bevy/crates/bevy_pbr
atlv 6ab8e0d9c7
move ShadowsEnabled to material (#19963)
# Objective

- Make bevy_light possible

## Solution

- Move non-light stuff out of light module (its a marker for whether a
material should cast shadows: thats a material property not a light
property)

## Testing

- 3d_scene runs
2025-07-05 17:05:14 +00:00
..
src move ShadowsEnabled to material (#19963) 2025-07-05 17:05:14 +00:00
Cargo.toml move some Visibility stuff to bevy_camera::visibility (#19954) 2025-07-05 13:24:20 +00:00
LICENSE-APACHE Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
LICENSE-MIT Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
README.md

Bevy PBR

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