy_ui (#16375) 2024-11-22 21:23:59 +01:00
bevy_utils Fix detailed_trace! (#16452) 2024-11-22 21:16:58 +01:00
bevy_window Release 0.15.0-rc.3 2024-11-05 23:26:31 +01:00
bevy_winit Remove accesskit re-export from bevy_a11y (#16257) 2024-11-11 22:14:07 +01:00