![]() # Objective Fixes #14147. ## Solution Modify the slicing checks and algorithm to fully allow asymmetrical textures to work. Some opinionated code cleanup. ## Testing Tested using the ui_texture_slice example and a custom asymmetrical texture. Before:  After:  --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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.. | ||
mesh2d | ||
render | ||
texture_slice | ||
bundle.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |